Piu Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -2, D:1) a +0 dagger (9, 1, D:1) a stone (11, 2, D:1) a stone (11, 3, D:1) a stone (11, 10, D:1) a +0 robe (13, 5, D:1) a +0 dagger (16, -8, D:1) a +0 ring mail (16, 1, D:1) a stone (16, 15, D:1) 16 sling bullets (21, 6, D:1) a stone (26, 25, D:1) a +0 ring mail (37, 4, D:1) a +0 club (52, 4, D:1) a +0 dagger (65, 6, D:1) a stone (65, 11, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, 3, D:2) a cursed -3 club (10, 26, D:2) 30 sling bullets (11, 28, D:2) a +0 robe (14, 26, D:2) a +0 whip (19, 31, D:2) 19 arrows (22, 6, D:2) a +0 scythe a +0 robe (22, 36, D:2) a +0 robe (23, 7, D:2) a stone (24, 11, D:2) a stone (26, 7, D:2) a +0 club (40, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (3, -7, D:3) 11 stones (16, -11, D:3) a +0 club (22, 1, D:3) a +0 chain mail (26, 14, D:3) a +0 leather armour (29, 17, D:3) 13 poisoned darts (34, -16, D:3) 12 stones (37, 4, D:3) a +0 trident (37, 15, D:3) a -3 whip 22 stones (38, 4, D:3) a +0 club (39, -13, D:3) a +0 ring mail (40, 4, D:3) a +0 short sword 5 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 trident a +0 leather armour (1, 0, D:4) a +0 club a +0 leather armour (2, 0, D:4) a +0 leather armour (2, 7, D:4) a +0 leather armour (5, -2, D:4) a +0 flail a +0 leather armour (5, -1, D:4) a +0 falchion (6, -21, D:4) 16 bolts (7, -15, D:4) 22 stones (11, 6, D:4) a +0 robe (12, -13, D:4) a +0 robe (12, -7, D:4) a +0 robe (14, -30, D:4) a +0 club (29, -30, D:4) a +0 trident (31, -30, D:4) a +0 short sword a +0 leather armour (31, -29, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 23, D:5) a +0 ring mail (2, 34, D:5) 14 stones (3, 17, D:5) 29 stones (7, 11, D:5) an arrow (9, 16, D:5) 21 arrows a +0 falchion a +0 leather armour (10, 18, D:5) a +0 shortbow (13, 9, D:5) a +0 giant club (13, 11, D:5) a +0 giant club (14, -1, D:5) 14 stones (14, 11, D:5) a +0 morningstar (16, 10, D:5) a boomerang of dispersal a +0 dagger (20, 24, D:5) a +2 whip of electrocution a +0 dagger (28, -1, D:5) 7 javelins (47, -3, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 18, D:6) a +0 broad axe (2, 6, D:6) a +0 flail a +0 scale mail (4, -14, D:6) a cursed +0 giant club (9, 7, D:6) 20 stones (10, -23, D:6) a +0 club (16, -8, D:6) 20 stones (16, 1, D:6) a +0 falchion (19, -30, D:6) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (19, -29, D:6) a +0 robe a +0 dagger (19, 16, D:6) a +0 hunting sling (20, -16, D:6) a +0 falchion a cursed +0 plate armour a +0 mace (22, -29, D:6) a +0 dagger a +0 robe (23, -16, D:6) a +2 chain mail of fire resistance a +0 hand axe (24, -16, D:6) a +1 dagger of speed (24, 6, D:6) a +0 spear (25, -16, D:6) a +0 leather armour a +0 club (25, 12, D:6) 5 large rocks (26, -9, D:6) a +0 leather armour (26, 10, D:6) 7 large rocks (27, 12, D:6) a stone (28, 9, D:6) a stone (29, 11, D:6) a stone (30, -3, D:6) a +0 rapier (30, 11, D:6) a stone (36, -3, D:6) a +2 dagger of electrocution a +0 robe a +0 mace a +0 plate armour (38, -30, D:6) a +0 mace (38, -17, D:6) a +0 mace (38, 1, D:6) a +0 battleaxe (39, -20, D:6) a +3 quarterstaff of chaos (39, -3, D:6) a +2 dagger of holy wrath a +0 robe (39, 3, D:6) a +0 robe (40, -30, D:6) a +0 mace (40, -26, D:6) a +0 mace (41, -28, D:6) a cursed -2 mace (41, 3, D:6) 17 arrows Level 7 of the Dungeon [Shop] Nepsaq's Armour Emporium a +0 pair of boots (58 gold) a +0 leather armour (26 gold) a scarf of repulsion (156 gold) a +0 ring mail (52 gold) a +0 helmet of intelligence (149 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +2 ring mail of magic resistance (273 gold) a +1 ring mail of magic resistance (208 gold) the +7 ring mail of Repulsion {Int+6} (761 gold) It affects your intelligence (+6). If you switch to wearing this armour, your AC will increase by 4 (18 -> 22). a +0 scale mail (52 gold) (0, 0, D:7) a +3 hand axe a +0 ring mail (0, 4, D:7) a +0 short sword (1, -1, D:7) a +0 short sword (2, -1, D:7) a +0 dagger (9, 7, D:7) 14 stones (10, 7, D:7) 17 stones (14, 8, D:7) a +0 long sword (18, 1, D:7) a +0 hunting sling (18, 4, D:7) a +2 trident of flaming (21, 7, D:7) 11 sling bullets (22, 12, D:7) 21 sling bullets (27, 9, D:7) 19 arrows (28, 9, D:7) a +0 shortbow 25 arrows (32, 2, D:7) a +0 mace (34, -1, D:7) a +0 dagger a +0 robe (36, -1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 club (37, -1, D:7) a +0 antimagic dagger a +0 robe (40, 18, D:7) a +0 flail a cursed +0 leather armour (42, 24, D:7) a +0 scythe (43, -16, D:7) 8 javelins (45, 3, D:7) 21 bolts (45, 10, D:7) a cursed +0 leather armour (45, 11, D:7) a +0 long sword (50, 15, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Deif's Magic Scroll Boutique a scroll of remove curse (36 gold) a scroll of fog (24 gold) a scroll of amnesia (42 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) a scroll of acquirement (624 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of vulnerability (90 gold) a scroll of enchant armour (90 gold) a scroll of remove curse (36 gold) (0, 0, D:8) a +0 falchion (5, 2, D:8) 19 stones (5, 30, D:8) 11 sling bullets (8, 12, D:8) 25 bolts (9, 22, D:8) a +0 war axe (10, 21, D:8) a +0 dagger a +0 robe a cursed +0 short sword a +0 ring mail (10, 22, D:8) a +0 trident (21, 5, D:8) a +3 falchion (21, 8, D:8) 17 poisoned darts (28, 14, D:8) a +0 giant spiked club (29, 1, D:8) a +0 arbalest (43, 9, D:8) a +0 spear (43, 17, D:8) 8 curare-tipped darts (46, 15, D:8) 5 atropa-tipped darts (49, 34, D:8) 2 throwing nets (55, 34, D:8) 28 stones (57, 1, D:8) 11 stones Level 9 of the Dungeon (0, 0, D:9) a +0 broad axe (0, 1, D:9) a +0 spear (9, -30, D:9) +0 steam dragon scales a +0 morningstar (10, -32, D:9) a +0 robe a +0 dagger (10, -28, D:9) a +1 war axe of electrocution (10, -27, D:9) a +0 whip of flaming a +0 robe (11, 3, D:9) a +0 war axe (14, -12, D:9) a +0 robe (17, -28, D:9) a +0 leather armour a +0 club (18, -25, D:9) a +0 hand axe (20, -28, D:9) a +0 scale mail a +0 morningstar (22, -25, D:9) a +0 club a cursed +0 robe a +0 dagger (23, -25, D:9) a +0 scale mail a +0 hand axe a +0 robe a cursed -3 dagger (24, -26, D:9) a +0 robe a +0 dagger (24, -25, D:9) a +0 flail (25, -27, D:9) 10 arrows a +0 shortbow of flaming a +0 trident (25, -12, D:9) a +0 hand axe (26, -28, D:9) a cursed +0 chain mail (26, -12, D:9) a +0 leather armour (26, -7, D:9) 16 bolts (28, -27, D:9) 24 bolts an arrow (29, -27, D:9) an arrow (29, -26, D:9) 4 large rocks (29, -25, D:9) a +0 short sword (31, -36, D:9) a +0 giant club (31, -35, D:9) a +0 giant club a +0 giant spiked club (31, -34, D:9) the +4 scimitar "Ufuyng" {vorpal, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 ring mail (31, -28, D:9) an arrow (31, -27, D:9) an arrow (31, -11, D:9) a +0 short sword (32, -35, D:9) 14 arrows a +0 shortbow (32, -17, D:9) a +0 trident 37 stones a +0 scale mail (39, -32, D:9) 25 arrows (52, 2, D:9) a cursed +0 robe Level 10 of the Dungeon [Shop] Qisuoh's Armour Shop a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) the cursed +0 plate armour of the Greedy {rElec} (476 gold) It insulates you from electricity. If you switch to wearing this armour, your AC will increase by 5 (18 -> 23). It has a curse placed upon it. the +18 shield of the Gong {rElec rN+ MR+ EV-5} (1362 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +4 scale mail of poison resistance (392 gold) a +0 pair of boots (63 gold) the +6 chain mail of Duck's Teeth {rF+++ Str-3} (982 gold) It affects your strength (-3). It renders you almost immune to fire. If you switch to wearing this armour, your AC will increase by 8 (18 -> 26). a +0 robe (9 gold) a +0 robe (9 gold) +1 shadow dragon scales (1218 gold) (0, 0, D:10) a +0 giant club a +0 giant spiked club (3, 34, D:10) a +0 short sword (4, 32, D:10) a +1 dagger of holy wrath (4, 33, D:10) a +0 short sword (4, 34, D:10) 5 stones (16, -2, D:10) a +0 ring mail (17, 22, D:10) a +0 chain mail (24, 20, D:10) a +0 dagger a +0 robe (24, 21, D:10) a +0 club (25, 21, D:10) a +0 whip a +0 leather armour (26, -4, D:10) a +0 mace a cursed -2 ring mail (26, -3, D:10) a +0 war axe a +0 dagger a +0 robe a +0 trident (26, 10, D:10) a +0 shortbow 9 arrows (28, -2, D:10) a +0 dire flail a +0 plate armour (30, -2, D:10) a +2 battleaxe of freezing a +0 chain mail (31, 39, D:10) a potion of degeneration (33, 32, D:10) a +0 spear a +0 scale mail (34, 32, D:10) a +0 spear (34, 33, D:10) a +0 halberd (35, 40, D:10) a +2 scale mail of cold resistance (38, -3, D:10) a +0 long sword Level 11 of the Dungeon (2, -20, D:11) the +1 robe "Elakylatt" {rC- rN+ SInv} It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. If you switch to wearing this armour, your AC will decrease by 6 (18 -> 12). (10, 16, D:11) a +3 broad axe (18, 2, D:11) a +0 scale mail (22, -26, D:11) a cursed +0 ring mail (36, -19, D:11) a +0 chain mail (38, -21, D:11) a +0 pair of gloves (44, -34, D:11) a +0 troll leather armour (49, -34, D:11) 20 stones (56, -28, D:11) a cursed +0 chain mail (58, -2, D:11) a stone (60, -2, D:11) 5 stones (61, -2, D:11) a +0 short sword (62, -12, D:11) 21 stones Level 12 of the Dungeon (0, 0, D:12) a crystal ball of energy (5, 15, D:12) 9 arrows (10, -16, D:12) a +0 scale mail (11, 8, D:12) 12 arrows a +0 shortbow (11, 9, D:12) a +0 robe a +0 dagger (11, 10, D:12) 10 arrows (11, 11, D:12) an arrow a +0 plate armour a +0 hand axe a +0 leather armour a +0 hand axe (11, 12, D:12) 6 arrows a +0 giant spiked club a +0 giant club (11, 13, D:12) 4 arrows (11, 14, D:12) a +0 troll leather armour 2 arrows (12, 8, D:12) 9 arrows a +0 shortbow (12, 9, D:12) 19 arrows a cursed -2 shortbow (12, 11, D:12) a +0 short sword 3 arrows (12, 12, D:12) 16 arrows a cursed +0 long sword a +0 plate armour a +0 hand axe a +0 shortbow (13, 