Dungeon Crawl Stone Soup version 0.21-a0-241-g2cbab09 (webtiles) character file. 0 Pippin the Conjurer (level 1, 13/13 HPs) Began as a Formicid Wanderer on Sept 3, 2017. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). Pippin the Conjurer (Formicid Wanderer) Turns: 1, Time: 00:00:02 Health: 13/13 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis + d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 ring mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of lignification Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles f - a bread ration Skills: Level 2.0 Crossbows + Level 1.0 Throwing + Level 1.1 Armour Level 1.2 Shields Level 4.5 Conjurations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Pippin the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# #.# .≈# ≈.≈# ≈≈≈≈# ≈≈≈≈≈# ≈≈≈≈≈≈# P≈≈≈≈≈≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pippin the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Pippin set off with: a book of Conjurations, a +0 ring mail, a potion of lignification, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lightli_arrival_windingriver, st_stairs_12, minmay_lizard_king Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------