Piu Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 12, D:1) a +0 dagger (2, -4, D:1) a +0 chain mail (11, 12, D:1) a scroll of blinking (15, -1, D:1) a +0 club (18, -16, D:1) a +0 dagger (18, -15, D:1) a +0 dagger (19, -10, D:1) a +0 club a +0 dagger (20, -4, D:1) a +0 cloak (20, -3, D:1) a +0 dagger (20, -2, D:1) a +0 robe (20, 15, D:1) a +0 club (21, -4, D:1) 15 gold pieces (21, -3, D:1) 17 gold pieces (21, -2, D:1) a scroll of identify (21, 15, D:1) a stone a +0 club (22, -4, D:1) 2 potions of heal wounds (22, -3, D:1) 15 stones (22, -2, D:1) a potion of curing (25, 18, D:1) a +0 club (25, 21, D:1) 4 gold pieces (26, 7, D:1) a +0 club (28, 35, D:1) a +0 club (29, 35, D:1) a +0 club (32, 36, D:1) a +0 club (34, -22, D:1) a +0 club (37, -3, D:1) a +0 scale mail (48, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 29, D:2) a +0 club (7, 16, D:2) a +0 spear (14, 9, D:2) a cursed +0 war axe (17, 28, D:2) 16 poisoned darts (18, 30, D:2) a +0 rapier (19, -5, D:2) a cursed -2 whip (28, 23, D:2) a +0 club (30, 38, D:2) a +0 club (39, 27, D:2) a +0 dagger a cursed +0 animal skin a +0 mace (41, 24, D:2) a +0 dagger (42, 24, D:2) a +0 club (44, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, -4, D:3) a +1 dagger of draining (13, 23, D:3) 19 sling bullets (16, 23, D:3) 13 stones (24, -10, D:3) a +0 dagger (25, -10, D:3) a +0 club a +0 leather armour (25, -4, D:3) 2 boomerangs (25, 28, D:3) a +0 whip a +0 leather armour (26, -10, D:3) a +0 short sword a +0 ring mail (31, 0, D:3) a cursed -2 dagger (32, -13, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Ugrouhum's Antique Weapon Boutique a +0 hunting sling (37 gold) a +0 flail (87 gold) a +2 antimagic hand axe (525 gold) a +0 falchion (75 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1850 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 whip (62 gold) a +0 whip (62 gold) a +0 mace (75 gold) a +0 flail (87 gold) a cursed -2 hand axe (2 gold) (0, 0, D:4) a potion of degeneration (1, 26, D:4) a +0 ring mail (10, 7, D:4) a +0 pair of gloves (12, 14, D:4) 19 stones (15, 8, D:4) 21 bolts (23, 3, D:4) 14 bolts (25, -8, D:4) a +0 vorpal hand axe a +0 ring mail (26, 8, D:4) a +0 shortbow (28, 26, D:4) a cursed -1 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, -6, D:5) a +0 robe (3, -1, D:5) a +2 falchion of holy wrath (4, -2, D:5) a +0 flail (4, -1, D:5) a +0 dagger a +0 ring mail (4, 0, D:5) a +0 dagger a +0 robe (32, 28, D:5) a +0 flail (35, 32, D:5) an uncursed ring of resist corrosion (56, -4, D:5) 20 poisoned darts (56, -1, D:5) 17 arrows (57, 2, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) a cursed +0 morningstar (7, -9, D:6) a +1 whip of freezing a +0 robe (8, -10, D:6) a +0 ring mail (13, -3, D:6) a throwing net (13, 3, D:6) a +5 battleaxe of freezing a +0 robe (16, 5, D:6) a +0 giant club (22, 7, D:6) a ration (24, 15, D:6) a +4 long sword a cursed +0 robe a +4 dagger of freezing a +0 robe a +0 vorpal scimitar a +0 robe a +2 flail of freezing a +0 robe (29, -11, D:6) 24 arrows (32, 1, D:6) a potion of degeneration (34, -2, D:6) a +0 robe (41, 2, D:6) 23 sling bullets (45, 10, D:6) a +0 whip Level 7 of the Dungeon (12, -38, D:7) a +0 quarterstaff (12, -21, D:7) a +0 short sword (12, 3, D:7) 16 stones (13, 5, D:7) a +0 rapier (14, -25, D:7) a +0 scale mail (17, 1, D:7) 13 sling bullets (21, -10, D:7) a +0 dagger (23, -22, D:7) a +0 war axe (24, -20, D:7) a +0 club (25, -19, D:7) a +1 war axe of freezing a +0 robe (25, -18, D:7) a +0 hand axe a +0 robe a +0 dagger a