PirateVox Level 1 of the Dungeon (7, -33, D:1) a +0 pair of gloves (14, -12, D:1) a +0 leather armour (43, -35, D:1) a +0 dagger Level 2 of the Dungeon (19, 7, D:2) a +0 mace (20, 8, D:2) a +0 dagger 4 stones a +0 flail (32, 6, D:2) 25 bolts (32, 8, D:2) 23 stones (34, -24, D:2) a +0 club a +0 robe (37, -18, D:2) a +0 dagger (43, 15, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) 20 bolts (2, 5, D:3) a +0 spear (2, 7, D:3) a +0 mace (4, -41, D:3) 16 stones (4, 5, D:3) a +0 hand axe (4, 7, D:3) a +0 falchion (5, -40, D:3) a +0 club (9, -20, D:3) a +0 club a +0 short sword a +1 short sword of venom (9, -19, D:3) a +0 short sword a +0 short sword a +0 whip of distortion (9, -18, D:3) a +0 short sword a +0 short sword 7 stones (10, -26, D:3) a staff of earth (11, -19, D:3) a +0 dagger (11, -11, D:3) a +0 robe (15, -35, D:3) a +0 long sword (22, -24, D:3) a +0 dagger (38, -26, D:3) 22 stones (40, -39, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Wucsu's Antique Weapon Shoppe a +1 dagger of holy wrath (201 gold) a +0 falchion (57 gold) the +2 hand axe of Symmetry {freeze, rF+ Will+} (665 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It increases your willpower. a +0 giant club (32 gold) a +0 mace (57 gold) a +0 hunting sling (28 gold) a +0 long sword (66 gold) a +2 hand axe of electrocution (370 gold) a +0 falchion (57 gold) a +2 mace of protection (296 gold) a +0 hunting sling (28 gold) the +4 flail of Tiqafeph {vorpal, rN+ Dex+4} (851 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from negative energy. the +4 war axe "PirateVox's Foe" {vorpal, *Corrode Str+7 SInv} (864 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It lets you see invisible. It may corrode you when you take damage. (5, -18, D:4) a +0 dagger (10, -25, D:4) a +0 club (10, -2, D:4) a book of Flames (15, -9, D:4) a +0 hand axe an orc corpse (skeletalised by now) (16, 21, D:4) a +0 leather armour (19, -5, D:4) 26 stones (20, 24, D:4) a +1 dagger of protection (21, -8, D:4) a +0 club (24, 7, D:4) a +0 whip (26, 7, D:4) 15 sling bullets (30, -17, D:4) a +0 scale mail (33, -9, D:4) a +0 chain mail (40, -1, D:4) a staff of cold (41, -6, D:4) a +0 club a +0 giant club (44, -10, D:4) a black bear corpse (48, -8, D:4) a +0 whip (56, 8, D:4) 18 stones a +2 dagger of flaming a +0 hunting sling