Dungeon Crawl Stone Soup version 0.25-a0-413-g3b4b6a4ccc (webtiles) character file. Game seed: 8699494331436884746, levelgen mode: deterministic 16 Piu the Chiller (level 2, -5/19 HPs) Began as a Barachi Ice Elementalist on Jan 15, 2020. Slain by an ogre ... wielding a +0 giant club (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1032 turns). Piu the Chiller (Barachi Ice Elementalist) Turns: 1032, Time: 00:01:09 Health: -5/19 AC: 2 Str: 9 XL: 2 Next: 54% Magic: 1/5 EV: 12 Int: 15 God: Gold: 37 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . e - +1 short sword (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons e - a +1 short sword of freezing (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of curing {unknown} f - a potion of agility {unknown} g - 2 potions of cancellation {unknown} Comestibles c - a ration h - a chunk of flesh Skills: - Level 2.2 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 5.3 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice #....... 22% 3 ###.... Hailstorm Conj/Ice #....... 56% 4 #####.. Summon Ice Beast Ice/Summ #....... 56% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Aim: a frilled lizard You freeze the frilled lizard. You kill the frilled lizard! The kobold shouts! A bat comes into view. You see here a frilled lizard corpse. You butcher the frilled lizard corpse. Things that are here: a chunk of flesh; a frilled lizard skeleton The bat misses you. The bat hits you. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The bat hits you. There is an open door here. The bat barely misses you. The ogre barely misses you. The bat closely misses you. The bat closely misses you. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... .l........#......# ..........#....).# ..........#......# .......†%.#..†...# ..........#......## ....(.....#.......# ##+###....'...>...# ######...b...# #.KO@...# ######..# #######..# ..........############# #########.............. ############### You could see an ogre, a bat and a kobold. Vanquished Creatures A worm (D:2) A leopard gecko (D:2) A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 frilled lizards 2 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Piu the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 490 | D:1 | Reached skill level 5 in Ice Magic 587 | D:1 | Reached XP level 2. HP: 10/19 MP: 5/5 1028 | D:2 | Noticed an ogre 1032 | D:2 | Slain by an ogre Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: cheibrodos_fertilizer, layout_basic, minitemple, first_ration, minivault_11, uniq_natasha, uniq_robin Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.3 Stealth | 2 | 2.0 Dodging | | 2.2 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Short sword || 7 Unarmed || 1 Cast: Freeze || 19 Eat: Chunk || 1 Armor: Robe || 5 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 23 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 11 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------