PirateVox Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -2, D:1) a stone (4, 10, D:1) 22 arrows (6, -19, D:1) a +0 short sword (6, -3, D:1) 2 stones (13, 4, D:1) a +0 club (30, -25, D:1) a +0 hunting sling (30, -24, D:1) a +0 dagger (31, -23, D:1) 23 bolts (32, -13, D:1) 14 stones (36, -11, D:1) 15 arrows (37, -9, D:1) a +0 club a +0 club (38, -9, D:1) a cursed +0 dagger (39, 9, D:1) a +0 mace (44, -17, D:1) a stone (49, 8, D:1) 19 stones (50, -15, D:1) a stone Level 2 of the Dungeon (5, 23, D:2) 8 bolts (9, 38, D:2) 17 stones (12, 36, D:2) a +0 leather armour (14, 16, D:2) a +0 club (17, 24, D:2) a +0 dagger of venom (24, 29, D:2) a +0 dagger (25, 43, D:2) a +0 robe (29, 44, D:2) 18 stones (32, 26, D:2) 10 poisoned darts (33, 18, D:2) a +0 club (40, 19, D:2) 16 stones (47, 26, D:2) 23 stones (47, 31, D:2) 11 stones (48, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 16, D:3) a +0 chain mail (4, 25, D:3) 25 stones (11, -10, D:3) a +0 dagger (12, -11, D:3) a stone (12, -10, D:3) a +0 club (12, 0, D:3) a poisoned dart (13, 0, D:3) a poisoned dart (14, 2, D:3) a poisoned dart (15, -7, D:3) a +0 hand axe (15, 7, D:3) 4 poisoned darts (15, 12, D:3) a +0 short sword a +0 mace a cursed -2 club a +0 robe a +0 hand axe a +0 leather armour (16, -15, D:3) a +0 ring mail (19, -7, D:3) 14 bolts (19, 7, D:3) a +0 dagger (19, 8, D:3) a +0 dagger (20, 7, D:3) a +0 flail (20, 8, D:3) a +0 club (21, 8, D:3) a +0 ring mail (30, 8, D:3) a +0 robe (41, 12, D:3) 15 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 10, D:4) a +0 giant club (2, 16, D:4) 17 stones (18, 30, D:4) 21 poisoned darts (20, 35, D:4) a +0 giant spiked club (41, 24, D:4) a +0 hand axe (51, 8, D:4) an uncursed ring of protection from fire (51, 9, D:4) a manual of Throwing (51, 10, D:4) 10 gold pieces (52, 26, D:4) a +0 robe (53, 8, D:4) 13 gold pieces (53, 9, D:4) 12 gold pieces (53, 10, D:4) 10 gold pieces (55, 4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 2 scrolls of random uselessness (9, -25, D:5) a cursed +0 whip (10, -25, D:5) a +0 whip (11, -27, D:5) a +0 flail (11, -25, D:5) a +0 club (13, -1, D:5) a +0 leather armour (15, -22, D:5) 15 poisoned darts (21, -15, D:5) 25 stones (25, -17, D:5) a +0 whip (33, -29, D:5) 27 stones (35, -33, D:5) a +0 robe (40, -11, D:5) a +0 giant club (43, -44, D:5) 15 stones (43, -41, D:5) a +0 ring mail (47, -12, D:5) a +0 leather armour (48, -10, D:5) a +0 flail (53, -6, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (2, -29, D:6) 20 arrows (6, -45, D:6) 6 sling bullets (9, 12, D:6) 23 stones (12, -8, D:6) a +0 whip (14, -32, D:6) 35 stones (14, -9, D:6) a +0 spear (37, -28, D:6) the +7 war axe of Perfectionism {flame, rElec rF+ Str-4 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your intelligence (+5). It protects you from fire. It insulates you from electricity. (37, -24, D:6) a +0 halberd (43, -28, D:6) a +0 morningstar (43, -24, D:6) a +0 scimitar (46, 3, D:6) a +0 ring mail (47, -30, D:6) a +0 trident 2 boomerangs (47, -29, D:6) a +0 flail (48, -30, D:6) a +0 flail (48, -29, D:6) a +0 mace a +0 dagger a +0 robe (56, -37, D:6) a +0 club (58, -18, D:6) a +0 club a +0 scale mail (59, -26, D:6) a +0 flail (67, -32, D:6) a potion of degeneration 6 rations Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 0, D:7) a +0 whip a cursed -2 whip a gnoll skeleton (19, 16, D:7) a +0 giant spiked club (20, 35, D:7) a +0 plate armour