cursed +0 dagger a +0 robe a +1 falchion a +0 robe a +0 scimitar a +0 robe (33, -26, D:7) 12 stones (33, -5, D:7) a +0 giant club a throwing net Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail of cold resistance (4, 19, D:8) a +0 dagger (7, -2, D:8) a +0 whip a +0 ring mail a +0 war axe a +0 plate armour (8, -1, D:8) a +0 flail (12, 7, D:8) a +0 halberd (13, -13, D:8) a poisoned dart (14, -9, D:8) a +0 spear (15, -11, D:8) 5 poisoned darts (15, -10, D:8) a +0 giant club (15, -9, D:8) a +0 whip (16, -13, D:8) a poisoned dart (16, -10, D:8) a +0 spear (16, -9, D:8) 3 stones (16, -7, D:8) a +0 dagger (16, -6, D:8) a +0 club (16, 24, D:8) a +0 leather armour (19, 6, D:8) a +0 flail (19, 9, D:8) a +0 robe (20, -4, D:8) a +0 leather armour (33, 18, D:8) a +0 leather armour (35, 19, D:8) a +0 chain mail a cursed +0 glaive (43, 15, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a wand of random effects (10) (0, 11, D:9) a +0 quarterstaff (3, -24, D:9) 12 stones (8, 16, D:9) 15 bolts (10, -21, D:9) a +0 chain mail (16, 7, D:9) a +0 whip (18, -5, D:9) 3 silver javelins (18, 6, D:9) a +2 mace of holy wrath (18, 8, D:9) a cursed -3 flail (19, 5, D:9) an uncursed ring of fire (20, 4, D:9) a +0 chain mail of positive energy (20, 12, D:9) the +1 falchion of Accidental Termination {flame, rF- rC- Int+8 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). It affects your dexterity (+7). It makes you vulnerable to fire. It makes you vulnerable to cold. (21, -15, D:9) a book of Callings (23, -15, D:9) a +0 giant spiked club (24, 12, D:9) an uncursed ring of teleportation an uncursed staff of fire (25, 8, D:9) 4 large rocks (25, 11, D:9) a +0 tower shield (25, 20, D:9) 10 poisoned darts (26, 6, D:9) an uncursed staff of summoning (27, 8, D:9) a +0 war axe (28, 1, D:9) 24 arrows (29, 8, D:9) a large rock (30, -23, D:9) a +0 great sword (32, -15, D:9) a +0 ring mail (33, 17, D:9) a cursed +1 flail a +0 robe a +2 battleaxe a +0 robe a +1 dire flail of freezing a +0 robe a +0 giant club a +0 morningstar a +0 robe an arrow (34, -1, D:9) 12 stones (34, 17, D:9) a +0 giant club a +0 trident a +0 robe (35, 16, D:9) an arrow (35, 17, D:9) a +0 shortbow 13 arrows (36, 16, D:9) 22 bolts (37, 19, D:9) a phial of floods (38, 1, D:9) 17 stones (39, -4, D:9) a +0 helmet (40, -5, D:9) 7 poisoned darts (44, -3, D:9) an uncursed amulet of the gourmand (45, -13, D:9) a +0 falchion (46, 1, D:9) a +1 chain mail of cold resistance (46, 2, D:9) 24 stones (48, -13, D:9) a +0 long sword (48, 3, D:9) 35 stones (51, -2, D:9) a cursed +0 ring mail (53, -2, D:9) 11 bolts Level 10 of the Dungeon [Shop] Kaam's Antique Weapon Boutique a +5 hand crossbow (915 gold) a +0 rapier (120 gold) a +0 hunting sling (45 gold) a +0 flail (105 gold) a +0 broad axe (120 gold) a +0 flail (105 gold) a +0 long sword (105 gold) a cursed -2 scythe (3 gold) a +0 giant club (51 gold) a +0 arbalest of flaming (303 gold) a +4 hand crossbow of freezing (849 gold) a +0 morningstar (120 gold) a +0 long sword of holy wrath (249 gold) a +2 vampiric whip (585 gold) a +0 hunting sling (45 gold) a +1 glaive of freezing (561 gold) (0, 0, D:10) 17 stones (4, 8, D:10) 21 stones (9, -7, D:10) a +0 dagger a +0 robe (10, -7, D:10) a +0 short sword (11, -22, D:10) a cursed amulet of inaccuracy (12, -8, D:10) a +0 trident 5 boomerangs a +0 ring mail of cold resistance (12, -7, D:10) a +0 flail (14, -8, D:10) a +0 club a +0 leather armour (14, -7, D:10) a +0 flail 5 boomerangs (16, 1, D:10) a +2 leather armour of cold resistance (18, -14, D:10) 9 poisoned darts (31, -13, D:10) an uncursed ring of positive energy (31, 6, D:10) a +0 flail (31, 8, D:10) a +0 morningstar (32, 6, D:10) a +0 glaive a cursed +0 chain mail (36, 23, D:10) a +0 dagger a +0 robe (36, 24, D:10) a +0 dagger a +0 robe (37, 22, D:10) 29 stones (39, -15, D:10) 4 arrows (39, -12, D:10) 2 arrows (39, -10, D:10) a +3 shortbow 3 arrows (40, -16, D:10) 2 arrows (49, -14, D:10) a +3 battleaxe a +0 robe (49, 2, D:10) 2 boomerangs (50, -25, D:10) a +0 giant club (52, -14, D:10) a cursed +4 morningstar of freezing a +0 robe (53, -13, D:10) a +1 spear a +0 robe (54, -13, D:10) a cursed -1 spear a cursed +0 robe (56, 10, D:10) a +0 falchion (56, 11, D:10) a +0 club a +0 dagger a +0 robe (60, -20, D:10) a +0 shortbow 27 arrows (63, -16, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Hastompi's Book Shop a book of Air (455 gold) a book of the Earth (845 gold) a book of Alchemy (975 gold) a book of Minor Magic (260 gold) a book of Beasts (715 gold) the Incunabulum of the Supportive Compass (627 gold) Spells Type Level Known a - Blink Translocation 2 no b - Gell's Gravitas Translocation 3 no c - Spellforged Servitor Conjuration/Summoning 7 no a manual of Stealth (1435 gold) a book of Cantrips (260 gold) the Reference Book on the Excruciating Voyage (1235 gold) Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Recall Summoning/Translocation 3 yes c - Teleport Other Translocation 3 no d - Conjure Ball Lightning Conjuration/Air 6 no e - Dispersal Translocation 6 no a book of Flames (455 gold) Lehudib's Disquisition on Conjuration and the Mountains (559 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Stone Arrow Conjuration/Earth 3 yes c - Sticky Flame Conjuration/Fire 4 no d - Fireball Conjuration/Fire 5 no e - Lee's Rapid Deconstruction Earth 5 yes (0, 0, D:11) a +0 robe (14, 34, D:11) a +2 whip of draining a +0 leather armour (15, 12, D:11) a +0 short sword 5 silver boomerangs (15, 13, D:11) a +0 hand axe a +0 plate armour (15, 14, D:11) a +0 flail (15, 33, D:11) a +0 dagger a +0 robe (15, 34, D:11) a +0 short sword (16, 12, D:11) a +0 dagger a +0 robe (16, 14, D:11) a +0 short sword (17, 14, D:11) a +0 scale mail (19, -1, D:11) a +0 leather armour (24, 32, D:11) a +0 hand axe (26, 0, D:11) 19 stones (26, 29, D:11) 26 arrows (32, 10, D:11) 8 silver boomerangs (34, 37, D:11) a +0 ring mail (35, 4, D:11) a +0 plate armour (35, 18, D:11) a +0 flail a +0 flail a +0 chain mail (35, 19, D:11) a +0 dagger a +0 leather armour (35, 20, D:11) a +0 club (35, 24, D:11) 8 stones (36, 19, D:11) a +0 hand axe (36, 20, D:11) a +0 ring mail (36, 21, D:11) a +0 dagger of speed a +0 robe (37, 18, D:11) a cursed -3 club (37, 19, D:11) a +0 club a +0 leather armour (37, 20, D:11) a +0 dagger a +0 robe (40, 7, D:11) a cursed amulet of inaccuracy (52, 15, D:11) 24 stones (56, 26, D:11) a +0 giant club a +0 robe Level 12 of the Dungeon (0, 0, D:12) 11 stones (4, 18, D:12) a +0 shortbow 14 arrows (5, -10, D:12) a +0 robe (5, 0, D:12) 22 bolts (5, 19, D:12) 2 arrows (5, 20, D:12) an arrow (6, 20, D:12) a +0 dagger 4 boomerangs (7, -12, D:12) 21 stones (7, -8, D:12) a +0 hand axe (7, 20, D:12) a +0 flail of protection (9, 19, D:12) a cursed -3 club (9, 20, D:12) a +0 mace a +0 chain mail (10, 19, D:12) a +0 dagger a +0 robe (13, 26, D:12) 22 arrows (15, 8, D:12) a +0 troll leather armour (17, 7, D:12) a +0 battleaxe a +0 chain mail (17, 8, D:12) the +10 halberd "Ephaaz" {protect, rN+ Str+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It protects