Pippin Level 1 of the Dungeon (0, 0, D:1) a bat corpse (3, -7, D:1) a +2 dagger of electrocution (4, -1, D:1) a +0 robe (5, 1, D:1) a +0 hunting sling (7, 18, D:1) a +0 scale mail (11, 6, D:1) a cursed +0 hand axe (16, 0, D:1) 17 bolts (17, 17, D:1) 19 stones (17, 28, D:1) a cursed -1 dagger a goblin corpse (skeletalised by now) (20, 9, D:1) 14 bolts (22, 23, D:1) a frilled lizard corpse (skeletalised by now) (23, 14, D:1) a +0 club (24, 15, D:1) 23 sling bullets (26, 2, D:1) a +0 helmet (31, 6, D:1) a +0 dagger (33, 27, D:1) 16 sling bullets (33, 39, D:1) a +0 club (34, 35, D:1) a +0 whip (35, 32, D:1) 23 bolts (40, 1, D:1) 20 bolts (42, -5, D:1) a +0 plate armour (42, 35, D:1) 15 sling bullets (47, 4, D:1) a bat corpse (49, 8, D:1) 2 arrows (50, 0, D:1) an arrow (50, 1, D:1) a rat corpse (50, 5, D:1) 2 arrows a potion of ambrosia (51, 6, D:1) a potion of degeneration (unseen)