Dungeon Crawl Stone Soup version 0.21-a0-243-g597973d (webtiles) character file. 0 Pippin the Skirmisher (level 1, 21/21 HPs) Began as a Merfolk Wanderer on Sept 4, 2017. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). Pippin the Skirmisher (Merfolk Wanderer) Turns: 1, Time: 00:00:02 Health: 21/21 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) b - a +0 hand crossbow Missiles c - 28 bolts Armour e - a +0 robe (worn) Scrolls d - a scroll of teleportation Comestibles f - a bread ration Skills: + Level 5.4 Fighting + Level 1.5 Axes + Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Pippin the Merfolk Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #...# #.@.+ #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pippin the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Pippin set off with: a +2 hand axe, a +0 hand crossbow, 28 bolts, a scroll of teleportation, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: co_arrival_random_square_maze, xom_teletrap_fun Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------