Pirate Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 1, D:1) a +0 hand axe (-11, 5, D:1) a cursed +0 club (-4, 6, D:1) a +0 dagger (-1, 6, D:1) a +2 dagger of electrocution (0, 11, D:1) a +0 club (1, 13, D:1) a +0 whip (29, 13, D:1) a +0 dagger (18, 21, D:1) a cursed +0 club (0, 23, D:1) a +0 dagger (-4, 26, D:1) a stone (-3, 26, D:1) a stone (-15, 28, D:1) a +0 mace (22, 28, D:1) a cursed -2 club (2, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (-9, 2, D:2) a +0 leather armour (-17, 6, D:2) 7 stones (4, 11, D:2) a +0 club (-20, 15, D:2) a +0 leather armour (-16, 15, D:2) a rat skeleton (27, 15, D:2) a giant newt corpse (skeletalised by now) (-25, 19, D:2) a +0 dagger (-2, 22, D:2) a +1 plate armour of fire resistance (-4, 23, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-23, 25, D:2) a rotting bat corpse (-30, 34, D:2) a +0 centaur barding (-10, 36, D:2) a rotting bat corpse Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (11, 13, D:3) 10 stones (3, 14, D:3) a +2 leather armour (8, 17, D:3) a +0 short sword (22, 17, D:3) a +0 chain mail (24, 17, D:3) a +0 ring mail (9, 19, D:3) a +0 dagger (28, 19, D:3) a +0 club (28, 21, D:3) a +0 club (25, 26, D:3) a jackal corpse (rotten by now) (28, 28, D:3) a jackal corpse (rotten by now) (26, 30, D:3) 13 stones (8, 44, D:3) 22 arrows (5, 47, D:3) 15 bolts