Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 8611693638724634981 0 Pixie the Apothecary (level 1, 11/11 HPs) Began as a Poltergeist Alchemist on May 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (22 turns). Pixie the Apothecary (Poltergeist Alchemist) Turns: 22, Time: 00:00:14 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 0.6 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Inventory: Armour a - a +1 cloak (haunted) Scrolls c - a scroll of immolation {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5978 Altars: ♣♣♣ ♣♣♣P♣♣♣ ♣♣♣♣♣.....♣♣♣ ♣...@♣♣♣♣♣..♣♣♣ ♣...♣♣♣♣♣ ♣♣♣..♣♣ S ♣♣♣.♣ ♣.♣ ♣♣.♣ ♣..♣ ♣♣.♣♣ ♣♣..♣♣ ♣.♣..♣♣♣ You could see a ball python (asleep). Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, Pixie the Poltergeist Alchemist. The heart of this dungeon contains the magnificent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labelled WITUOMMUTHE. Found a staircase leading out of the dungeon. Okay, then. c - a scroll labelled WITUOMMUTHE A ball python comes into view. Saving game... please wait. Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome back, Pixie the Poltergeist Alchemist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, palyth_stone_intersect, minmay_ruptured Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pixie the Poltergeist Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 22 | D:1 | magus.rc [v1.11.6] 22 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 20 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 20 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts