Pirate Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, 2, D:1) a +0 dagger (-32, 7, D:1) 26 sling bullets (-23, 7, D:1) a +0 club (-14, 10, D:1) a cursed -3 club (15, 10, D:1) a +0 club (-14, 13, D:1) a +0 short sword (18, 16, D:1) a +0 club (26, 18, D:1) a +0 dagger (-2, 27, D:1) a +0 spear (-8, 33, D:1) a +0 club (-22, 34, D:1) a +0 scale mail (0, 34, D:1) a +0 ring mail (-21, 36, D:1) 17 stones (13, 40, D:1) a +0 hand axe Level 2 of the Dungeon (-38, 2, D:2) a +0 club (-35, 4, D:2) a stone (-34, 5, D:2) a stone (-22, 19, D:2) 23 bolts (-24, 24, D:2) 4 large rocks (3, 31, D:2) a +0 dagger (-21, 32, D:2) 17 stones (-36, 33, D:2) a +0 hunting sling (-10, 33, D:2) 2 stones (-9, 33, D:2) a stone (-11, 35, D:2) a +2 hunting sling of velocity a stone (-14, 38, D:2) a +0 cloak (5, 38, D:2) a +0 club (6, 50, D:2) 13 stones Level 3 of the Dungeon (-27, 2, D:3) 9 stones (-31, 5, D:3) a +0 dagger (-29, 8, D:3) a +0 robe (1, 10, D:3) 15 stones (-20, 12, D:3) a cursed +0 club (-23, 13, D:3) a +0 dagger a +0 robe (-22, 13, D:3) a +0 hand axe a +0 leather armour (-8, 13, D:3) a +0 club (-30, 14, D:3) a +0 hand axe (-23, 14, D:3) a cursed -3 club (-7, 14, D:3) a stone (-13, 20, D:3) a +0 whip (-8, 33, D:3) a +0 dagger a +0 hand axe a +0 leather armour (-7, 33, D:3) a +0 whip a +0 morningstar (-20, 35, D:3) 15 stones Level 4 of the Dungeon (-10, 3, D:4) a +0 hand axe (-16, 13, D:4) 17 stones (-13, 13, D:4) a +0 dagger a +0 chain mail (-2, 18, D:4) a cursed +0 shortbow (3, 20, D:4) a +0 chain mail (-10, 22, D:4) 12 sling bullets (-10, 29, D:4) a cursed +0 scale mail (-18, 33, D:4) a +0 ring mail (-8, 35, D:4) a +0 whip (-10, 36, D:4) a +0 scale mail (-18, 39, D:4) a +0 scale mail Level 5 of the Dungeon (49, 16, D:5) 15 bolts (12, 20, D:5) a +0 flail a +0 club (41, 20, D:5) 17 stones (12, 21, D:5) a cursed -2 spear (14, 23, D:5) a cursed -2 spear (28, 25, D:5) a +0 dagger a +0 robe (39, 25, D:5) a +0 hand crossbow 18 bolts (28, 26, D:5) a +2 robe of positive energy a +0 dagger (9, 30, D:5) a +0 dagger a +0 robe (9, 31, D:5) a +0 hand axe (8, 32, D:5) a +0 spear a +0 leather armour (13, 33, D:5) a +0 short sword (15, 35, D:5) 15 stones (15, 36, D:5) a +0 flail (45, 37, D:5) a stone (48, 37, D:5) a +0 leather armour (48, 42, D:5) a stone (-2, 45, D:5) a +0 giant club (47, 46, D:5) a +0 hand axe a +0 leather armour (46, 47, D:5) a +0 dagger (47, 47, D:5) a +0 glaive (-19, 48, D:5) a +0 flail (-21, 49, D:5) a +0 dagger a +0 robe (-18, 51, D:5) a +2 dagger of venom (-18, 52, D:5) 19 stones (-17, 52, D:5) a +0 club a +0 whip a +0 leather armour (45, 53, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Riash's Antique Weapon Shop a +0 short sword (66 gold) a +0 great sword (143 gold) a +0 short sword (66 gold) a +0 hand axe (66 gold) a +2 vampiric spear (66 gold) a +0 giant club (37 gold) a +0 dagger (44 gold) a +0 flail (77 gold) the +2 morningstar of Qeruisur {freeze, +Fly rElec} (198 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you fly. (-13, 2, D:6) a +0 dagger (-7, 2, D:6) the +7 morningstar of Overwhelming Force {drain, rC+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from cold. (-5, 6, D:6) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (-6, 7, D:6) a cursed -2 hand axe a +0 ring mail (-37, 13, D:6) a +0 shortbow 11 arrows (-24, 13, D:6) a +0 short sword a +0 chain mail a +0 dagger a cursed +0 robe (-22, 13, D:6) a +0 hand axe a +0 chain mail (-38, 15, D:6) 3 arrows (-38, 16, D:6) an arrow (-40, 18, D:6) an arrow (-40, 19, D:6) 2 arrows (-51, 22, D:6) a +0 giant club a sky beast corpse (-6, 24, D:6) a +0 dagger (-19, 25, D:6) a cursed -3 scythe a +0 robe (-32, 36, D:6) a +0 dagger (4, 36, D:6) a +0 trident (-4, 37, D:6) a +0 short sword a +0 dagger a +0 robe (-3, 38, D:6) a +0 whip a +0 ring mail (-14, 41, D:6) a cursed +0 leather armour (-27, 43, D:6) a +0 flail (-28, 44, D:6) a +1 war axe of distortion (-30, 47, D:6) a +0 club (5, 47, D:6) a +0 dagger (-29, 49, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 3 stones (1, 0, D:7) a stone (-4, 2, D:7) an adder corpse (1, 3, D:7) a stone (5, 5, D:7) 20 poisoned needles (1, 6, D:7) a kobold corpse