PirateVox Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -6, D:1) a +0 spear (14, 17, D:1) 5 stones (17, -27, D:1) a +0 plate armour (17, 10, D:1) a +0 dagger (25, -28, D:1) a +0 robe (25, 7, D:1) a +0 robe (33, 3, D:1) 8 stones (39, 18, D:1) 18 stones (42, -14, D:1) 27 stones (48, 16, D:1) a +0 short sword (51, -10, D:1) a +0 mace (57, -8, D:1) a +0 dagger Level 2 of the Dungeon (4, 57, D:2) a +0 robe (5, 9, D:2) a +0 club 4 stones (11, 45, D:2) a +0 club (13, 14, D:2) a +0 dagger (18, 0, D:2) a +0 mace a +0 ring mail (18, 57, D:2) a +0 short sword (30, 16, D:2) a +0 club (33, 22, D:2) a cursed -3 dagger (43, 24, D:2) a +0 mace (55, 10, D:2) a +0 club (64, 17, D:2) 23 arrows (66, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (6, -32, D:3) 13 stones (17, -38, D:3) a +0 mace (17, -36, D:3) a +0 mace (18, -45, D:3) a +0 mace (18, -44, D:3) a +0 mace (18, -43, D:3) a +0 mace (18, -40, D:3) a +0 mace (18, -39, D:3) a +0 mace (18, -37, D:3) a +0 mace (19, -44, D:3) a +0 mace (19, -43, D:3) a +0 mace (19, -42, D:3) a +2 quarterstaff of chaos a +0 cloak (19, -41, D:3) a +0 mace (20, -45, D:3) a +0 mace (20, -44, D:3) a +0 mace (20, -43, D:3) a +0 mace (23, 4, D:3) 4 stones a +0 mace (24, 5, D:3) a +0 dagger a +0 club (28, -14, D:3) a +0 hand axe (31, -8, D:3) 25 stones (34, -33, D:3) 20 stones (34, 5, D:3) a +0 hunting sling (36, -32, D:3) a stone (37, 6, D:3) 2 stones (38, -20, D:3) a stone (39, -25, D:3) a stone (44, 5, D:3) a +0 hunting sling 16 stones (46, -49, D:3) a +0 robe (48, -1, D:3) 19 stones (53, -29, D:3) 21 sling bullets (55, -41, D:3) 14 stones (57, -12, D:3) a +0 dagger (61, -34, D:3) 14 stones (63, -36, D:3) a +0 ring mail (63, -28, D:3) a +0 hand axe (66, -41, D:3) a +0 dagger a +0 leather armour (67, -33, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, 14, D:4) a +0 club (14, -7, D:4) a +0 spear (24, -25, D:4) a +0 dagger (39, -17, D:4) the +0 robe "Saheyrgh" {+Inv rElec rC- rCorr} It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. (41, 2, D:4) a +0 club (41, 6, D:4) 20 stones (45, -17, D:4) 7 javelins Level 5 of the Dungeon [Shop] Wueruph's Gadget Shop a tin of tremorstones (3/3) (600 gold) a tin of tremorstones (3/3) (600 gold) a wand of acid (9) (390 gold) a phantom mirror (450 gold) a box of beasts (300 gold) a wand of iceblast (7) (165 gold) a phantom mirror (450 gold) a box of beasts (300 gold) (6, 19, D:5) 18 stones (25, -21, D:5) a +0 long sword (40, 1, D:5) a +0 dagger (40, 2, D:5) 2 silver boomerangs (42, 2, D:5) a +0 mace a +0 dagger a +0 robe (42, 7, D:5) a +0 trident (46, 11, D:5) 4 atropa-tipped darts Level 6 of the Dungeon [Shop] Zados's Armour Shoppe a cursed +0 robe (1 gold) a +1 scale mail of fire resistance (192 gold) a +0 chain mail (54 gold) a +0 plate armour of poison resistance (324 gold) a +2 chain mail of cold resistance (258 gold) a +0 chain mail of poison resistance (102 gold) a +0 ring mail (48 gold) a +3 plate armour of poison resistance (504 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) (0, 0, D:6) 13 arrows (5, -7, D:6) 12 poisoned darts (28, -25, D:6) 20 stones (32, -9, D:6) a +0 flail a +0 ring mail (34, -9, D:6) a +0 club a +0 ring mail (35, -37, D:6) a +0 club (35, -27, D:6) a +0 hunting sling (35, -21, D:6) a +0 flail (35, -9, D:6) a +0 dagger a +0 robe (36, -9, D:6) a +2 short sword of venom (42, -9, D:6) a +0 short sword (57, -8, D:6) a +0 trident Level 7 of the Dungeon (24, -5, D:7) 15 stones (28, -35, D:7) a +0 shortbow 13 arrows (30, -36, D:7) 2 arrows (32, -34, D:7) 2 arrows (34, -32, D:7) 2 arrows (40, -21, D:7) a +0 short sword (44, -16, D:7) a +0 war axe (45, 5, D:7) a cursed -2 hand crossbow (50, -12, D:7) a +0 flail 5 boomerangs (51, -13, D:7) a +1 hunting sling of flaming a +0 quarterstaff 14 sling bullets a +0 leather armour (51, -12, D:7) a +0 mace a +0 plate armour a +0 club (51, -11, D:7) 3 sling bullets (51, -6, D:7) a sling bullet (51, 10, D:7) 14 arrows Level 8 of the Dungeon (0, 0, D:8) a cursed -1 whip a +0 leather armour a +0 club (1, -1, D:8) a +0 spear (4, -5, D:8) a +0 spear (5, 20, D:8) a +0 shortbow 14 arrows (5, 21, D:8) a +0 giant spiked club (6, 24, D:8) 23 stones (8, 26, D:8) a +0 dagger a +0 robe (8, 27, D:8) a +0 dagger (9, 26, D:8) a +0 dagger a cursed -1 leather armour a +0 flail of protection a +0 scale mail (10, 26, D:8) a +0 hand axe a +0 leather armour (18, 38, D:8) 19 stones (24, 32, D:8) a +0 flail (26, 8, D:8) a +0 dagger a +0 robe (30, 22, D:8) 12 stones (41, 14, D:8) 20 bolts Level 9 of the Dungeon (0, 0, D:9) 6 gold pieces (6, 1, D:9) a scroll of identify (12, 14, D:9) 25 arrows (12, 30, D:9) a +0 long sword