PirateVox the Dungeon [Shop] Vulaix's Book Emporium a book of Misfortune (280 gold) a book of the Warp (1260 gold) a manual of Necromancy (1545 gold) a book of Misfortune (280 gold) a book of Misfortune (280 gold) The Last Catalogue of the Archmage (1967 gold) Spells Type Level Known a - Shatter Earth 9 no Trog disapproves of the use of such an item. a book of Maledictions (350 gold) a book of Minor Magic (280 gold) Sif Muna's Reference Book on Self-Knowledge (1498 gold) Spells Type Level Known a - Spectral Weapon Hexes/Charms 3 no b - Excruciating Wounds Charms/Necromancy 5 no Trog disapproves of the use of such an item. a book of Beasts (770 gold) a book of Cantrips (280 gold) a book of Cantrips (280 gold) [Shop] Boaryh's Jewellery Shoppe an uncursed ring of resist corrosion (240 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of stealth (210 gold) an uncursed ring of flight (210 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of magical power (240 gold) a +4 ring of evasion (432 gold) an uncursed ring of poison resistance (240 gold) the amulet "Lyizeofo" {RegenMP +Fly rF- Slay+3} (536 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It lets you fly. [Shop] Juywipn's General Store a +0 robe (7 gold) a scroll of amnesia (38 gold) a scroll of immolation (38 gold) a +0 ring mail (44 gold) a +2 vampiric great sword (346 gold) 7 stones (7 gold) 23 bolts (50 gold) [Shop] Lonisch's Weapon Shoppe a cursed -3 whip (1 gold) a +0 spear (33 gold) 24 bolts (52 gold) a +0 morningstar of protection (74 gold) a +0 short sword (33 gold) a +0 spear (33 gold) 29 bolts (63 gold) 21 bolts (46 gold) a +0 dagger (22 gold) a +0 mace (33 gold) 13 stones (14 gold) a +0 dagger (22 gold) a +1 quarterstaff of distortion (187 gold) (0, 0, D) a +0 dagger (0, 6, D) a +0 leather armour (0, 7, D) a +0 short sword a +0 leather armour (0, 39, D) 2 scrolls of amnesia (0, 40, D) an uncursed staff of energy (0, 41, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of venom (0, 42, D) a +0 pair of boots (0, 44, D) a +3 ring of intelligence a +3 ring of intelligence a +0 animal skin a +0 spear (0, 47, D) a +0 dagger a +0 robe (4, 11, D) 26 stones (4, 22, D) a +1 antimagic glaive (4, 45, D) a +2 trident (4, 46, D) a +0 hand axe (4, 53, D) a +0 pair of boots (4, 54, D) a +0 naga barding (4, 55, D) a +0 helmet (4, 56, D) a +0 helmet (8, 9, D) a +0 dire flail a +0 plate armour (8, 10, D) a +0 dagger a +0 robe a +0 dagger a +0 long sword a +0 chain mail (8, 11, D) a +0 hand axe a +0 leather armour a +0 hand axe 4 boomerangs (8, 12, D) a +0 club a +0 ring mail (8, 13, D) a +0 dagger a +0 robe (8, 16, D) a +0 scale mail a +0 trident a +0 plate armour a +0 short sword 5 boomerangs a cursed +0 ring mail (8, 18, D) a +0 halberd of flaming the +1 halberd "Tifuog" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (8, 22, D) a +4 antimagic halberd (8, 23, D) a +0 scimitar a +0 chain mail (8, 24, D) a +0 mace a +0 ring mail a +0 long sword a +0 chain mail a cursed -3 dire flail a +0 chain mail a +0 war axe a +0 chain mail a +0 long sword a +0 chain mail a +1 war axe of flaming a +0 plate armour a +0 dire flail a +0 plate armour a +2 dire flail a cursed +0 plate armour (8, 25, D) a +0 flail a +0 scale mail a +0 hand axe a +0 club a +0 ring mail (8, 28, D) a +0 leather armour (8, 29, D) a +0 hand axe a +0 hand axe a +0 chain mail a +0 club (8, 36, D) a +0 club (8, 37, D) a cursed +0 war axe a +0 war axe (8, 