PirateVox Level 1 of the Dungeon (0, 0, D:1) a staff of fire (11, -11, D:1) a +0 short sword (15, -15, D:1) a +0 mace (20, 8, D:1) a +0 ring mail (32, 12, D:1) 9 stones (33, -13, D:1) 7 stones (34, -15, D:1) a +0 mace (34, 10, D:1) a +0 club (52, 24, D:1) a +0 dagger Level 2 of the Dungeon (2, 9, D:2) a +0 dagger (4, 4, D:2) a Young Poisoner's Handbook (5, 12, D:2) a +0 dagger (14, 26, D:2) a +0 short sword a +0 scale mail (19, -8, D:2) the +5 whip of Exquisite Death {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rPois: It protects you from poison. (25, 36, D:2) a +0 short sword (26, 37, D:2) a +0 mace (27, 12, D:2) 3 stones (27, 36, D:2) a +0 whip (31, 34, D:2) a +0 whip 4 stones (42, 3, D:2) a +0 club (47, -9, D:2) a +0 club (47, -8, D:2) 4 stones Level 3 of the Dungeon (4, -19, D:3) 6 stones (4, 0, D:3) a +0 dagger (8, -49, D:3) a +0 club (9, -37, D:3) a +0 leather armour (10, -23, D:3) the +1 leather armour "Carph" {rElec rF+ Int-4} Int: It affects your intelligence (-4). rF: It protects you from fire. rElec: It insulates you from electricity. 3 stones (24, 3, D:3) a +0 short sword 2 stones (28, -33, D:3) a +0 club a +0 sling (38, -26, D:3) a +0 club (40, -36, D:3) a +0 leather armour (40, -24, D:3) 5 stones (42, -16, D:3) 2 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 flail a throwing net a gnoll corpse (1, -2, D:4) a +0 halberd a gnoll corpse (1, -1, D:4) a +0 club a +0 leather armour (1, 0, D:4) a +0 halberd a scroll of teleportation a gnoll corpse (2, -1, D:4) a +0 flail (3, -25, D:4) a jackal corpse (skeletalised by now) (3, -20, D:4) a jackal corpse (skeletalised by now) (4, -4, D:4) a throwing net (6, -15, D:4) a +0 giant club a jackal skeleton (9, -20, D:4) a book of Lightning (12, -7, D:4) a +0 plate armour (15, -23, D:4) a +0 war axe