PikkenKukken Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (0, 1, D:1) a +0 short sword (1, -42, D:1) a +0 whip (16, -12, D:1) a +0 buckler (17, -34, D:1) a +0 club (25, 11, D:1) a +0 spear (27, -32, D:1) a +0 hand axe (47, -24, D:1) a +0 short sword (49, -25, D:1) a +0 club (51, -25, D:1) a +0 whip (53, -11, D:1) a +0 mace (56, -15, D:1) a +0 club (58, -22, D:1) a +0 chain mail (58, -19, D:1) 6 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, -1, D:2) a +0 dagger (2, 24, D:2) a +0 short sword (9, -18, D:2) 18 poisoned needles (10, 2, D:2) a +0 war axe (13, 0, D:2) a +0 short sword (20, 2, D:2) a +2 leather armour of fire resistance (27, -13, D:2) a +2 dagger of protection (27, 18, D:2) a cursed -1 club a +0 robe (31, 27, D:2) a cursed -2 short sword (32, 24, D:2) a +0 dagger a cursed -1 club (37, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, -5, D:3) a +0 flail a +0 ring mail (10, 0, D:3) a scroll of noise (11, 23, D:3) a scroll of noise (12, 19, D:3) a +0 club a +0 leather armour (14, 3, D:3) a +0 war axe a +0 leather armour (15, -8, D:3) a +0 mace (25, -2, D:3) a +0 pair of gloves (26, -11, D:3) a cursed -2 flail a cursed +0 robe (26, -10, D:3) a +0 dagger a +0 leather armour (28, -8, D:3) a +0 club a cursed +0 leather armour 5 large rocks (28, -7, D:3) a +0 dagger (28, -5, D:3) a +0 whip (33, 29, D:3) 4 large rocks (36, 22, D:3) a +0 club a +0 ring mail (37, -14, D:3) a +0 dagger (39, 18, D:3) a +0 whip (40, 12, D:3) a +0 hand axe (40, 13, D:3) a cursed -1 dagger a +0 robe (41, 4, D:3) a +0 hand axe (43, 17, D:3) a cursed +0 club (49, 13, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (5, 15, D:4) 19 bolts (8, -11, D:4) a cursed +0 ring mail a +0 club (9, -10, D:4) a +0 chain mail (10, 18, D:4) a +0 hand axe (12, 24, D:4) a +0 giant club (19, -5, D:4) a +0 shortbow (21, -14, D:4) a +0 short sword (25, 4, D:4) a +0 giant club (30, 10, D:4) a scarf of spirit shield (34, -20, D:4) a +0 leather armour (36, 3, D:4) a cursed +0 ring mail (37, 14, D:4) a +0 quarterstaff (39, 11, D:4) a +0 short sword (45, -7, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Tuze's Jewellery Shoppe a cursed -2 ring of intelligence (26 gold) an uncursed ring of resist corrosion (260 gold) an uncursed amulet of faith (520 gold) an uncursed ring of flight (227 gold) an uncursed ring of magical power (260 gold) a cursed +2 ring of evasion (91 gold) an uncursed amulet of the acrobat (390 gold) an uncursed amulet of harm (390 gold) the amulet "Geuzxeg" {+Rage MR+ Str+2} (738 gold) [amulet of rage] It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you go berserk. (0, 0, D:5) a +2 quarterstaff of chaos a +0 cloak (7, -4, D:5) a +0 mace of crushing (12, -42, D:5) 12 sling bullets (12, -40, D:5) a +0 giant spiked club (15, -9, D:5) a +0 scimitar (25, -46, D:5) a +2 dagger of freezing (25, -10, D:5) a +0 chain mail a +0 great sword (29, 1, D:5) a +0 plate armour a +0 great sword (30, 0, D:5) a +0 hand axe (36, -28, D:5) a +0 dagger a +0 leather armour (42, -46, D:5) a +0 flail (47, -23, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 20, D:6) a +0 spear (9, -21, D:6) the +0 sword of Power (11, -18, D:6) a +0 long sword a +0 ring mail a +0 shield (13, 16, D:6) a +0 leather armour (15, 21, D:6) a +0 dagger a +2 robe of fire resistance (17, 1, D:6) a cursed +0 shield a +0 chain mail a +0 falchion (31, -17, D:6) a +0 hand crossbow (40, -15, D:6) a cursed +0 glaive a +0 chain mail (40, -14, D:6) a +0 hand axe (40, -13, D:6) a +0 falchion Level 7 of the Dungeon (12, 5, D:7) 19 sling bullets (17, 2, D:7) a +0 helmet (19, 30, D:7) 4 tomahawks (21, 1, D:7) a +0 giant spiked club (24, 18, D:7) a +0 chain mail (33, -16, D:7) a scroll of random uselessness (33, 13, D:7) a +0 rapier (35, -9, D:7) 23 bolts (42, 11, D:7) a +0 giant spiked club (44, -8, D:7) a +0 giant club a throwing net Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a +0 giant spiked club (2, -8, D:8) a +0 animal skin (2, -6, D:8) the cursed +0 large shield of Tarur {rPois Str+3} It affects your strength (+3). It protects you from poison. It has a curse placed upon it. a +3 chain mail of cold resistance a +0 short sword (4, -7, D:8) a +0 animal skin (11, 7, D:8) a +0 pair of boots (11, 11, D:8) a +0 war axe (13, 1, D:8) a +0 leather armour a +0 falchion (22, 8, D:8) a +0 leather armour (25, -2, D:8) a +0 mace (25, 8, D:8) a +0 leather armour (32, 6, D:8) a +0 scale mail (33, 7, D:8) a +0 ring mail a +0 robe a +0 mace a +0 dagger (34, 7, D:8) a +0 robe a +0 dagger a +0 dagger (38, 15, D:8) 3 tomahawks (39, 14, D:8) a +0 scale mail 2 tomahawks (42, 20, D:8) a +0 ring mail (43, 11, D:8) a +0 robe a +2 scimitar of flaming Level 9 of the Dungeon (12, -7, D:9) an uncursed ring of fire a +0 ring mail of magic resistance a +0 robe (13, -16, D:9) a +0 robe a +0 dagger (13, -15, D:9) a cursed +0 leather armour a +0 short sword (14, -18, D:9) a +0 short sword a +0 robe a +0 dagger (14, -16, D:9) a cursed +0 scale mail (15, -21, D:9) a +0 war axe (17, -20, D:9) a +0 robe a +0 dagger (20, -21, D:9) +0 steam dragon scales (21, 11, D:9) a +0 giant club (26, -19, D:9) a +0 spear (27, -17, D:9) a +0 giant club a +0 giant club (31, -28, D:9) a +0 giant club a +1 robe of positive energy a +0 whip of freezing a +0 giant spiked club (32, -13, D:9) a +0 animal skin (32, 10, D:9) 15 poisoned needles (34, 2, D:9) a +0 animal skin (43, -29, D:9) a +0 trident (48, -9, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (0, 4, D:10) a +0 plate armour a +2 great mace of crushing (10, -45, D:10) a +0 falchion (13, -29, D:10) a +0 hat (16, -42, D:10) a +0 hand axe (16, 1, D:10) a +0 pair of gloves (32, -46, D:10) a +0 ring mail (47, -30, D:10) a +0 giant club a +0 great mace (48, -27, D:10) a +0 whip (48, -26, D:10) a +0 club a +0 whip (49, -26, D:10) a +0 flail (53, -35, D:10) a +0 shortbow (57, -47, D:10) a +0 robe a +2 war axe of freezing (57, -46, D:10) a +0 robe a +1 scimitar (57, -8, D:10) a +0 leather armour (58, -40, D:10) a +0 robe a +0 hand axe (60, -35, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 15 stones (2, -24, D:11) a +0 spear (2, -23, D:11) a +0 spear (2, -22, D:11) a +0 spear (3, -22, D:11) a +0 spear (7, 4, D:11) a scroll of noise (9, 2, D:11) a +0 robe a +0 flail (9, 4, D:11) a +0 robe a cursed +3 hand axe (9, 5, D:11) a +0 robe a +0 halberd (29, -9, D:11) a +0 mace (43, 2, D:11) a +0 robe a cursed +0 great sword (44, 16, D:11) a +0 plate armour a +0 hand axe a +0 dagger a +0 leather armour (45, 1, D:11) a +0 lajatang of speed the +1 leather armour of the Other World {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (48, 13, D:11) a +0 robe a +0 dagger (48, 17, D:11) a +0 ring mail a +0 dagger (49, 15, D:11) a +0 ring mail a +0 dagger (49, 18, D:11) a +0 ring mail a cursed +0 short sword a +0 morningstar a +0 robe (53, -21, D:11) a scroll of noise (54, -7, D:11) a cursed +0 ring mail (55, 21, D:11) a +0 robe Level 12 of the Dungeon [Shop] Loumegil's General Store a wand of polymorph (3) (70 gold) a ration (70 gold) a ration (70 gold) a scroll of random uselessness (14 gold) a phantom mirror (420 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a potion of berserk rage (70 gold) a cursed +0 leather armour (1 gold) an uncursed ring of protection from fire (350 gold) a potion of curing (42 gold) [Shop] Jasos's General Store 29 stones (29 gold) the cursed +0 mace "Judavoz" {elec, rElec Str-3 Dex+7} (269 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It affects your dexterity (+7). It insulates you from electricity. It has a curse placed upon it. the ring of Jaeq {-Tele rF+ Dex+4 Slay+2} (432 gold) [ring of protection from fire] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It prevents most forms of teleportation. a ration (50 gold) 7 stones (7 gold) a +0 flail (35 gold) a potion of ambrosia (80 gold) a potion of ambrosia (80 gold) a phial of floods (400 gold) [Shop] Upitzax's Antique Weapon Shoppe a +0 short sword (81 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) a +0 club (27 gold) a +0 blowgun (67 gold) a +0 arbalest (121 gold) a +0 long sword of distortion (288 gold) a +0 blowgun (67 gold) a +0 rapier (108 gold) a +0 mace (81 gold) [Shop] Egosh's Antique Armour Shop a +1 cloak of poison resistance (270 gold) quicksilver dragon scales (1200 gold) a +3 ring mail of cold resistance (520 gold) a cursed +0 ring mail (20 gold) the +4 plate armour "Cijunoze" {rElec Regen+ Slay+3 SInv} (1476 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. a +0 leather armour (40 gold) a +2 buckler of poison resistance (370 gold) a +0 robe of fire resistance (154 gold) a +3 plate armour of fire resistance (900 gold) a +0 leather armour (40 gold) the +1 scale mail of Inviolability {rCorr Int+7 Dex+4 Stlth-} (866 gold) It affects your intelligence (+7). It affects your dexterity (+4). It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. [Shop] Oveolata's Assorted Antiques a potion of flight (78 gold) a +0 scale mail (104 gold) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} (722 gold) It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. a scroll of immolation (91 gold) a wand of paralysis (12) (364 gold) a potion of haste (260 gold) a +0 scale mail (104 gold) a scroll of summoning (247 gold) the +0 helmet of the Blue Skies {rElec rPois rCorr Str+6} (1063 gold) It affects your strength (+6). It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. a