Dungeon Crawl Stone Soup version 0.32-a0-1657-ga96e11e7f4 (webtiles) character file. Game seed: 6262241410137202680 55 Pippo66 the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on July 4, 2024. Slain by Robin ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1475 turns). Pippo66 the Conjurer(Deep Elf Conjurer) Turns: 1475, Time: 00:01:12 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 67% Magic: 6/10 EV: 11 Int: 24 God: Gold: 68 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of enchant weapon {unknown} d - 2 scrolls of noise {unknown} e - a scroll of revelation {unknown} g - a scroll of fear {unknown} h - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} m - 2 scrolls of identify {unknown} o - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} j - a potion of mutation {unknown} k - a potion of degeneration {unknown} l - 2 potions of heal wounds {unknown} n - 2 potions of curing {unknown} Skills: + Level 0.6 Fighting + Level 2.9 Dodging + Level 3.0 Stealth * Level 3.9 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 16% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Ignite Poison Fire/Alch 4% N/A 69% 4 Vhi's Electric Charge Tloc/Air 8% N/A 69% 4 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Message History The searing ray hits the quokka. You kill the quokka! The searing ray misses the goblin. (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. Robin and a goblin come into view. Robin is wielding a +0 club and carrying a wand of flame. Robin shouts! You hear a shout! x2 A hobgoblin comes into view. Robin zaps a wand. The puff of flame hits you! You see here a hobgoblin corpse. There is a stone staircase leading down here. Robin zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 club, wearing a +1 animal skin, wearing a +0 helmet and carrying a wand of flame (85% to hit) The searing ray hits Robin! Robin is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 club, wearing a +1 animal skin, wearing a +0 helmet and carrying a wand of flame (heavily wounded, 85% to hit) The searing ray hits Robin. Robin is almost dead. (Press . to maintain the ray.) Robin hits you with a +0 club. You die... Robin lets out a smug laugh. . ###.# #.# ###.# #...# #.### ### #.# # ..# #.# .. #. #.########.# g...#.###.#..g@....# ggg.....#.#.######## #.#.#.#†# #.g....)# ######### You could see Robin. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ball pythons 4 bats (D:1) An endoplasm (D:2) 6 goblins 6 hobgoblins (D:2) 3 jackals (D:2) A quokka (D:2) A frilled lizard (D:1) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pippo66 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 458 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 461 | D:1 | Learned a level 2 spell: Searing Ray 957 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/10 1461 | D:2 | Noticed Robin 1475 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_cross D:2: layout_loops_cross, corexii_item_surrounded_by_moat, grunt_decor_junction, roderic_roman_lattice, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | | 0.6 Dodging | | 2.9 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 51 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1475 | 1457 | 18 | 0 | 1312 | 2 | 737.5 | Dungeon | 1475 | 1457 | 18 | 0 | 1312 | 2 | 737.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 767 daAuts D:2: 708 daAuts