you from negative energy. (18, 7, D:12) a +0 dagger a +0 robe (25, -13, D:12) a cursed -3 halberd a +0 chain mail (30, 32, D:12) a +0 mace (37, -8, D:12) 23 arrows (39, -8, D:12) a yak corpse (skeletalised by now) (39, 22, D:12) a +0 shortbow 18 arrows (40, -8, D:12) a yak corpse (skeletalised by now) (41, 3, D:12) 18 sling bullets (41, 7, D:12) 6 datura-tipped darts (41, 27, D:12) a +0 ring mail (42, 3, D:12) a +0 scale mail (43, -7, D:12) 19 bolts (45, 27, D:12) an uncursed amulet of magic regeneration (46, 32, D:12) 22 bolts (47, -8, D:12) a scroll of vulnerability (53, 28, D:12) an uncursed ring of poison resistance a +3 ring of protection (54, 16, D:12) 8 stones Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (5, 11, D:13) a +0 morningstar (12, -1, D:13) a +0 mace (16, 2, D:13) 22 bolts (17, 25, D:13) a +0 dire flail (unseen) (17, 27, D:13) a cursed -2 hand axe (18, 25, D:13) a +0 dagger (unseen) (18, 26, D:13) a +0 vorpal hand axe (unseen) (18, 27, D:13) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a curare-tipped dart (0, 1, Lair:1) a +1 short sword of distortion (0, 2, Lair:1) a curare-tipped dart (0, 3, Lair:1) 2 curare-tipped darts (1, 1, Lair:1) a curare-tipped dart (2, -1, Lair:1) a curare-tipped dart (17, -9, Lair:1) 15 stones (39, 33, Lair:1) a +0 flail (43, 25, Lair:1) 15 stones (44, -6, Lair:1) a +0 naga barding (47, -2, Lair:1) 28 stones (50, 12, Lair:1) 25 arrows (54, 27, Lair:1) a +2 quarterstaff of speed Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (6, 2, Lair:2) a +0 pair of gloves (33, 2, Lair:2) a +0 dagger (35, -14, Lair:2) a +0 plate armour (44, 17, Lair:2) a +1 hunting sling of flaming (47, -2, Lair:2) a +0 buckler (49, 12, Lair:2) a +0 flail (50, -20, Lair:2) 13 stones (57, 7, Lair:2) a +0 plate armour (58, -11, Lair:2) a +0 whip (60, 10, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 boomerangs (10, 39, Lair:3) 8 boomerangs (11, 32, Lair:3) a +0 scimitar (15, -1, Lair:3) a +0 spear (17, 15, Lair:3) a +0 leather armour (32, 9, Lair:3) 17 sling bullets (46, 50, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 longbow of flaming 26 arrows a cursed +0 centaur barding (5, -33, Lair:4) a +0 war axe (9, 2, Lair:4) 23 arrows (45, -20, Lair:4) 2 curare-tipped darts Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 bolts (16, 23, Lair:5) 18 stones (29, 46, Lair:5) 22 stones (31, 10, Lair:5) a +2 triple sword of freezing a +0 ring mail (37, 28, Lair:5) 16 stones (45, 52, Lair:5) a +0 helmet a +2 pair of gloves (48, -1, Lair:5) an uncursed ring of resist corrosion (48, 31, Lair:5) 20 poisoned darts (48, 47, Lair:5) a +1 vorpal arbalest Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 battleaxe (4, 12, Lair:6) a wand of random effects (19) (7, 36, Lair:6) a +0 ring mail (23, 39, Lair:6) a +3 scimitar of holy wrath (23, 40, Lair:6) the +10 shortbow "Potytt" {flame, Dex+10} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+10). (24, 39, Lair:6) 17 silver javelins 93 arrows (27, 23, Lair:6) a +0 scale mail (28, 5, Lair:6) 28 stones (33, 17, Lair:6) 18 bolts (34, -10, Lair:6) a +0 robe (41, 33, Lair:6) 11 stones (43, 35, Lair:6) 16 arrows (45, 44, Lair:6) a +0 plate armour (49, 42, Lair:6) the +7 war axe of Igrumuep {pain, rElec rF+ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It insulates you from electricity. It lets you see invisible. (52, 6, Lair:6) a +0 robe (54, -12, Lair:6) 15 stones (55, 4, Lair:6) a +2 ring of strength (56, -13, Lair:6) a cursed -3 hand axe (56, 15, Lair:6) a +0 ring mail