Dungeon Crawl Stone Soup version 0.32-a0-1657-ga96e11e7f4 (webtiles) character file. Game seed: 17345343703533937611 35 Pippo66 the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on July 4, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1036 turns). Pippo66 the Conjurer(Deep Elf Conjurer) Turns: 1036, Time: 00:01:39 Health: -2/20 AC: 3 Str: 4 XL: 3 Next: 17% Magic: 1/10 EV: 11 Int: 24 God: Gold: 95 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery h - a ring of see invisible Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of curing {unknown} Skills: * Level 0.9 Fighting + Level 2.7 Dodging + Level 2.7 Stealth * Level 3.5 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 30% 3 Ozocubu's Armour Ice 4% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 71% 4 Dispel Undead Necr 4% 3d7 71% 4 Martyr's Knell Necr/Summ 4% N/A 71% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The gnoll shouts! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The magic dart hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Okay, then. Okay, then. A gnoll comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... ### #.. ######### ###.. ########.......# #.... #........#####.###.... #..........).#.##..... #.###@##..##.#.#...#.. #.###g##..##.#†....... #..............#...##. #.###.##.............. #.###.###..###.##.#### #..........###.##.# #####.####.....##+# #.# ####### #.### You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 dart slugs A ball python (D:2) 4 endoplasms (D:1) A goblin (D:1) 3 jackals (D:1) 4 kobolds 2 frilled lizards 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pippo66 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 290 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 754 | D:1 | Found a faded altar of an unknown god. 1012 | D:2 | Learned a level 2 spell: Searing Ray 1016 | D:2 | Reached XP level 3. HP: 13/20 MP: 0/10 1036 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_rooms, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_corners, st_stairs_2, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 1 Use: Scroll || 1 Armour: Robe || 21 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1037 | 989 | 48 | 0 | 831 | 2 | 518.5 | Dungeon | 1037 | 989 | 48 | 0 | 831 | 2 | 518.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 819 daAuts D:2: 217 daAuts