potion of brilliance (104 gold) a +0 vampiric broad axe (364 gold) a potion of invisibility (208 gold) (0, 0, D:12) a +0 flail a +0 ring mail (2, 1, D:12) a +0 dagger (3, 0, D:12) a +0 club a +0 leather armour (6, 0, D:12) a +0 short sword (7, -1, D:12) a scroll of random uselessness (18, -13, D:12) a +0 dire flail a +0 giant club (28, 41, D:12) a +0 plate armour a +0 flail (29, 2, D:12) 19 bolts (29, 41, D:12) a +0 mace (29, 42, D:12) a +0 dagger (30, -10, D:12) a +0 leather armour (31, 4, D:12) 27 bolts (39, 4, D:12) 22 stones (39, 6, D:12) a +0 chain mail a +0 mace (41, 7, D:12) a +0 plate armour a +1 war axe a +0 plate armour a +0 battleaxe (41, 24, D:12) a +0 shortbow (42, 9, D:12) a wand of flame (46) a wand of polymorph (14) a wand of random effects (20) (43, 25, D:12) a +0 shortbow (43, 27, D:12) a +0 shortbow (44, 21, D:12) a +0 leather armour a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (5, -6, D:13) a +0 dagger (6, -36, D:13) 3 large rocks (6, -8, D:13) a +0 shortbow (6, -6, D:13) a +0 dagger a potion of degeneration (7, -37, D:13) a +0 buckler (7, -8, D:13) a cursed -3 shortbow (10, -30, D:13) a +0 leather armour (10, -14, D:13) a +0 giant club a +0 giant club (15, -20, D:13) a +0 battleaxe (17, -22, D:13) a +0 club a +0 leather armour a +0 dagger a +0 robe (18, -22, D:13) a +0 dire flail a cursed -1 giant club (18, -19, D:13) 10 stones (24, 1, D:13) a +0 dagger (25, 1, D:13) a +0 dagger a +0 robe a +0 flail (26, 1, D:13) a +0 dagger a +0 robe the +3 leather armour of Geononau {MR+ Stlth+} It affects your resistance to hostile enchantments. It makes you more stealthy. (27, 6, D:13) a cursed +0 whip (28, -17, D:13) a +0 falchion (32, -42, D:13) a +0 robe (39, -52, D:13) a +0 giant club a cursed -1 giant club (41, -52, D:13) a +0 spear a +0 robe (43, -50, D:13) a +0 shortbow (45, -30, D:13) a cursed -3 flail (45, -24, D:13) a +0 dagger a +0 robe (45, -21, D:13) a +0 dagger a +0 robe (46, -24, D:13) a +0 dagger a +0 flail (46, -23, D:13) a +0 dagger a +0 robe (47, -31, D:13) 26 stones (47, -26, D:13) a +0 dagger a +0 robe (47, -24, D:13) a +0 scale mail (49, -6, D:13) a +0 dagger (50, -6, D:13) a +1 flail of draining (51, -39, D:13) a wand of polymorph (7) (52, -21, D:13) a +0 glaive a +0 chain mail (53, -1, D:13) a +0 scimitar (59, -38, D:13) a +0 scale mail (61, -6, D:13) 3 large rocks (61, -5, D:13) a large rock (62, -5, D:13) a large rock Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 long sword (2, -27, Orc:1) 20 gold pieces (2, 0, Orc:1) a +0 leather armour (2, 4, Orc:1) a +0 robe a +0 dagger (3, -26, Orc:1) 13 arrows (4, -3, Orc:1) a +0 robe a +0 vampiric dagger (4, 0, Orc:1) a +0 robe a +0 dagger a +3 scimitar of flaming (4, 1, Orc:1) a +0 chain mail a +0 scimitar a +0 troll leather armour a +0 chain mail a +0 war axe a +0 club (4, 2, Orc:1) a +0 chain mail 7 silver tomahawks a +0 battleaxe (4, 3, Orc:1) a +0 plate armour a +0 war axe (5, -32, Orc:1) the +2 pair of boots of the Carpenter {Regen+ Str-2 Dex+6} It affects your strength (-2). It affects your dexterity (+6). It increases your rate of regeneration. (5, 