Pingasnik Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 2, D:1) a +0 whip (4, 6, D:1) 2 boomerangs (8, 16, D:1) a +0 dagger (11, -2, D:1) a ring of wizardry (33, 37, D:1) a +0 dagger (34, 37, D:1) a +0 club a stone (38, 8, D:1) a +0 club (43, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, -8, D:2) a +0 leather armour (11, 14, D:2) 3 stones (11, 34, D:2) a +0 short sword (15, -27, D:2) a +0 dagger 3 stones (19, 11, D:2) 7 stones (40, -4, D:2) a +1 hat of see invisible (47, -22, D:2) a +0 scale mail (58, -3, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (24, -27, D:3) 5 poisoned darts (42, -38, D:3) a +0 dagger (42, -1, D:3) a +0 hand axe a +0 chain mail (47, -4, D:3) 8 stones (50, -28, D:3) a +0 hand axe a +0 club a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 club a +0 leather armour (51, 5, D:3) a +0 dagger (53, -9, D:3) a +0 rapier (57, -26, D:3) a +0 dagger (61, -21, D:3) 6 stones (62, 8, D:3) a +0 short sword (65, 8, D:3) Great Wizards, Vol. II Level 4 of the Dungeon (13, -20, D:4) a +0 falchion (15, -30, D:4) a +1 rapier of venom (18, 0, D:4) a +0 hand axe a +0 leather armour (22, -37, D:4) a +0 club (22, -12, D:4) a +0 dagger (24, -19, D:4) a +0 whip a stone (29, 17, D:4) a +0 whip 2 stones (44, -26, D:4) a +0 hand axe (44, -23, D:4) a +0 short sword 3 poisoned darts (44, -19, D:4) 4 stones (46, -15, D:4) a +0 long sword (48, -16, D:4) a scroll of amnesia (60, -31, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger a +0 leather armour a +0 club a +0 chain mail a +0 short sword a +0 ring mail (10, 11, D:5) a +0 war axe a +0 leather armour (10, 13, D:5) a +2 mace of protection (11, 13, D:5) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe (11, 14, D:5) a +0 flail a +0 dagger a +0 robe a +0 whip (11, 15, D:5) a +0 trident (14, -5, D:5) a +0 giant club (15, 27, D:5) a +0 long sword (20, 27, D:5) a +0 mace (25, -5, D:5) a +0 hand axe (29, 10, D:5) 9 stones (30, 25, D:5) 8 stones (34, 36, D:5) a +0 whip (38, 40, D:5) 7 poisoned darts (still there?) a +0 club (still there?) a kobold corpse (still there?) (40, 9, D:5) 5 stones (45, 0, D:5) a stone (50, 0, D:5) the +5 morningstar of Attainder {freeze, *Noise rPois Int+2 Dex+9} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+9). rPois: It protects you from poison. *Noise: It may make noises in combat. Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 2, D:6) a necrophage skeleton (2, 8, D:6) 5 stones a +0 short sword (2, 9, D:6) a scroll of teleportation (3, -3, D:6) a potion of haste (4, 9, D:6) a +0 war axe a kobold corpse (8, 14, D:6) a +0 short sword