38, D) a +0 ring mail a +0 trident (8, 39, D) a +0 club (8, 40, D) a +0 scimitar a cursed -2 ring mail (8, 42, D) a +0 trident (8, 62, D) a curare-tipped dart (9, 63, D) a curare-tipped dart (10, 37, D) a +0 rapier a +0 leather armour (10, 61, D) a +2 halberd a +4 antimagic glaive a +1 vorpal bardiche (10, 62, D) a +0 dagger of draining 8 curare-tipped darts (12, 11, D) a +1 battleaxe (12, 12, D) a +1 great mace (12, 13, D) a +3 quick blade (12, 14, D) a +1 great mace (12, 15, D) a +0 mace of protection (12, 16, D) a +1 longbow (12, 17, D) a +3 quick blade (12, 18, D) a +3 dire flail (12, 20, D) a +3 chain mail (12, 21, D) a +1 naga barding (12, 22, D) a +0 chain mail (12, 23, D) a +2 ring mail (12, 24, D) +0 swamp dragon scales (12, 25, D) a +1 tower shield (12, 26, D) a +1 tower shield (12, 27, D) a +2 plate armour (12, 33, D) a large rock (12, 37, D) a +3 bardiche (12, 38, D) 2 bolts a large rock (12, 40, D) a +0 arbalest 20 bolts 2 large rocks (12, 43, D) a +2 antimagic lajatang (12, 45, D) a +0 short sword a +0 leather armour (12, 46, D) +0 fire dragon scales (12, 47, D) 5 large rocks (16, 10, D) a +7 antimagic halberd (16, 17, D) 3 arrows (16, 18, D) the +2 halberd "Bomugent" {flame, rC+ rN+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from negative energy. It lets you see invisible. a +3 halberd (16, 19, D) 4 bolts (16, 20, D) an arrow 6 bolts (16, 21, D) a +0 spear a +2 scimitar of venom a +0 robe 7 arrows a +0 robe (16, 22, D) a +0 club a +0 quarterstaff a +0 robe 6 arrows a +0 arbalest a +0 trident 21 bolts (16, 23, D) a +0 shortbow a +0 war axe 8 arrows a +0 robe (16, 32, D) a +2 trident of venom a +0 leather armour a +0 trident a throwing net (16, 34, D) a +0 trident (16, 35, D) a +0 trident 7 boomerangs (16, 41, D) a +0 quarterstaff a +0 robe (16, 42, D) a +0 quarterstaff a +0 robe (16, 45, D) a +4 vorpal halberd a +3 halberd of flaming (18, 16, D) a +0 quarterstaff a +2 vorpal hunting sling 21 sling bullets a +0 leather armour (18, 18, D) a sling bullet (20, 7, D) 2 arrows (20, 12, D) an arrow (20, 13, D) a +0 troll leather armour a +1 great sword of flaming a +0 shortbow 22 arrows (20, 14, D) a +0 longbow 18 arrows (20, 15, D) a +0 dire flail a +0 dire flail (20, 17, D) a +2 dagger of venom a +0 robe (20, 18, D) a +0 whip a +0 robe a +0 longbow 2 arrows (20, 19, D) a +0 trident a +0 robe (20, 20, D) a +4 halberd of flaming a +3 antimagic halberd (20, 31, D) a large rock 3 arrows (20, 32, D) a large rock a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe a +1 dire flail a cursed -2 plate armour a +0 battleaxe a +0 chain mail (20, 33, D) a large rock a +0 shortbow of flaming 9 arrows (20, 35, D) 4 large rocks (20, 36, D) 2 bolts (20, 37, D) a large rock a bolt (20, 38, D) a +0 spear a +0 robe a +0 arbalest 17 bolts (20, 39, D) a +0 spear a +0 robe (20, 40, D) a +4 bardiche of flaming a +1 glaive of flaming a +0 antimagic glaive (20, 45, D) a +8 quarterstaff of flaming (20, 46, D) 4 large rocks (22, 2, D) a +0 rapier of electrocution a +2 cloak of poison resistance a +0 pair of gloves (24, 19, D) a +4 giant spiked club (24, 20, D) the +1 demon trident "Demonslayer" {antimagic, rC+ Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from cold. (24, 21, D) the +1 demon whip "Zyol" {drain, *Rage rElec Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It may make you go berserk in combat. (24, 22, D) a +4 demon whip (24, 23, D) a +0 triple crossbow