0, Orc:1) a +0 leather armour (still there?) a +0 war axe (still there?) a +0 mace (still there?) a +0 leather armour (still there?) a +0 mace (still there?) (5, 2, Orc:1) a +0 short sword a +0 scale mail a +0 chain mail a cursed -3 flail a +0 chain mail a +0 trident (6, 0, Orc:1) a +0 chain mail a +0 long sword a +0 giant spiked club (6, 1, Orc:1) a +0 chain mail a +0 robe a +0 dagger of protection a cursed +0 dire flail a +0 robe a +0 dagger a +0 giant spiked club (8, -27, Orc:1) a scroll of magic mapping (10, -39, Orc:1) a +0 trident (11, -5, Orc:1) a +0 plate armour a +0 war axe (12, -40, Orc:1) a +0 mace a +0 leather armour (12, -38, Orc:1) a +0 battleaxe a +0 chain mail (13, -36, Orc:1) a +0 giant spiked club (13, -4, Orc:1) a +0 leather armour (14, -40, Orc:1) a +0 giant spiked club (15, -35, Orc:1) a +0 flail (16, -34, Orc:1) a +0 giant club (42, -10, Orc:1) a +0 leather armour a +0 hand axe (43, -12, Orc:1) a +0 mace (44, -11, Orc:1) a +0 hand axe (44, -10, Orc:1) a +0 robe a +0 dagger a +0 mace a +0 plate armour (44, -9, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Taose's Armour Emporium a +0 scale mail (68 gold) a +0 plate armour (391 gold) a +0 ring mail (68 gold) a +0 plate armour (391 gold) a +0 leather armour (34 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) a +0 leather armour (34 gold) a cursed +0 robe (1 gold) [Shop] Xoshra's General Store 19 sling bullets (152 gold) a +0 scale mail (64 gold) a ration (80 gold) a ration (80 gold) a +0 scimitar (64 gold) a lightning rod (4/4) (640 gold) a ration (80 gold) a +0 rapier (64 gold) a scroll of summoning (152 gold) a +0 helmet (72 gold) a +0 ring mail (64 gold) [Shop] Qicwa's Antique Weapon Shop a +0 glaive (136 gold) a cursed +0 morningstar (21 gold) a +0 hand crossbow (73 gold) a +0 club (21 gold) a +0 halberd (84 gold) a +5 fustibalus of flaming (1134 gold) the +4 great sword "Murmur" {holy, rC- Int+6} (930 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It makes you vulnerable to cold. a +1 bardiche of pain (619 gold) a +0 hunting sling (31 gold) a +0 long sword (73 gold) a +0 war axe of freezing (174 gold) a +0 rapier (84 gold) a +0 hand crossbow (73 gold) [Shop] Witarphyn's Armour Emporium a +0 ring mail (64 gold) a +0 plate armour (368 gold) a +0 ring mail (64 gold) a +0 buckler (72 gold) a cursed +0 pair of gloves (56 gold) a cursed +0 buckler (56 gold) the +6 scale mail of Charity {rF+ Slay+3 SInv Stlth+} (1081 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It lets you see invisible. It makes you more stealthy. a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 buckler (72 gold) [Shop] Xoanudosel's Antique Armour Shop a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 pair of boots (103 gold) a +0 pair of boots (103 gold) a +0 ring mail (92 gold) a +2 cloak of magic resistance (494 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} (719 gold) It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. the +7 plate armour of Distant Shores {+Inv MR+ Regen+} (1784 gold) It affects your resistance to hostile enchantments. It lets you turn invisible. It increases your