9, D:12) a cursed -2 shortbow a +0 shortbow 23 arrows (13, 10, D:12) a +0 robe a +0 dagger (15, -3, D:12) an arrow (18, 7, D:12) a +0 pair of boots (25, 14, D:12) a box of beasts (37, -25, D:12) the +12 gold dragon scales "Fask" {*Corrode rPois rF+ rC+ Regen+ Int+7} It affects your intelligence (+7). It protects you from fire. It protects you from cold. It protects you from poison. It increases your rate of regeneration. It may corrode you when you take damage. If you switch to wearing this armour, your AC will increase by 19 (18 -> 37). (38, 11, D:12) 2 stones (38, 12, D:12) a stone a poisoned dart (39, 4, D:12) 24 arrows (39, 14, D:12) a +0 whip (42, 15, D:12) a +0 short sword 6 poisoned darts (47, 18, D:12) a +0 club (48, 16, D:12) a cursed -2 short sword a stone (48, 17, D:12) a +3 dagger of freezing a +0 robe (48, 18, D:12) a +0 trident a stone (49, 17, D:12) a stone (51, 18, D:12) a stone a +0 dagger a +0 robe (54, 18, D:12) a stone (55, -17, D:12) quicksilver dragon scales (57, 2, D:12) a +0 whip Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 8 arrows (0, 1, D:13) an arrow (1, -1, D:13) an arrow (1, 30, D:13) a +0 giant spiked club (3, 19, D:13) a +0 ring mail (3, 56, D:13) a +0 shortbow 21 arrows (5, 56, D:13) an arrow (10, 21, D:13) a +0 ring mail (12, 3, D:13) the +6 quarterstaff "Wubecw" {vorpal, Int+4 Dex+9} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+9). a +0 quick blade of flaming (22, 20, D:13) a +0 vorpal quarterstaff a +2 robe of magic resistance (22, 28, D:13) 13 bolts (22, 50, D:13) a wand of polymorph (13) (29, 17, D:13) a +0 club (29, 18, D:13) a cursed -2 mace a +0 plate armour (29, 19, D:13) a +0 falchion (41, 4, D:13) a +0 dagger (42, 42, D:13) 7 boomerangs (46, 30, D:13) 17 stones (51, 23, D:13) 5 silver javelins (52, 31, D:13) a +0 great mace a +0 chain mail a +0 dire flail (53, 29, D:13) a +0 club a +0 robe (53, 30, D:13) a +2 vorpal war axe a +0 chain mail a +0 dire flail a +0 plate armour (54, 29, D:13) a +0 dagger 8 poisoned darts a +0 giant club a +0 giant spiked club (55, 28, D:13) a +2 scimitar of flaming a +0 dagger a cursed +0 robe (56, 27, D:13) a +0 dagger a +0 robe (60, 25, D:13) a +0 battleaxe a +0 plate armour (69, 26, D:13) a +0 giant spiked club Level 14 of the Dungeon (6, 10, D:14) +0 acid dragon scales (16, -8, D:14) a +0 club (31, 19, D:14) a +0 giant club (32, 20, D:14) a +0 giant club a +0 giant spiked club (33, 7, D:14) a +0 shortbow a +0 shortbow 27 arrows (33, 8, D:14) a +0 shortbow 4 arrows (33, 9, D:14) 2 arrows (33, 10, D:14) an arrow (33, 13, D:14) an arrow (33, 14, D:14) an arrow (33, 28, D:14) a +0 scimitar of flaming (34, 10, D:14) a +4 shortbow 20 arrows (35, 14, D:14) an arrow (40, 22, D:14) a +0 quarterstaff (42, 1, D:14) a +0 giant club (42, 23, D:14) a +0 flail a +0 robe (44, 15, D:14) a +1 hand axe of distortion a +0 robe a +1 falchion a +0 robe (48, 3, D:14) a +0 leather armour (50, -14, D:14) a +3 quarterstaff (50, 23, D:14) 2 scrolls of vulnerability 2 potions of lignification (54, -11, D:14) 20 sling bullets Level 15 of the Dungeon (0, 0, D:15) a scroll of identify (1, -14, D:15) a +0 short sword (1, 15, D:15) 24 gold pieces (2, 5, D:15) an uncursed staff of poison (2, 16, D:15) 14 stones (4, -19, D:15) a +0 rapier (5, -10, D:15) a +0 hand axe (6, 11, D:15) a +0 battleaxe (6, 12, D:15) a +0 flail (6, 13, D:15) a +0 dagger (still there?) a warg corpse (still there?) (7, 0, D:15) a +0 robe (9, 11, D:15) a +0 war axe (15, -7, D:15) a scroll of amnesia (16, -26, D:15) 18 gold pieces (21, -15, D:15) a +2 helmet (22, -7, D:15) 7 boomerangs (24, -15, D:15) a +1 short sword of speed the Ecumenical Temple Level 1 of the Lair of Beasts (21, 21, Lair:1) 19 stones (35, 6, Lair:1) 6 boomerangs (47, 6, Lair:1) a +0 falchion (51, -10, Lair:1) a +0 morningstar (56, 12, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 bolts (8, 1, Lair:2) a +0 dagger (11, 0, Lair:2) 19 stones (15, 7, Lair:2) a +0 trident (16, 7, Lair:2) a cursed -1 spear (38, -25, Lair:2) 19 bolts (39, 4, Lair:2) a +0 leather armour (40, 13, Lair:2) an uncursed ring of teleportation (41, 11, Lair:2) a +0 war axe (43, 1, Lair:2) a +0 dagger (44, -33, Lair:2) a +0 scythe (46, -32, Lair:2) a +0 club (66, -10, Lair:2) 6 silver javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 stones (2, 5, Lair:3) a +0 plate armour (14, 12, Lair:3) 25 bolts (19, -17, Lair:3) a +0 quarterstaff (19, 10, Lair:3) a +0 ring mail (26, -12, Lair:3) an uncursed ring of ice (36, -23, Lair:3) a +0 great sword (39, 4, Lair:3) a scroll of random uselessness (41, -5, Lair:3) a +0 long sword of holy wrath (43, -26, Lair:3) a +0 hand axe (49, 14, Lair:3) a wand of polymorph (8) (51, 15, Lair:3) a wand of paralysis (12) a wand of enslavement (46) (56, -10, Lair:3) 19 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a sack of spiders (0, 1, Lair:4) a +1 great sword of holy wrath (1, 0, Lair:4) an uncursed ring of flight (3, 2, Lair:4) an uncursed ring of flight 2 scrolls of noise (8, 4, Lair:4) the +0 ring mail of the Final Cities {MR+ Int-4 Dex+2 Slay+6} It affects your intelligence (-4). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will decrease by 3 (18 -> 15). (16, 4, Lair:4) a +0 quick blade (22, 55, Lair:4) +0 steam dragon scales (29, 38, Lair:4) a cursed +0 chain mail (52, 8, Lair:4) a +0 giant club Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 boomerangs (14, -44, Lair:5) 18 stones (17, -26, Lair:5) a +0 hand axe (18, -8, Lair:5) 11 stones (23, -39, Lair:5) a +0 quarterstaff (25, -50, Lair:5) a +0 leather armour (27, -36, Lair:5) a +0 buckler (29, -34, Lair:5) 14 arrows (30, -46, Lair:5) a +0 hand axe (32, -22, Lair:5) a +0 hand crossbow (33, -24, Lair:5) a +0 battleaxe (37, -35, Lair:5) 14 sling bullets (38, -34, Lair:5) 18 bolts (54, -34, Lair:5) an uncursed amulet of rage (55, -41, Lair:5) a +0 battleaxe (55, -34, Lair:5) an uncursed staff of conjuration Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hand axe (25, -3, Lair:6) the +8 glaive "Paesihom" {speed, rC+ MR+ Stlth+} Attacks with this weapon are significantly faster. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (26, -3, Lair:6) the +7 shortbow "Tium" {flame, rPois Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from poison. (26, -2, Lair:6) 22 bolts (27, -4, Lair:6) 5 scrolls of immolation (27, -3, Lair:6) 26 stones (27, -2, Lair:6) a +0 mace (33, 15, Lair:6) a +0 ring mail (39, 5, Lair:6) a +0 flail (39, 33, Lair:6) 21 bolts (60, -14, Lair:6) 22 arrows