of freezing (24, 27, D) a +1 helmet (24, 29, D) a +1 robe of positive energy (24, 30, D) +1 swamp dragon scales (24, 31, D) a +3 tower shield (24, 32, D) a +1 robe (24, 40, D) a potion of mutation (24, 51, D) 27 stones the +0 fire dragon scales of the Ten of Wands {+Inv +Fly rF++ rC- Str+3} It affects your strength (+3). It greatly protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. It lets you fly. (28, 1, D) a +0 robe a +0 club a +0 robe (28, 2, D) a +0 spear (28, 4, D) a +0 spear a +0 robe a +0 spear a +0 robe a cursed -1 club a +0 flail a +0 robe a +0 spear a +0 robe of fire resistance (28, 5, D) a cursed +0 flail a +0 halberd a +0 robe (28, 6, D) a +0 morningstar a +0 robe (28, 10, D) the +9 quarterstaff "Cegh" {vorpal, rElec Str+2 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+3). It insulates you from electricity. a +4 halberd a +4 vorpal halberd a +5 antimagic bardiche (28, 22, D) a +3 great sword (28, 25, D) 4 javelins (28, 26, D) 4 javelins (28, 27, D) 6 javelins (28, 28, D) 9 silver javelins (28, 30, D) a +3 antimagic dire flail (28, 31, D) a +0 rapier a +0 robe a +1 rapier of flaming a +0 robe (28, 32, D) a +6 trident of freezing a +1 robe of magic resistance (28, 33, D) a +1 spear of flaming 9 javelins a +0 leather armour a +0 rapier a +0 robe (28, 34, D) a +0 rapier a +0 robe a +0 spear 15 javelins a +0 leather armour (28, 35, D) a +0 trident a +0 leather armour a +2 demon trident of draining a +0 leather armour a +3 vorpal trident a +0 robe a +2 vorpal spear a +0 leather armour a +0 trident of freezing a +0 leather armour a +1 antimagic spear 30 silver javelins a +0 leather armour (28, 46, D) a +0 quarterstaff a +0 robe (28, 53, D) a +3 vorpal glaive a +3 antimagic glaive a +4 vorpal halberd a +2 halberd of flaming a +2 antimagic halberd (30, 39, D) a +2 chain mail of poison resistance (30, 55, D) a +0 short sword a cursed -1 plate armour a +0 dagger (30, 56, D) a +0 mace a +0 plate armour a +0 long sword a +0 chain mail a +5 long sword of freezing a +3 plate armour of fire resistance a cursed -2 halberd a +0 chain mail (32, 4, D) a +5 halberd of flaming (32, 6, D) a +0 great sword a +0 chain mail a +0 long sword a +0 chain mail a +2 kite shield of resistance a +2 dire flail of venom a +0 plate armour a +0 battleaxe a +0 plate armour a +0 war axe a +0 plate armour a +0 kite shield a +0 great sword a +0 chain mail a +2 long sword a +0 plate armour a +0 tower shield a +2 battleaxe a +0 chain mail a +0 war axe a +0 plate armour (32, 7, D) a +2 halberd of flaming a +0 chain mail (32, 13, D) a +7 antimagic spear the +3 halberd "Mumusteihy" {flame, rPois Str+2 Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (-2). It protects you from poison. a +0 great sword a +0 plate armour a +2 war axe a +0 plate armour a cursed +0 kite shield a +0 dire flail a cursed +0 chain mail a +1 vorpal long sword a +0 plate armour a +3 great sword a +2 plate armour of fire resistance a cursed -1 broad axe a +0 chain mail a +0 long sword a +0 chain mail a +0 battleaxe a +0 plate armour (32, 14, D) a +0 bardiche a +0 plate armour (32, 23, D) a +0 great mace a +0 plate armour a +0 great sword a +0 chain mail a +0 long sword a +0 plate armour a +0 long sword a +0 chain mail a cursed +0 tower shield a +0 great mace a +0 plate armour a +0 long sword a +0 chain mail (32, 24, D) a +4 vorpal glaive (32, 28, D) 2 bolts (32, 32, D) 3 arrows a bolt a +0 falchion a cursed +0 ring