PirateVox Level 1 of the Dungeon [Shop] Madasmowk's Assorted Antiques an amulet of the acrobat (720 gold) a lightning rod (4/4) (720 gold) a +0 ring mail (96 gold) a scroll of fear (84 gold) a potion of degeneration (24 gold) a scroll of identify (48 gold) a potion of attraction (72 gold) a scroll of noise (24 gold) a potion of resistance (240 gold) a +0 robe (16 gold) a scroll of identify (48 gold) a potion of invisibility (192 gold) (16, 27, D:1) a +0 robe (16, 44, D:1) 10 stones (32, 37, D:1) a +0 leather armour (43, 5, D:1) 11 poisoned darts (50, -5, D:1) a +0 dagger 2 stones (53, 40, D:1) a +1 whip of pain 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (22, -34, D:2) a +0 dagger (26, -24, D:2) a +0 robe (27, 5, D:2) a +0 short sword 4 stones (35, -6, D:2) a +0 robe (35, -2, D:2) a +0 whip a stone (47, -3, D:2) a +0 dagger 5 stones (60, -31, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (17, 4, D:3) a +0 hand axe (18, 18, D:3) a +0 whip (23, 8, D:3) a +0 club a +0 leather armour (25, -3, D:3) a +0 ring mail (25, 1, D:3) a +0 club (29, 16, D:3) a +0 chain mail (38, 35, D:3) a +1 hunting sling of flaming (41, 13, D:3) a +0 dagger (48, 34, D:3) a +0 short sword a +0 chain mail (53, 25, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -1, D:4) a +0 hand axe (11, -17, D:4) a +0 ring mail a +0 mace (13, 5, D:4) a +0 club (13, 29, D:4) 15 poisoned darts (14, 5, D:4) a +0 flail a +0 whip (17, -4, D:4) a +0 hand axe (18, 15, D:4) a +0 leather armour a +0 club (20, -15, D:4) 3 stones a +0 club (20, 13, D:4) a +0 mace (24, -13, D:4) a +0 trident (25, -3, D:4) a +0 leather armour (27, -25, D:4) a +0 short sword (28, -14, D:4) a +0 long sword (29, 19, D:4) 13 arrows (30, -13, D:4) 22 stones (34, -3, D:4) 9 stones (40, 14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 7, D:5) a +0 quarterstaff (1, -8, D:5) 28 stones (2, -6, D:5) 24 stones (3, -6, D:5) a +0 dagger a +0 robe (4, -6, D:5) a +0 short sword (11, -6, D:5) a +0 short sword (15, -12, D:5) 23 arrows (15, -10, D:5) a +0 giant club (16, -10, D:5) a +0 giant club (26, 0, D:5) a staff of cold (28, 11, D:5) a +0 hand axe Level 6 of the Dungeon (1, 36, D:6) a +1 long sword of electrocution (5, 4, D:6) a +0 arbalest (23, -5, D:6) a +0 hand axe (39, 42, D:6) a +2 short sword of electrocution Level 7 of the Dungeon (4, 11, D:7) a +0 trident (5, 6, D:7) a +0 club (8, 11, D:7) a +0 dagger (9, -6, D:7) a +2 vorpal long sword (16, -5, D:7) 22 stones (16, 1, D:7) a +0 leather armour (17, 7, D:7) a +0 short sword (24, 33, D:7) 20 arrows a +0 shortbow (28, -3, D:7) a +0 robe a +0 dire flail (29, 30, D:7) a +0 robe a +2 whip of electrocution (32, 30, D:7) a +0 giant spiked club a +0 giant spiked club (35, 27, D:7) a +0 robe a +0 scimitar (42, 6, D:7) 13 sling bullets (53, 4, D:7) a potion of haste (55, 15, D:7) a +0 club (57, 11, D:7) a +0 spear a +0 club (57, 14, D:7) a +0 leather armour a +0 whip Level 8 of the Dungeon (0, 0, D:8) 17 stones (6, -2, D:8) a +0 scale mail (11, -7, D:8) a +0 robe (16, 4, D:8) a +0 hand axe (18, 4, D:8) a +0 giant club a +0 giant club (19, 13, D:8) 26 stones (33, 13, D:8) a +0 leather armour of poison resistance (36, -1, D:8) a +0 whip (36, 0, D:8) a +0 club a +0 flail (36, 17, D:8) 7 arrows a +0 shortbow (37, -1, D:8) a +0 spear a +0 ring mail of cold resistance (38, -1, D:8) a +0 spear (43, 12, D:8) a +0 long sword (44, -8, D:8) a +0 leather armour (62, 4, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (7, 1, D:9) +0 acid dragon scales (9, -18, D:9) a +0 shortbow 15 arrows (9, 11, D:9) a +0 troll leather armour (27, -26, D:9) a +0 club (28, -19, D:9) a +0 flail a +0 chain mail (28, -18, D:9) a +0 glaive a +0 chain mail (29, -19, D:9) a +0 flail (29, -18, D:9) a +0 club a +0 leather armour (30, -8, D:9) a +0 flail (38, 3, D:9) a +0 chain mail (39, 4, D:9) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (42, 0, D:9) the ring of Xiredekk {rF++ rC- MP+9 Dex+9} [ring of magical power] It affects your dexterity (+9). It greatly protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (43, -4, D:9) a +0 tower shield (44, -24, D:9) a +0 dagger (45, 2, D:9) a ring of resist corrosion (54, 1, D:9) a +0 chain mail (57, 16, D:9) 26 stones (62, 3, D:9) a +0 shortbow 20 arrows 18 stones Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 19 arrows (8, -21, D:10) a +0 rapier (8, -16, D:10) a +0 whip a +0 whip a +0 short sword 12 stones a +0 club 2 poisoned darts a +0 dagger a +0 dagger a +0 robe a +0 club (20, -32, D:10) a +0 whip (25, -6, D:10) a +0 flail (26, -21, D:10) 11 arrows (27, 0, D:10) a +0 short sword (27, 1, D:10) a +0 dagger a stone (28, 0, D:10) a +0 club 2 poisoned darts (29, 0, D:10) a +0 dagger 2 stones (29, 1, D:10) a +0 dagger 5 stones 3 datura-tipped darts (39, 12, D:10) a +0 leather armour (47, -7, D:10) a +0 falchion (57, 12, D:10) 14 stones (59, -7, D:10) a +0 club a +0 leather armour a +0 flail a +1 leather armour of cold resistance a +0 short sword a +0 dagger a +0 dagger a +0 robe a +0 halberd a +0 chain mail (60, -7, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 war axe a +1 rapier of speed (0, 2, D:11) 19 stones (0, 17, D:11) a +0 mace (1, -8, D:11) a +0 hunting sling (12, -6, D:11) a +0 trident (27, 9, D:11) 20 stones (28, -2, D:11) a +0 hunting sling (28, 5, D:11) a +0 mace (28, 20, D:11) a +0 scale mail (33, -4, D:11) a +0 cloak (33, 16, D:11) 2 potions of haste (34, 6, D:11) a +0 robe (36, -1, D:11) a +0 giant spiked club a +0 giant spiked club (47, 25, D:11) a +0 dagger a +0 robe (47, 26, D:11) a +0 hand axe a +1 whip of freezing a +0 falchion a +0 troll leather armour (48, 26, D:11) a +0 dagger a +0 ring mail (53, 9, D:11) a +0 ring mail Level 12 of the Dungeon (0, 7, D:12) a +0 mace (1, -12, D:12) a +1 short sword of holy wrath (1, 13, D:12) a +0 ring mail (1, 16, D:12) 27 stones (6, -9, D:12) 17 gold pieces (6, 12, D:12) a ring of magical power a +6 ring of dexterity (7, 20, D:12) 21 stones (12, 2, D:12) a +1 dagger of venom a +0 cloak (20, -17, D:12) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (21, -4, D:12) a +0 quarterstaff of freezing a +1 robe of cold resistance (24, -3, D:12) a +0 great sword a +0 leather armour (25, -4, D:12) an amulet of the acrobat (25, -3, D:12) a +0 buckler (26, -11, D:12) 26 arrows (29, -8, D:12) a +0 dagger a +0 robe the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) a +0 whip (still there?) a +0 robe (still there?) a naga corpse (still there?) (6, -9, Abyss:2) a +0 quarterstaff (7, -9, Abyss:2) a +0 ring mail