Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 13457895705447574640 182 PirateVox the Magician (level 5, -6/35 HPs) Began as a Djinni Conjurer on Jan 30, 2024. Mangled by a crocodile (11 damage) ... in a sewer. The game lasted 00:04:42 (3015 turns). PirateVox the Magician (Djinni Conjurer) Turns: 3015, Time: 00:04:43 Health: -6/35 AC: 3 Str: 6 XL: 5 Next: 93% Gold: 174 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . f - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 174 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) t - a +2 kite shield Jewellery o - an amulet of faith Wands r - a wand of paralysis (9) Scrolls b - 5 scrolls of revelation {unknown} c - 5 scrolls of identify {unknown} d - 2 scrolls of amnesia {unknown} g - a scroll of immolation {unknown} k - a scroll of fog {unknown} l - a scroll of summoning {unknown} m - a scroll of silence {unknown} p - a scroll of noise {unknown} u - a scroll of acquirement {unknown} Potions h - a potion of lignification {unknown} i - a potion of haste {unknown} j - a potion of mutation {unknown} n - a potion of degeneration {unknown} q - a potion of ambrosia {unknown} s - a potion of brilliance {unknown} v - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.5 Spellcasting + Level 5.5 Conjurations + Level 5.5 Hexes Level 0.0 Charms + Level 5.5 Summonings + Level 5.5 Necromancy + Level 5.5 Translocations Level 0.0 Transmutations + Level 5.5 Fire Magic + Level 5.5 Ice Magic + Level 5.5 Air Magic + Level 5.5 Earth Magic + Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 10% 4 e - Apportation Tloc 60% N/A 1% 1 f - Blink Tloc 60% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:3 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found four items. Found a gate leading back out of this place. The magic dart hits the crocodile. The crocodile is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, lightly wounded, 74% to hit) Okay, then. Press: ? - help, v - describe, . - travel Here: a crocodile (water, lightly wounded) Some deep water. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, lightly wounded, 74% to hit) The searing ray hits the crocodile. The crocodile is moderately wounded. (Press . to maintain the ray.) The searing ray hits the crocodile! The crocodile is heavily wounded. The crocodile bites you! The crocodile drags you backwards! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, heavily wounded, 74% to hit) The searing ray hits the crocodile. The crocodile is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The crocodile bites you! You die... ##...## # ..~?~ ####..~..#### ... ≈≈≈≈~~∩..~~~~ ?.~ ###.~.~.#### .~. ##~~.## # #≈# ####≈## #≈###.!.# #≈# #l≈~.!∩!. #≈# #@# #≈# ##≈## ##≈## ##.~~## ##.~.## # ..####~..~.#####.~...#### .~~~~~..∩.~≈≈≈≈≈~.~..~~~~ ~.####~∩...#####~.~..#### ##..~## ##...## # ##~## ##†## #~# #~# You could see a crocodile. Vanquished Creatures A hound (D:3) 3 gnolls 3 adders (Sewer) A dart slug (D:1) 4 ribbon worms An orc (D:3) 9 ball pythons 5 endoplasms 6 giant cockroaches 6 goblins 3 hobgoblins 4 jackals (D:3) 4 quokkas 4 bats 9 frilled lizards 13 kobolds 12 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PirateVox the Djinni Conjurer began the quest for the Orb. 0 | D:1 | PirateVox set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 154 | D:1 | Found a faded altar of an unknown god. 573 | D:1 | Reached XP level 3. HP: 12/25 MP: 0/0 573 | D:1 | Learned a level 1 spell: Apportation 1261 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1759 | D:3 | Found Giqattof's Book Emporium. 2489 | D:3 | Reached skill level 5 in Spellcasting 2489 | D:3 | Reached skill level 5 in Conjurations 2489 | D:3 | Reached skill level 5 in Hexes 2489 | D:3 | Reached skill level 5 in Summonings 2489 | D:3 | Reached skill level 5 in Necromancy 2489 | D:3 | Reached skill level 5 in Translocations 2489 | D:3 | Reached skill level 5 in Fire Magic 2489 | D:3 | Reached skill level 5 in Ice Magic 2489 | D:3 | Reached skill level 5 in Air Magic 2489 | D:3 | Reached skill level 5 in Earth Magic 2489 | D:3 | Reached skill level 5 in Alchemy 2489 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 2489 | D:3 | Learned a level 2 spell: Blink 2802 | D:4 | Found a glowing drain. 2806 | Sewer | Entered a sewer 3007 | Sewer | Noticed a crocodile 3015 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, shapermc_ecumenical_altar_totnotflames D:2: layout_basic D:3: layout_loops_corners, serial_shops, nicolae_shop_waterfront, kennysheep_generic_room_4 D:4: layout_loops_ring, minmay_temple_entry_gardened_gates, hellmonk_ghost_happy_afterlife, mainiacjoe_sewer_entry_somewhere_in_here_2, minmay_misc_feat_square Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 14 | 10 || 24 Cast: Magic Dart | 64 | 75 || 139 Searing Ray | | 7 || 7 Armour: Robe | 9 | 12 || 21 Dodge: Dodged | 11 | 4 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3013 | 2879 | 134 | 28 | 2427 | 5 | 602.6 | Dungeon | 2804 | 2670 | 134 | 0 | 2281 | 4 | 701.0 | Sewer | 208 | 208 | 0 | 28 | 146 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 993 daAuts D:1: 950 daAuts D:2: 720 daAuts Sewer: 208 daAuts D:4: 139 daAuts