Pirate Level 1 of the Dungeon (0, 0, D:1) a potion of curing (27, 3, D:1) 2 stones (-9, 5, D:1) a potion of heal wounds (-7, 6, D:1) a potion of curing (-7, 11, D:1) a meat ration (21, 16, D:1) 22 arrows (7, 18, D:1) a +0 short sword (30, 19, D:1) a +0 club (11, 25, D:1) a +0 club (29, 25, D:1) 6 sling bullets (7, 28, D:1) a potion of heal wounds (19, 28, D:1) a +0 hunting sling (25, 29, D:1) a meat ration (34, 31, D:1) a +0 club (28, 34, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 24 stones (-8, 2, D:2) a quokka corpse (-6, 2, D:2) a +0 club (24, 2, D:2) 3 tomahawks (-8, 4, D:2) a bat skeleton (18, 4, D:2) a +0 short sword (4, 5, D:2) a +0 club (34, 5, D:2) a +0 club (12, 8, D:2) 2 stones (17, 8, D:2) a +0 shield (5, 12, D:2) a +0 dagger a +0 animal skin (10, 12, D:2) a bread ration (28, 14, D:2) a +0 robe (8, 15, D:2) a +0 club 2 stones (9, 15, D:2) a stone (28, 18, D:2) a beef jerky (28, 19, D:2) a +0 club (11, 21, D:2) 3 potions of agility (19, 22, D:2) a +0 club (26, 22, D:2) a +0 club (20, 24, D:2) a +0 short sword (17, 27, D:2) a +0 ring mail (28, 28, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (-4, 5, D:3) a rat skeleton (-19, 9, D:3) a meat ration (-19, 12, D:3) a +0 robe of positive energy an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (-17, 12, D:3) a +0 club (-16, 12, D:3) 2 stones (-16, 13, D:3) a stone (-13, 13, D:3) a potion of poison (-15, 14, D:3) a stone a +0 dagger a goblin corpse (skeletalised by now) (-15, 15, D:3) a stone (1, 15, D:3) a +0 robe (-3, 18, D:3) a +0 short sword a kobold corpse (-5, 25, D:3) a +0 mace (-13, 26, D:3) a cursed -3 short sword (unseen)