Pirate Level 1 of the Dungeon (-12, 3, D:1) a plain deck of defence (-25, 18, D:1) a cursed -1 mace (-9, 18, D:1) a +0 club (17, 19, D:1) 8 poisoned needles (-36, 20, D:1) a potion of restore abilities (-28, 20, D:1) a +0 pair of gloves (-23, 20, D:1) 13 stones (2, 21, D:1) 17 stones (5, 22, D:1) a +0 robe (-10, 25, D:1) a +0 whip (-9, 26, D:1) a potion of agility (-7, 31, D:1) a +0 club (16, 31, D:1) a +0 club (-6, 34, D:1) a +0 dagger (-18, 40, D:1) a potion of might (-19, 44, D:1) a potion of heal wounds (-18, 54, D:1) 2 fruits Level 2 of the Dungeon (0, 0, D:2) a +0 halberd a rotting gnoll corpse (0, 1, D:2) a +0 club (-5, 3, D:2) a +0 cutlass (-19, 5, D:2) a potion of mutation (-28, 16, D:2) a +0 dagger a +0 hunting sling 26 stones a potion of cancellation (-10, 21, D:2) a +0 pair of gloves (-33, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (-1, 32, D:2) 23 bolts (-16, 36, D:2) a +0 club (-29, 41, D:2) a giant gecko corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 2, D:3) a +0 cloak