PirateVox Level 1 of the Dungeon (11, 3, D:1) a +0 ring mail (24, 18, D:1) 4 stones (31, 8, D:1) a +0 war axe (35, 6, D:1) a +0 mace (39, -25, D:1) 9 stones a +0 sling (43, 19, D:1) a +0 animal skin (46, -3, D:1) a +0 flail (49, -3, D:1) a +0 club 5 stones (55, 1, D:1) a +0 leather armour (55, 9, D:1) a +0 whip 4 stones (60, -11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 6, D:2) a +0 dagger (8, 16, D:2) 6 stones (15, -8, D:2) a +0 dagger (18, 9, D:2) a +0 short sword a stone (19, 10, D:2) a +0 club (26, 17, D:2) a +0 dagger (30, -14, D:2) 4 stones (30, 25, D:2) 6 stones (39, 5, D:2) a ring of magical power (45, 7, D:2) a +0 club (46, 4, D:2) a +0 dagger (49, -5, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 mace a +0 leather armour a +0 mace a +0 scale mail (3, 5, D:3) 5 stones (10, 25, D:3) a +0 flail (18, -9, D:3) a +0 dagger a +0 dagger a +0 club (19, -9, D:3) a +0 trident a +0 leather armour (19, 1, D:3) a +0 rapier (20, -9, D:3) a +0 club a +0 dagger a +0 dagger a +0 robe a +0 club a +0 animal skin a +0 helmet (20, 13, D:3) a +0 short sword 3 poisoned darts (20, 15, D:3) a +0 club a +0 club a +0 hand axe (22, 18, D:3) a +0 dagger (31, -2, D:3) a +0 short sword (37, 19, D:3) 5 stones (48, 4, D:3) a +0 dagger a +2 mace of protection a +0 chain mail a +0 club (48, 29, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, 1, D:4) a +0 dagger (6, 14, D:4) 7 stones (13, 30, D:4) a staff of poison (14, 43, D:4) a +0 falchion (17, 16, D:4) a +0 giant club (19, 9, D:4) a +0 dagger (19, 21, D:4) a +0 plate armour (25, 32, D:4) a +0 club (26, 9, D:4) a +0 club (29, -4, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (33, 21, D:4) a +0 chain mail (40, 3, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Vaalucutt's Armour Emporium a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +4 scale mail of fire resistance (434 gold) the +0 robe of Anaesthesia {+Inv rPois Dex-2 Slay+5} (499 gold) Dex: It affects your dexterity (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rPois: It protects you from poison. +Inv: It lets you turn invisible. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 buckler (63 gold) a +1 scale mail of poison resistance (182 gold) (0, 0, D:5) a book of Displacement (2, 1, D:5) a +0 robe (3, 1, D:5) a +0 flail a +0 scale mail (5, -2, D:5) a +0 dagger (7, -4, D:5) a book of Debilitation (7, 1, D:5) a +0 dagger (12, 1, D:5) a +0 spear (12, 35, D:5) 4 stones (24, 3, D:5) a +0 barding (32, 15, D:5) a +0 flail a +0 leather armour a +0 flail (32, 16, D:5) a +0 club a +0 chain mail (33, 14, D:5) a +0 dagger 2 boomerangs a +0 scale mail (36, 30, D:5) a +0 rapier (47, -11, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, -11, D:6) a +0 hand axe (8, 1, D:6) a +0 orcbow (11, 4, D:6) a bullfrog corpse (17, -4, D:6) a +0 plate armour (22, 11, D:6) a +0 plate armour