rate of regeneration. a +0 chain mail (103 gold) a +2 helmet of intelligence (494 gold) a +0 leather armour (46 gold) (0, 0, Orc:2) a +0 leather armour a +0 flail (2, -19, Orc:2) a +0 morningstar a +0 ring mail (3, -19, Orc:2) a +0 hand axe a +0 leather armour (4, 2, Orc:2) a +0 dagger (5, -5, Orc:2) a +0 dagger a +0 ring mail (5, 2, Orc:2) 4 tomahawks (5, 3, Orc:2) a +0 club (12, -14, Orc:2) a +0 robe a +0 dagger (12, -13, Orc:2) a +0 robe a +0 dagger (12, 4, Orc:2) a +0 short sword (15, -19, Orc:2) a +0 dagger a +0 robe (15, -12, Orc:2) a +0 leather armour (15, -10, Orc:2) a +0 robe a +0 dagger (15, -9, Orc:2) a +0 leather armour a +0 flail (16, -12, Orc:2) a +0 robe a +0 dagger (16, -9, Orc:2) a +0 robe a +0 dagger (18, -14, Orc:2) a +0 giant club (19, -17, Orc:2) a +0 robe a +0 dagger (19, -14, Orc:2) a +0 dagger a +0 robe (19, -13, Orc:2) a +2 vampiric falchion (19, -10, Orc:2) a +0 robe a +0 dagger (20, -13, Orc:2) a +0 robe a +0 dagger (21, -15, Orc:2) a +0 trident (26, 12, Orc:2) a +0 ring mail (27, 10, Orc:2) a +0 dagger a +0 robe (27, 11, Orc:2) a +0 dagger a +0 robe (27, 13, Orc:2) a +0 dagger (28, -24, Orc:2) a tomahawk (28, 10, Orc:2) a +0 short sword (29, -25, Orc:2) a +0 leather armour a +3 mace a +0 dagger (29, -23, Orc:2) a +0 robe a +0 dagger (29, -22, Orc:2) a +0 robe a +0 dagger (29, -21, Orc:2) a silver tomahawk (29, 7, Orc:2) a tomahawk (29, 8, Orc:2) a tomahawk (30, -24, Orc:2) a +0 club (30, -23, Orc:2) a tomahawk of returning 7 tomahawks (30, -22, Orc:2) a +0 robe a +0 dagger (30, -21, Orc:2) 4 tomahawks of returning a +0 hand axe a +0 dagger (30, -20, Orc:2) a +0 robe a +0 dagger (30, -15, Orc:2) a +0 robe a +0 dagger (30, 12, Orc:2) a +0 club (31, -26, Orc:2) a cursed +0 mace (31, -23, Orc:2) 3 tomahawks (31, -21, Orc:2) a +2 scale mail of fire resistance a cursed -1 club a +0 dagger (31, 8, Orc:2) a +0 dagger a cursed -2 robe (31, 11, Orc:2) 3 tomahawks a +1 leather armour of cold resistance (32, 8, Orc:2) a +0 dagger a +0 robe (33, -18, Orc:2) a +0 plate armour a +0 short sword (33, -17, Orc:2) a +0 leather armour a +0 short sword (34, -18, Orc:2) a +0 chain mail a +0 hand axe (35, -16, Orc:2) a +0 chain mail a +0 flail (37, -24, Orc:2) a +0 chain mail a +0 great mace (37, -23, Orc:2) a cursed -1 robe a +0 dagger (39, 8, Orc:2) a +0 dagger a +0 robe (40, -13, Orc:2) a +0 robe of resistance a cursed -3 dagger (40, 7, Orc:2) a cursed -3 club (41, -19, Orc:2) a +0 flail (43, -18, Orc:2) a +0 dagger a +0 robe (47, -14, Orc:2) a +0 ring mail a +0 flail (47, -13, Orc:2) a +0 leather armour a +0 short sword (47, 10, Orc:2) a +0 dagger a +0 robe (48, -4, Orc:2) 2 tomahawks a +0 flail (48, -2, Orc:2) a +0 leather armour (48, 12, Orc:2) a +0 scimitar a +0 chain mail (49, -3, Orc:2) a cursed +0 robe a +0 dagger (49, -2, Orc:2) a tomahawk a +0 robe a +0 dagger (49, -1, Orc:2) a +0 robe a +0 dagger (49, 0, Orc:2) a +0 mace a +0 ring mail (50, -1, Orc:2) a +1 robe a +0 robe a +0 dagger a +0 dagger (50, 1, Orc:2) a tomahawk (51, 1, Orc:2) a +0 robe a +0 dagger (51, 11, Orc:2) a +0 dagger a +0 robe (52, 0, Orc:2) a +0 hand axe (52, 10, Orc:2) a +0 dagger a +0 