mail (32, 33, D) 2 bolts (32, 34, D) a +0 arbalest 17 bolts an uncursed staff of earth (32, 35, D) a +0 antimagic dire flail a +0 flail a +0 scale mail a +0 arbalest 19 bolts a +0 robe (32, 36, D) a +0 halberd a +0 chain mail a scroll of amnesia (32, 37, D) 2 arrows a +2 dire flail a +0 arbalest a +0 falchion 21 bolts a +0 scale mail (32, 38, D) a +0 long sword a +0 arbalest 31 bolts a +0 ring mail +0 shadow dragon scales (32, 39, D) a -1 shortbow a +1 dagger of speed 13 arrows a +0 leather armour (32, 40, D) a +0 mace a +0 ring mail (32, 44, D) a bolt (32, 47, D) a +3 antimagic glaive (32, 48, D) a +0 short sword (32, 51, D) +0 shadow dragon scales a +0 arbalest 14 bolts (32, 54, D) an uncursed staff of air (32, 55, D) an uncursed staff of death (32, 57, D) the +1 dire flail of Killer Bee's Regret {vorpal, rC+} It inflicts extra damage upon your enemies. It protects you from cold. a +0 halberd of flaming (34, 18, D) a +2 double sword of flaming a +1 plate armour of cold resistance (34, 19, D) a +3 vorpal halberd (34, 46, D) a +0 vorpal great sword a +4 ring mail of poison resistance a +1 broad axe of venom a +0 ring mail a +1 buckler of cold resistance a +0 halberd a +0 ring mail (34, 48, D) a +2 bardiche of flaming (36, 16, D) a +5 executioner's axe of venom (36, 17, D) the +5 double sword of Fotergh {speed, Dex+6} Attacks with this weapon are significantly faster. It affects your dexterity (+6). (36, 18, D) a +5 demon trident of flaming (36, 19, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (36, 20, D) a +5 lajatang of protection (36, 21, D) the +5 battleaxe of Big Damage {venom, SInv} It poisons the flesh of those it strikes. It lets you see invisible. (36, 22, D) a +5 bardiche of flaming (36, 26, D) +4 acid dragon scales (36, 27, D) +4 acid dragon scales (36, 28, D) a +6 chain mail (36, 29, D) +4 swamp dragon scales (36, 30, D) +2 swamp dragon scales (36, 32, D) +6 ice dragon scales (38, 15, D) a +3 great mace of flaming a +0 plate armour a +5 glaive +2 fire dragon scales (38, 16, D) a +2 robe of the Archmagi a +2 vorpal demon trident a +0 plate armour (38, 17, D) a +4 antimagic great mace a +1 great mace of flaming a +0 plate armour a +0 dagger a +0 robe (38, 18, D) a +1 great sword a +0 plate armour (38, 54, D) a +3 eudemon blade of holy wrath (40, -2, D) a +0 quarterstaff a +0 animal skin a +0 arbalest 23 bolts a +1 vorpal great mace 2 large rocks (40, -1, D) a +0 battleaxe of freezing a +0 robe a +2 battleaxe of freezing (40, 6, D) a +4 vorpal morningstar a +2 vorpal glaive (40, 7, D) a +0 flail a +0 battleaxe (40, 8, D) a +0 halberd a +3 lajatang (40, 9, D) a +0 flail (40, 10, D) a +0 halberd (40, 20, D) a +0 long sword a +0 cloak a +0 halberd (40, 21, D) a +2 halberd of flaming (40, 22, D) a +2 rapier of venom a +0 cloak a +0 long sword (40, 27, D) a +4 vorpal flail a +0 dagger (40, 28, D) a +0 cloak +0 storm dragon scales a +0 hand axe a +0 long sword (40, 29, D) a +0 glaive (40, 30, D) a +0 cloak (40, 38, D) a +0 antimagic flail (40, 39, D) a +0 scimitar a +0 cloak a +0 whip a +0 cloak a +0 mace (40, 40, D) a +0 dagger a +0 cloak a +0 flail a +0 rapier a +0 cloak (40, 48, D) a +4 vorpal trident a +1 mace (40, 49, D) a +0 cloak quicksilver dragon scales a golden dragon corpse (skeletalised by now) (40, 50, D) a +0 short sword a +0 cloak (44, 4, D) a +4 antimagic trident (44, 15, D) a +4 vorpal halberd (44, 16, D) a +0 long sword a red draconian corpse