Pirate Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (-21, 1, D:1) a +0 dagger (3, 2, D:1) 6 tomahawks (7, 2, D:1) 21 stones (10, 2, D:1) 15 stones (-15, 7, D:1) 17 stones (-4, 8, D:1) a bat corpse (skeletalised by now) (-15, 9, D:1) a bat corpse (skeletalised by now) (18, 11, D:1) a +0 club (-2, 13, D:1) a +0 dagger (-15, 15, D:1) a +0 spear (-5, 18, D:1) 7 tomahawks (-13, 20, D:1) a jackal corpse (skeletalised by now) (-12, 22, D:1) a jackal corpse (skeletalised by now) (-4, 27, D:1) 19 stones (2, 27, D:1) a +0 whip (13, 27, D:1) a +0 leather armour (1, 31, D:1) a +0 short sword (-7, 35, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) a potion of curing