robe (52, 11, Orc:2) a +0 dagger a +0 robe (52, 19, Orc:2) a +0 club (58, 17, Orc:2) a +1 hand axe of distortion Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 bolts (27, 36, Lair:1) a +0 leather armour (31, -3, Lair:1) a +0 rapier (35, -2, Lair:1) 3 potions of degeneration (35, 52, Lair:1) a +0 robe (56, 17, Lair:1) 3 javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (6, -20, Lair:2) a +2 scale mail of cold resistance (6, -12, Lair:2) 495 stones (13, 0, Lair:2) a +0 dagger (18, -6, Lair:2) a +0 blowgun (22, 30, Lair:2) a +0 robe (25, -3, Lair:2) 2 curare-tipped needles (25, -2, Lair:2) a curare-tipped needle (27, 24, Lair:2) a cursed +0 ring mail (29, -22, Lair:2) a +0 club (29, -5, Lair:2) 7 curare-tipped needles a +0 dagger of venom a +0 blowgun (35, 29, Lair:2) the +4 bardiche of Awkwardness {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (42, -6, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (1, 38, Lair:3) a +0 pair of gloves (8, -5, Lair:3) a +0 club (14, 31, Lair:3) a -2 ring of strength (18, 11, Lair:3) 28 stones (21, -9, Lair:3) a +0 hand axe (24, -7, Lair:3) a cursed -3 shortbow (25, -7, Lair:3) a +0 shortbow a +0 shortbow (25, 33, Lair:3) 21 stones (33, -13, Lair:3) 17 stones (43, -10, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (46, 30, Lair:3) a +0 quarterstaff (46, 37, Lair:3) a potion of degeneration (55, 27, Lair:3) a +0 flail Level 4 of the Lair of Beasts (2, -15, Lair:4) 24 stones (2, -12, Lair:4) a +0 leather armour (2, 0, Lair:4) a redback corpse (9, 7, Lair:4) a cursed +0 chain mail (12, -8, Lair:4) 14 poisoned needles (18, -14, Lair:4) a +0 robe a +2 dagger of venom (23, -11, Lair:4) 10 poisoned needles (28, 11, Lair:4) a +0 ring mail of magic resistance (33, -14, Lair:4) a +0 leather armour (34, -16, Lair:4) a +0 ring mail (41, -14, Lair:4) a lightning rod (4/4) Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 bolts (3, -5, Lair:5) a cursed +0 hunting sling (6, 5, Lair:5) the +4 mace of Tartarus {pain, rElec rN+ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. (9, 4, Lair:5) a +0 arbalest (12, -14, Lair:5) a +0 quarterstaff (28, 13, Lair:5) a +0 flail (29, -28, Lair:5) 11 stones (34, -40, Lair:5) 23 stones (35, -35, Lair:5) a +0 robe Level 6 of the Lair of Beasts (17, -28, Lair:6) a +0 leather armour (20, -53, Lair:6) a cursed amulet of inaccuracy (21, -2, Lair:6) a +0 arbalest (22, -43, Lair:6) an uncursed ring of teleportation a +2 ring of dexterity an uncursed ring of ice an uncursed ring of stealth (33, -2, Lair:6) 16 stones (46, -52, Lair:6) a +0 shortbow (56, -8, Lair:6) 11 stones (57, -55, Lair:6) a +2 antimagic executioner's axe (58, -26, Lair:6) an uncursed staff of wizardry (59, -54, Lair:6) a +0 vampiric whip (62, -51, Lair:6) a +0 leather armour (66, -30, Lair:6) the cursed +0 long sword "Pendulum" {pain, +Fly Dex-2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-2). It lets you see invisible. It lets you fly. It has a curse placed upon it. (67, -44, Lair:6) 25 bolts (67, -27, Lair:6) a +0 scale mail Level 1 of the Spider Nest (0, 0, Spider:1) 16 stones (4, 0, Spider:1) a cursed +0 scale mail