Dungeon Crawl Stone Soup version 0.32-a0-1647-gf62c45d80e (webtiles) character file. Game seed: 6007590582466767864 21 Pippo66 the Conjurer (level 2, 0/16 HPs) Began as a Deep Elf Conjurer on July 3, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (438 turns). Pippo66 the Conjurer(Deep Elf Conjurer) Turns: 438, Time: 00:00:44 Health: 0/16 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 2/8 EV: 11 Int: 22 God: Gold: 37 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} Skills: * Level 0.8 Fighting + Level 2.6 Dodging + Level 2.6 Stealth * Level 3.4 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The magic dart hits the jackal. The jackal is heavily wounded. A goblin comes into view. It is wielding a +0 dagger. A jackal comes into view. There are monsters nearby! The magic dart hits the jackal. The jackal is almost dead. The goblin shouts! You hear a shout! An endoplasm comes into view. There are monsters nearby! The magic dart hits the jackal. You kill the jackal! The endoplasm quivers. There are monsters nearby! The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you. The jackal stops to sniff the ground. The jackal bites you but does no damage. You escape the ball python's grasp. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. There is an open door here. The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you but does no damage. The ball python bites you. The ball python constricts you. You escape the ball python's grasp. The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... .....................# .......!.............######### ...........###....#####....... ...........# #....# ##..###### ...........# #....###..## # ...........# #........## # ...........###.....#### # ..........J##......# ..........S'h@##...# ..........g######### ......>##### ..##### .. You could see an endoplasm, a jackal, a goblin and a ball python. Vanquished Creatures 3 ball pythons 2 endoplasms A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:1) 6 jackals A quokka (D:1) 2 rats (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pippo66 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D:1 | You fall into a shaft and drop 1 floor! 213 | D:2 | Reached XP level 2. HP: 16/16 MP: 6/8 216 | D:2 | Learned a level 2 spell: Searing Ray 438 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, hangedman_decor_growths D:2: layout_rooms, basic_altar Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 31 Searing Ray || 1 Armour: Robe || 19 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 437 | 437 | 0 | 0 | 342 | 2 | 218.5 | Dungeon | 437 | 437 | 0 | 0 | 342 | 2 | 218.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 282 daAuts D:1: 154 daAuts