PirateVox the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (still there?) 7 scrolls of fog (still there?) a scroll of holy word (still there?) 5 scrolls of identify (still there?) 5 scrolls of remove curse (still there?) 2 scrolls of fear (still there?) 3 scrolls of blinking (still there?) (7, 7, D) 2 potions of brilliance 2 potions of berserk rage (8, 0, D) a +0 animal skin (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {*Contam Stlth-} (still there?) It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} (still there?) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power (still there?) the +7 mace of Variability {chain chaos} (still there?) Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} (still there?) It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} (still there?) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 8, D) the Catalogue of the Dusty Glacier Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Petrify Transmutation/Earth 4 no d - Simulacrum Ice/Necromancy 6 no e - Ozocubu's Refrigeration Ice 6 no Trog disapproves of the use of such an item. (62, 0, D) a book of the Earth (62, 1, D) a +2 battleaxe of distortion (62, 4, D) a +0 short sword a +0 robe (62, 8, D) a +8 hand crossbow (62, 9, D) a +0 whip of electrocution (63, 0, D) a phial of floods (63, 8, D) a +0 trident (63, 12, D) a +6 quick blade a cursed +0 robe (67, 0, D) an uncursed staff of earth (67, 3, D) a +0 war axe a draconian corpse (68, 0, D) the Collected Works on Fetching Attacks Spells Type Level Known a - Searing Ray Conjuration 2 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Fireball Conjuration/Fire 5 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Iskenderun's Battlesphere Conjuration 5 no Trog disapproves of the use of such an item. (68, 3, D) a +0 flail a draconian corpse (69, 3, D) a +0 dagger a draconian corpse (70, 8, D) a +1 plate armour of magic resistance (71, 17, D) a lightning rod (4/4) (72, 8, D) an uncursed staff of poison (72, 9, D) an uncursed ring of positive energy (72, 16, D) a book of Power (72, 17, D) a +4 short sword of venom (73, 16, D) a tin of tremorstones (3/3) (73, 17, D) a phantom mirror