Piu Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -36, D:1) a +0 leather armour (20, 0, D:1) a +0 club a +0 club (22, -4, D:1) a +0 club (25, -2, D:1) a +0 spear (28, -20, D:1) 28 arrows (34, -5, D:1) 21 stones (37, 3, D:1) a cursed +0 robe (45, -8, D:1) a +0 club (46, -20, D:1) a +0 leather armour (49, -31, D:1) a +0 flail (57, -20, D:1) a +0 whip (57, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a -1 spear (2, -13, D:2) a +0 club (11, -21, D:2) a +0 club (11, -17, D:2) a +0 dagger (13, -33, D:2) a +0 hunting sling (15, -1, D:2) a +0 dagger (33, -18, D:2) 2 stones (33, -12, D:2) 27 stones (40, -18, D:2) a stone (41, 12, D:2) 26 arrows (44, 1, D:2) a +0 spear (49, -35, D:2) a +0 mace (57, -44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (12, -3, D:3) 10 stones (23, 26, D:3) 19 bolts (24, 20, D:3) 19 arrows (28, 38, D:3) a +0 dagger (31, 2, D:3) 23 stones (36, 7, D:3) a stone (37, 7, D:3) a stone (45, 7, D:3) a +0 club Level 4 of the Dungeon [Shop] Vuqir's Jewellery Emporium an uncursed ring of protection from fire (300 gold) an uncursed ring of flight (210 gold) the ring of Zamukhlan {Wiz Int+4 Stlth+} (578 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It makes you more stealthy. an uncursed ring of stealth (210 gold) a cursed -2 ring of intelligence (24 gold) an uncursed amulet of harm (360 gold) an uncursed amulet of the acrobat (360 gold) an uncursed ring of ice (300 gold) an uncursed ring of resist corrosion (240 gold) [Shop] Unlur's Weapon Shop a +3 lajatang of electrocution (599 gold) a cursed -2 dagger (1 gold) a +0 hunting sling (16 gold) a +1 vorpal falchion (126 gold) 27 stones (29 gold) 16 arrows (35 gold) 14 stones (15 gold) a +3 vorpal fustibalus (434 gold) a +0 rapier (44 gold) 29 stones (31 gold) a +0 rapier (44 gold) [Shop] Miecao's Armour Shoppe a +0 tower shield of positive energy (102 gold) a +0 plate armour (276 gold) a cursed -1 robe (1 gold) a +0 robe (8 gold) the cursed +0 pair of boots "Hyeq Nuf" {rC+ Dex+5} (312 gold) It affects your dexterity (+5). It protects you from cold. It has a curse placed upon it. a +2 plate armour of cold resistance (480 gold) a +0 buckler (54 gold) a +0 buckler (54 gold) a +2 pair of boots of running (498 gold) a +0 ring mail (48 gold) the +2 robe "Metobb" {rPois Int+3} (338 gold) It affects your intelligence (+3). It protects you from poison. (1, 39, D:4) a +0 robe (10, -4, D:4) a +0 hunting sling (10, 11, D:4) 18 sling bullets (12, 35, D:4) a +0 tower shield (17, 14, D:4) a +0 robe (17, 15, D:4) a +0 robe (18, 39, D:4) a cursed amulet of inaccuracy (19, 17, D:4) a cursed -1 falchion (22, 22, D:4) a +0 club (26, 51, D:4) a +0 pair of gloves (27, 6, D:4) a +0 dagger a +0 robe (27, 10, D:4) a +0 dagger a +0 robe (28, 9, D:4) a +0 hand axe (35, 48, D:4) a +0 robe (37, 49, D:4) a +0 hand crossbow (40, 23, D:4) 12 poisoned darts (43, 26, D:4) 17 stones (44, 51, D:4) a cursed -3 short sword (45, 38, D:4) an uncursed ring of attention (49, 25, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Icwatiz's Distillery a potion of might (40 gold) 3 potions of stabbing (120 gold) a potion of resistance (100 gold) 2 potions of haste (200 gold) a potion of curing (30 gold) a potion of berserk rage (50 gold) 2 potions of curing (60 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) 2 potions of heal wounds (100 gold) [Shop] Aza Ipe's Book Emporium a book of Conjurations (390 gold) a Young Poisoner's Handbook (520 gold) a book of Cantrips (260 gold) a book of Battle (520 gold) a book of Geomancy (455 gold) the Compendium of Helpful Beguiling (552 gold) Spells Type Level Known a - Infusion Charms 1 no b - Corona Hexes 1 yes c - Spectral Weapon Hexes/Charms 3 no d - Metabolic Englaciation Hexes/Ice 5 yes a book of Misfortune (260 gold) a book of Callings (390 gold) a book of Frost (455 gold) a book of Burglary (975 gold) a book of Party Tricks (650 gold) a book of Maledictions (325 gold) [Shop] Beroga's Jewellery Boutique a +2 amulet of reflection (75 gold) an uncursed ring of protection from magic (250 gold) a +2 ring of strength (75 gold) the amulet "Gyeloug" {Spirit +Inv MR+++ Int-4 Dex-5} (363 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-4). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you turn invisible. a +4 ring of strength (270 gold) a cursed +2 ring of intelligence (45 gold) an uncursed ring of poison resistance (200 gold) an uncursed ring of flight (175 gold) a cursed ring of attention (45 gold) an uncursed ring of stealth (175 gold) an uncursed amulet of harm (300 gold) the ring "Jeduenly" {+Fly rElec rF- Stlth+} (273 gold) [ring of flight] It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. It makes you more stealthy. a cursed ring of wizardry (270 gold) (4, 1, D:5) 24 gold pieces (4, 2, D:5) 20 gold pieces (8, -21, D:5) 18 stones (11, -22, D:5) a +0 giant spiked club (14, -2, D:5) a +0 club (22, -16, D:5) 5 boomerangs (23, -16, D:5) a +0 mace (23, -5, D:5) 8 curare-tipped darts (24, -16, D:5) a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 mace (25, -18, D:5) a +0 mace (25, -15, D:5) a +0 mace (32, -16, D:5) a +4 quarterstaff of chaos (35, -15, D:5) a +0 mace (38, -25, D:5) the +1 pair of gloves of the Forsaken Curses {*Contam rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. Level 6 of the Dungeon (0, 0, D:6) 16 arrows (1, -2, D:6) a +0 trident (1, 1, D:6) a +0 ring mail (1, 28, D:6) 19 bolts (2, 12, D:6) a +0 hand axe a cursed -2 leather armour (15, 4, D:6) a +0 whip (16, -11, D:6) a +0 flail (16, 14, D:6) a +0 cloak a +0 robe (20, 20, D:6) a +0 short sword (23, 25, D:6) a +0 leather armour a +0 flail (24, -7, D:6) a +0 leather armour (30, 26, D:6) 22 stones (35, 12, D:6) a +0 leather armour (36, -15, D:6) a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (9, -17, D:7) a cursed +0 giant club (10, 23, D:7) a +0 dagger a +0 hand axe (11, -16, D:7) a +0 giant spiked club (12, -8, D:7) 10 arrows a +0 shortbow (12, -5, D:7) 3 arrows (13, -9, D:7) 23 stones (14, -9, D:7) a +0 scale mail a cursed -1 great sword (17, 27, D:7) a +0 dagger a +0 robe (18, 0, D:7) a +0 short sword (20, 14, D:7) 20 bolts (21, -24, D:7) 10 arrows (23, 10, D:7) a +0 dagger (24, -11, D:7) a cursed -2 rapier (30, -13, D:7) 13 stones (36, -13, D:7) a +0 dagger (44, -12, D:7) 17 sling bullets Level 8 of the Dungeon (2, -8, D:8) a +0 leather armour (8, -1, D:8) a +0 dagger a +2 vorpal war axe a +0 robe a +0 hand axe a +0 robe (10, 8, D:8) a +0 giant spiked club a +0 dire flail (14, -40, D:8) 19 stones (21, -24, D:8) 4 boomerangs (25, -14, D:8) a +0 shortbow 30 arrows a +0 spear (25, -13, D:8) a +0 flail (26, -13, D:8) a +0 flail (28, 7, D:8) a +0 robe a cursed +3 battleaxe a +0 robe a +4 battleaxe a +0 robe (30, -19, D:8) a +0 flail a +0 hand axe a +0 leather armour a +0 leather armour (31, -24, D:8) a +0 short sword (31, -19, D:8) a +0 war axe a +0 scale mail of poison resistance a +0 dagger a +0 robe (32, 11, D:8) a +0 whip a +0 robe (33, -5, D:8) a +0 club (34, -28, D:8) a +0 war axe a +0 chain mail (34, 12, D:8) a +0 dagger a +0 leather armour (41, -29, D:8) a +0 leather armour a +2 dagger of speed a +0 ring mail a +0 whip a +0 dagger a +0 short sword a +0 robe a +0 dagger a cursed +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (2, 33, Lair:1) a +0 ring mail (4, 47, Lair:1) a potion of degeneration (6, 28, Lair:1) 20 arrows (8, 41, Lair:1) a +0 long sword (12, 32, Lair:1) a +0 falchion (14, 29, Lair:1) a +0 falchion (25, 0, Lair:1) 18 arrows (27, 46, Lair:1) 5 poisoned darts (31, 8, Lair:1) 5 stones (32, 9, Lair:1) a +0 plate armour (40, 39, Lair:1) a +0 quarterstaff (43, 40, Lair:1) 27 stones (47, 38, Lair:1) a +0 leather armour (48, 18, Lair:1) a +1 dagger of venom (66, 31, Lair:1) 16 stones (66, 32, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe a cursed +0 robe a +0 hand axe a +0 robe (1, 8, Lair:2) a +0 flail (3, 11, Lair:2) 23 bolts (4, -5, Lair:2) a +0 leather armour (17, -13, Lair:2) 19 stones (17, -1, Lair:2) a +0 quarterstaff (19, -14, Lair:2) a +0 quarterstaff (31, -17, Lair:2) a +0 helmet (40, -17, Lair:2) a +0 leather armour (50, 21, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (4, 28, Lair:5) 21 stones (9, 35, Lair:5) 23 stones (20, 18, Lair:5) a +0 long sword (23, 34, Lair:5) a +0 halberd (27, 7, Lair:5) 12 stones (43, 18, Lair:5) a cursed -1 leather armour (51, 6, Lair:5) 19 poisoned darts (51, 19, Lair:5) 24 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) an elf skeleton (1, -1, Lair:6) an ogre skeleton (3, -3, Lair:6) a death yak corpse (still there?) a catoblepas corpse (still there?) (11, 3, Lair:6) a human skeleton (12, 10, Lair:6) a wolf skeleton (22, 15, Lair:6) a komodo dragon corpse (skeletalised by now) (40, 45, Lair:6) 3 scrolls of blinking (44, 41, Lair:6) a potion of brilliance (48, 23, Lair:6) a book of Dreams (48, 24, Lair:6) a +3 ring of strength (49, 45, Lair:6) a +0 chain mail (50, 43, Lair:6) a potion of brilliance (51, 26, Lair:6) 20 gold pieces