Pingasnik Level 1 of the Dungeon [Shop] Raomnui's Weapon Shoppe a +0 war axe (49 gold) 4 stones (5 gold) a +0 dagger (28 gold) a +0 short sword (42 gold) 7 stones (9 gold) a +0 sling (21 gold) 9 stones (12 gold) a +4 dagger of venom (341 gold) the +1 great sword of Fear {venom, *Noise rPois rF+ Stlth+} (424 gold) It poisons the flesh of those it strikes. rF: It protects you from fire. rPois: It protects you from poison. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. [Shop] Causap's Weapon Shoppe the +3 Elemental Staff {rElec rF++ rC++ AC+5} (1211 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Trog disapproves of the use of such an item. a +0 spear (42 gold) a +0 short sword (42 gold) a +0 shortbow (42 gold) a +0 sling (21 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) a +0 club (14 gold) a +0 falchion (42 gold) a +0 rapier (56 gold) [Shop] Xeyruq's Antique Armour Boutique a +0 ring mail (96 gold) a +0 robe (16 gold) the +5 scale mail of the Iron City of Dis {rPois Will+ Int+2 Dex-3} (1048 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). rPois: It protects you from poison. Will: It increases your willpower. a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) (0, 0, D:1) a Young Poisoner's Handbook (3, 14, D:1) 3 stones a +0 short sword (10, -26, D:1) a +0 dagger (12, 6, D:1) a +0 pair of boots (19, 6, D:1) a +0 club (25, -11, D:1) a +2 dagger of electrocution (26, -21, D:1) 8 stones (29, -22, D:1) a +0 leather armour (29, 2, D:1) 4 boomerangs (32, -29, D:1) a +0 plate armour (34, -30, D:1) a +0 robe (37, -14, D:1) a +0 hand axe (42, -25, D:1) a +0 sling (47, -4, D:1) a +0 dagger (52, -6, D:1) 3 stones (59, -2, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Koiwn's Weapon Emporium a +0 mace (30 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a +0 mace (30 gold) the +9 mace of Igiobe {freeze, +Blink rN+ MP+9} (875 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). +Blink: It lets you blink. the +10 sling of the Hundredfold Demons {vorpal, rF+ rN+ Int+4 Dex+3} (851 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. a +0 antimagic short sword (110 gold) [Shop] Wopt's Distillery a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of attraction (42 gold) a potion of curing (42 gold) 2 potions of brilliance (112 gold) (0, 0, D:2) a +0 whip (10, -17, D:2) 5 stones (15, -16, D:2) a +0 spear (16, -2, D:2) a +3 scythe a +0 robe of cold resistance (17, -14, D:2) 4 stones (43, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, -10, D:3) a +0 dagger (7, -4, D:3) a +0 ring mail (10, -25, D:3) a +0 helmet (16, -39, D:3) a +0 spear (16, -11, D:3) an orb of guile (18, -6, D:3) a +1 dagger of chaos (27, -41, D:3) a +0 dagger 9 stones a +0 ring mail (28, -41, D:3) a +0 dagger of electrocution (28, -36, D:3) a +0 dagger 3 boomerangs (28, -35, D:3) a +0 dagger a +0 robe (29, -35, D:3) a +0 dagger (31, -7, D:3) a +0 club (39, -7, D:3) a +0 robe Level 4 of the Dungeon (3, -7, D:4) a +0 spear (4, 3, D:4) a +0 whip (6, -39, D:4) 2 poisoned darts (7, -35, D:4) a +0 robe (9, -17, D:4) a +0 short sword (10, -19, D:4) a +0 club (11, 11, D:4) 7 stones (16, 12, D:4) a +0 hat (19, -3, D:4) a book of Minor Magic (20, -36, D:4) 2 stones (23, -33, D:4) a +0 scale mail (37, 3, D:4) 5 stones (38, -34, D:4) a +0 cloak (38, -18, D:4) 5 poisoned darts (42, 9, D:4) a +0 robe (45, -3, D:4) 2 poisoned darts (50, 0, D:4) a +0 short sword 2 stones (55, 5, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Mafinot's Weapon Boutique 4 atropa-tipped darts (33 gold) a +0 short sword (42 gold) 7 stones (9 gold) a +0 morningstar of draining (128 gold) a +0 club (14 gold) a stone (1 gold) a +0 war axe of distortion (149 gold) (0, 0, D:5) a potion of brilliance (0, 4, D:5) a +0 club a +0 halberd (0, 5, D:5) a +2 spear of flaming (1, 2, D:5) a +0 flail (13, 4, D:5) a +0 spear (13, 20, D:5) a +0 short sword (21, -9, D:5) a potion of brilliance (28, 28, D:5) a +0 giant club (34, 2, D:5) a +0 shortbow (38, 30, D:5) a +0 short sword (39, -11, D:5) 4 stones (40, 29, D:5) a +0 chain mail a +0 flail (46, 15, D:5) a +0 halberd (46, 28, D:5) a +0 robe a +0 dagger (47, 15, D:5) a +0 whip a +0 club a gnoll skeleton (48, 15, D:5) a +0 club a gnoll skeleton (55, -13, D:5) the +5 mace "Saunuabo" {pain, rC+ Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). rC: It protects you from cold. Trog disapproves of the use of such an item. (59, 19, D:5) a kobold corpse (skeletalised by now) (60, 18, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration