Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 5795643879566305779 423 Pixie the Conjurer (level 6, -3/51 (54) HPs) Began as an Octopode Conjurer on May 23, 2025. Was an Initiate of Ashenzari. Slain by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:20:59 (5878 turns). Pixie the Conjurer (Octopode Conjurer) Turns: 5878, Time: 00:21:00 HP: -3/51 (54) AC: 23 Str: 6 XL: 6 Next: 95% MP: 4/10 EV: 2 Int: 22 God: Ashenzari [......] Gold: 314 SH: 0 Dex: 17 Spells: 8/11 levels left rFire . . . t - +1 hand axe (flame) rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . Y - +4 ring of slaying rCorr . D - ring "Urgency of Ashenzari" {Dex+6, Fort, Dev} (curse) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: tree-form, very slightly contaminated, lightly drained A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were a tree. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 314 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 6.5 Conjurations + Level 3.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 34% 3d9 10% 3 Sandblast Erth 6% 2d5 12% 1 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 16% 4 Construct Spike Launche Frge 6% 2d3 19% 2 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Launch Clockwork Bee Frge 3% N/A 36% 3 Passwall Erth 3% N/A 36% 3 Forge Blazeheart Golem Fire/Frge 3% N/A 77% 4 Inventory: Hand Weapons k - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) m - a +1 whip (You found it on level 1 of the Dungeon) t - a +1 hand axe of flaming (weapon) (You took it off an orc on level 3 of the Dungeon) Missiles b - 69 stones f - 2 poisoned darts r - 4 boomerangs Jewellery D - the cursed ring "Urgency of Ashenzari" (worn) {Dex+6, Fort, Dev} (You found it on level 2 of the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). It has a curse which improves the following skills: Fortitude: Shields. Devices: Evocations and Shapeshifting. G - an amulet of guardian spirit (You found it on level 1 of the Dungeon) Y - a +4 ring of slaying (worn) (You found it on level 2 of the Dungeon) Wands w - a wand of roots (9) (You found it on level 4 of the Dungeon) Scrolls d - a scroll of blinking {unknown} i - a scroll of summoning {unknown} n - a scroll of silence {unknown} p - a scroll of enchant weapon q - a scroll of brand weapon {unknown} s - a scroll of immolation {unknown} u - a scroll of fog {unknown} x - a scroll of enchant armour {unknown} y - a scroll of revelation {unknown} Potions a - a potion of magic e - 2 potions of mutation {!q} g - a potion of brilliance j - a potion of enlightenment l - 3 potions of haste {@q3} Talismans h - a granite talisman (You found it on level 1 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24208 Temple (1/1) D:4 Zot: 5908 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 [ Annotations: D:4 exclusion: floor, Sigmund #..............######## ########...###.# ##.## #.# #.# #.# #.# #.# #.# #.# #.####.## #.......#.##.# ######♣co..$.# ##c#.#### )#.# .# . # .# # . .. .# .# ##.# ## ...## You could see 2 centaurs and an orc. Message History 😎 MP[-1] You lost 1 mp, and now have 7/10 mp. The centaur shoots an arrow. The arrow completely misses you. You hear a shout! You hear a shout! The centaur shoots an arrow. The arrow hits you! You feel drained. The centaur shoots an arrow. The arrow barely misses you. 😮 HP[-18] MP[+1] You now have 34 max hp (-2). You take 18 damage, and now have 18/34 hp. MASSIVE DAMAGE!! (PAUSE) An orc comes into view. It is wielding a +0 mace. A centaur comes into view. The centaur unwields a +1 orcbow of draining. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. 😨 HP[-4] You take 4 damage, and now have 14/34 hp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The centaur misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 13/34 hp. You turn into a tree. Your roots penetrate the ground. You feel strangely stable. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you but does no damage. The centaur kicks you but does no damage. You now have 51 max hp (+17). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (100% to hit) The magic dart hits the centaur! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. 😱 HP[-3] MP[-1] You take 3 damage, and now have 10/51 hp. You lost 1 mp, and now have 7/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. 😱 MP[-1] You lost 1 mp, and now have 6/10 mp. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you but does no damage. The centaur kicks you but does no damage. 😱 HP[-6] MP[-1] You take 6 damage, and now have 4/51 hp. You lost 1 mp, and now have 5/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur barely misses you. The centaur kicks you but does no damage. 😱 MP[-1] You lost 1 mp, and now have 4/10 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur hits you but does no damage. The centaur kicks you but does no damage. The centaur unwields a +0 orcbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur hits you. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 3 | 3.7 Conjurations | 5 6 | 6.5 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 4 | || 4 Tentacles | 2 | || 2 Hand axe | | 1 || 1 Cast: Magic Dart | 68 | 76 || 144 Searing Ray | 5 | 19 || 24 Invoke: Curse Item | | 1 || 1 Evoke: Wand | | 3 || 3 Use: Scroll | 3 | 6 || 9 Potion | | 2 || 2 Armour: Skin | 6 | 41 || 47 Dodge: Dodged | 8 | 21 || 29 Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_corners D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, minmay_misc_feat_iff D:3: layout_rooms D:4: minmay_inner_zag, layout_loops_ring, minmay_temple_entry_tees, serial_shops, shop, chequers_serial_rivers_room_b, nrook_mini_backslash, uniq_sigmund D:5: layout_loops_ring, mainiacjoe_overflow_alcove_1, serial_demonic, serial_demonic_a, serial_demonic_e, serial_demonic_a, serial_demonic_d Temple: mainiacjoe_temple_bowtie_tessellation Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pixie the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 247 | D:1 | You add the spells Sandblast, Stone Arrow and Passwall to | your library. 370 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 422 | D:1 | Learned a level 2 spell: Searing Ray 902 | D:1 | Reached skill level 1 in Translocations 1647 | D:2 | You add the spells Construct Spike Launcher, Launch | Clockwork Bee and Forge Blazeheart Golem to your library. 1676 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1783 | D:2 | Noticed a golden eye 1784 | D:2 | Found a faded altar of an unknown god. 1900 | D:2 | Noticed an eye of devastation 1906 | D:2 | Noticed a great orb of eyes 1909 | D:2 | Noticed an eye of devastation 2730 | D:3 | Reached XP level 4. HP: 22/27 MP: 5/8 2886 | D:3 | Identified the +3 leather armour of Okawaru's Outrage {+Inv | rElec} 3560 | D:4 | Found Nevot's Antique Armour Boutique. 3614 | D:4 | Reached skill level 5 in Conjurations 3694 | D:4 | Reached skill level 3 in Spellcasting 3829 | D:4 | Reached XP level 5. HP: 31/31 MP: 4/9 3916 | D:4 | Found a staircase to the Ecumenical Temple. 3986 | Temple | Entered the Ecumenical Temple 4052 | Temple | Became a worshipper of Ashenzari the Shackled 4571 | D:4 | Noticed a water moccasin 4906 | D:4 | Noticed Sigmund 5026 | D:5 | Entered Level 5 of the Dungeon 5026 | D:5 | Noticed an ogre 5032 | D:4 | Reached skill level 2 in Translocations 5032 | D:4 | HP: 7/31 [white imp (3)] 5537 | D:5 | Found a shadowy altar of Dithmenos. 5543 | D:5 | Reached XP level 6. HP: 36/36 MP: 5/10 5604 | D:5 | Reached skill level 6 in Conjurations 5667 | D:5 | Reached skill level 3 in Translocations 5874 | D:5 | HP: 12/51 [centaur/arrow (2)] 5876 | D:5 | HP: 4/51 [centaur/arrow (6)] 5878 | D:5 | HP: 1/51 [centaur (2)] 5878 | D:5 | Slain by a centaur Vanquished Creatures A black bear (D:5) An ogre (D:5) A hound (D:4) A jelly (D:5) A sleepcap (D:4) 2 adders 3 shadow imps (D:5) 4 white imps An ufetubus (D:5) 2 dart slugs 4 ribbon worms 10 orcs 9 endoplasms 4 giant cockroaches (D:4) 8 hobgoblins 4 jackals (D:1) 4 quokkas 8 ball pythons 3 bats 2 frilled lizards A goblin (D:1) 6 kobolds 4 rats 84 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 523 | 82 | 13.6 | 74 | 10 | 11.9 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 20 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 55 | 0 | 0.0 | 23 | 0 | 0.0 D:4 | 126 | 22 | 14.9 | 16 | 4 | 20.0 D:5 | 295 | 60 | 16.9 | 5 | 6 | 54.5 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 3 | 3.7 Conjurations | 5 6 | 6.5 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 4 | || 4 Tentacles | 2 | || 2 Hand axe | | 1 || 1 Cast: Magic Dart | 68 | 76 || 144 Searing Ray | 5 | 19 || 24 Invoke: Curse Item | | 1 || 1 Evoke: Wand | | 3 || 3 Use: Scroll | 3 | 6 || 9 Potion | | 2 || 2 Armour: Skin | 6 | 41 || 47 Dodge: Dodged | 8 | 21 || 29 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 100.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 121.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5882 | 5505 | 377 | 1500 | 3244 | 6 | 980.3 | Dungeon | 5791 | 5439 | 352 | 1500 | 3244 | 5 | 1158.2 | Temple | 91 | 66 | 25 | 0 | 0 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1614 daAuts D:1: 1382 daAuts D:2: 1113 daAuts D:3: 1036 daAuts D:5: 644 daAuts Temple: 91 daAuts