Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 9112412992041147729 60 Pixie the Apothecary (level 4, 0/2 HPs) Began as an Octopode Alchemist on May 24, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:07:11 (1537 turns). Pixie the Apothecary (Octopode Alchemist) Turns: 1537, Time: 00:07:11 Health: 0/2 AC: 1 Str: 7 XL: 4 Next: 6% Magic: 4/8 EV: 13 Int: 17 God: Gold: 122 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . i - melded +2 whip (venom) rCold . . . (offhand unavailable) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: flux-form, very slightly contaminated, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting - Level 1.0 Conjurations + Level 4.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Poisonous Vapours Alch/Air 40% 1d2 7% 1 X - Mercury Arrow Conj/Alch 24% 2d7 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 12% 1 Searing Ray Conj 10% 2d4 19% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Inventory: Hand Weapons d - a +2 short sword of flaming (You found it on level 2 of the Dungeon) f - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) i - a +2 whip of venom (melded) (You found it on level 1 of the Dungeon) Missiles e - a stone Scrolls h - 2 scrolls of identify {@r1} j - a scroll of fear {unknown} k - a scroll of amnesia {unknown} l - a scroll of silence {unknown} Potions a - a potion of magic Baubles g - 4 flux baubles Talismans b - a quill talisman (You found it on level 1 of the Dungeon) c - an inkwell talisman (You found it on level 1 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10455 Altars: Annotations: D:2 Terence ..#... #....# @...# #...## .# ###....# ## .# ##...#...... .### .# #..#.# ..... ...#####.# #.##S# ...! ...##....# ##.##p# ... ##).....####..##.# ?. ###...#.##...###.# . ....#...)..#####.# ####...)#........##### #.##.#######......# ...##....# ###.###..... #.########.###...# ### # #...#.### You could see Terence and an adder. Message History You have reached level 4! 😕 HP[+5] You now have 27 max hp (+6). You regained 5 hp, and now have 24/27 hp. You start resting. 😎 HP[+3] MP[+1] Your hp is fully restored (27). You start resting. 😎 MP[+6] Your mp is fully restored (8). Okay, then. You now have 99 gold pieces (gained 17). You now have 105 gold pieces (gained 6). Found a stone staircase leading up. You now have 109 gold pieces (gained 4). l - a scroll labelled CAINU HOUSHAFAIN You see here a +0 club. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You now have 122 gold pieces (gained 13). You closely miss the goblin. You grab the goblin. You squeeze the goblin. You constrict the goblin. You kill the goblin! A ball python and an orc come into view. You see here a +0 club. You see here a +0 club. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 trident (wandering, hasn't noticed you) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. The orc shouts! 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 trident Poisonous fumes billow around the orc! The orc is poisoned. The orc misses you. 😎 MP[-1] You lost 1 mp, and now have 6/8 mp. You see here 3 flux baubles. The orc closely misses you. You hit the orc. The orc looks even sicker. You grab the orc. You constrict the orc. You kill the orc! Your magical contamination has completely faded away. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a ball python Poisonous fumes billow around the ball python! The ball python is poisoned. The ball python barely misses you. 😎 MP[-1] You lost 1 mp, and now have 5/8 mp. You barely miss the ball python. You grab the ball python. You constrict the ball python. You kill the ball python! 😎 MP[+1] Things that are here: a +0 trident; a ball python corpse g - 5 flux baubles (gained 3) Found a stone staircase leading down. 😎 MP[+2] Your mp is fully restored (8). An adder comes into view. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence the Veteran comes into view. He is wielding a +0 hand axe. The adder hisses angrily. You hear a shout! You hear a loud squeak. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to weaken: 100%) The glob of mercury misses the adder. 😎 MP[-2] You lost 2 mp, and now have 6/8 mp. Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to weaken: 100%) You miscast Mercury Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-2] You lost 2 mp, and now have 4/8 mp. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your body destabilises. Your +2 whip of venom melds into your body. Your +2 whip of venom stops dripping with poison. 😎 HP[-25] You now have 2 max hp (-25). You miss the adder. You grab the adder. Your squeeze misses the adder. You constrict the adder. The adder bites you. Ouch! That really hurt! You die... Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 14 | || 14 Constrict | 16 | 4 || 20 Tentacles | 9 | 1 || 10 Whip | 31 | 3 || 34 Dagger | 5 | || 5 Unarmed | | 1 || 1 Cast: Poisonous Vapours | 34 | 2 || 36 Mercury Arrow | 4 | 1 || 5 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 31 | 1 || 32 Dodge: Dodged | 30 | 3 || 33 Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms D:2: layout_rooms, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pixie the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 160 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 169 | D:1 | Reached skill level 4 in Alchemy 197 | D:1 | Learned a level 2 spell: Mercury Arrow 506 | D:1 | Reached XP level 3. HP: 19/21 MP: 4/6 637 | D:1 | You add the spells Magic Dart, Searing Ray and Fulminant | Prism to your library. 1356 | D:2 | Reached XP level 4. HP: 24/27 MP: 1/8 1518 | D:2 | Noticed Terence 1537 | D:2 | Slain by an adder Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) A giant cockroach (D:1) A hobgoblin (D:2) 12 jackals (D:1) An orc (D:2) 7 ball pythons 6 bats 2 endoplasms (D:1) A frilled lizard (D:2) 4 goblins 4 kobolds (D:1) 5 rats 49 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 87 | 0 | 0.0 | 49 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 61 | 0 | 0.0 | 39 | 0 | 0.0 D:2 | 26 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 14 | || 14 Constrict | 16 | 4 || 20 Tentacles | 9 | 1 || 10 Whip | 31 | 3 || 34 Dagger | 5 | || 5 Unarmed | | 1 || 1 Cast: Poisonous Vapours | 34 | 2 || 36 Mercury Arrow | 4 | 1 || 5 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 31 | 1 || 32 Dodge: Dodged | 30 | 3 || 33 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1543 | 1515 | 28 | 385 | 717 | 2 | 771.5 | Dungeon | 1543 | 1515 | 28 | 385 | 717 | 2 | 771.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1131 daAuts D:2: 411 daAuts