Dungeon Sprint DCSS version 0.25-a0-1078-gea6e5d949a (webtiles) character file. Game seed: 1902083347016304797, levelgen mode: deterministic 25 PirateVox the Conjurer (level 2, -19/28 HPs) Began as a Troll Conjurer on May 15, 2020. Demolished by an ogre ... wielding a +0 giant club (27 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:40 (51 turns). PirateVox the Conjurer (Troll Conjurer) Turns: 51, Time: 00:00:40 Health: -19/28 AC: 6 Str: 15 XL: 2 Next: 82% Magic: 0/3 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.49/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - 2 rations Skills: * Level 1.7 Fighting + Level 2.0 Dodging - Level 1.0 Stealth * Level 2.1 Unarmed Combat + Level 1.4 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 8% 2 ###.... Dazzling Flash Conj/Hex #..... 36% 3 ####... Fulminant Prism Conj/Hex #......... 77% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History The ogre is lightly wounded. You scratch the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) The magic dart hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You scratch the ogre. Your claw misses the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You scratch the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | PirateVox the Troll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 27 | D | Killed Ijyb 27 | D | Reached skill level 1 in Fighting 27 | D | Reached skill level 4 in Conjurations 27 | D | Reached XP level 2. HP: 19/28 MP: 3/3 45 | D | Noticed an ogre 51 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Dodging | 2 | 2.0 Unarmed Combat | 2 | 2.1 Conjurations | 4 | 4.3 Stealth | | 1.0 Spellcasting | | 1.4 Action || total -------------------------++------- Melee: Unarmed || 27 Cast: Magic Dart || 4 Armor: Robe || 3 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------