Dungeon Crawl Stone Soup version 0.32-a0-1657-ga96e11e7f4 (webtiles) character file. Game seed: 11510828553549890319 18 Pippo66 the Magician (level 2, -3/22 HPs) Began as a Djinni Conjurer on July 4, 2024. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (363 turns). Pippo66 the Magician(Djinni Conjurer) Turns: 363, Time: 00:00:49 Health: -3/22 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 44 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.23/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (left hand) c - a ring of resist corrosion Skills: + Level 0.6 Fighting + Level 0.6 Armour + Level 2.4 Dodging + Level 1.8 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes Level 0.0 Charms * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations Level 0.0 Transmutations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A quokka is nearby! The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 4 stones. Found 3 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 whip. Found a ring mail. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! A goblin comes into view. It is wielding a +0 dagger. An endoplasm comes into view. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The endoplasm quivers. The goblin shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Your magical contamination has completely faded away. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... ##.#.#.#.###.#.##.# #......##.# #(.....# #.#.#.#...# ##....## .# (........###....... .. ##.#.#...##..###... ######. #..............#... ....[#. ##.#.#...#####..... ....... #>.............#... ....... ##@#.#....######... .....J.###g........# #... ......g...#.#.#.#### #..( .........#####..# #.## .......#.# #.## #. .......#.. #.# #. .......##.# #.# .(..... .# #.# ....... .# ..# You could see a gnoll. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pippo66 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Pippo66 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 44 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 236 | D:1 | Found a faded altar of an unknown god. 363 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms, shapermc_ecumenical_altar_acropolis, st_stairs_13 Action || total ---------------------------++------- Cast: Magic Dart || 38 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 362 | 0 | 0 | 290 | 1 | 362.0 | Dungeon | 362 | 362 | 0 | 0 | 290 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 362 daAuts