Plasmagod Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (4, 4, D:1) a +0 dagger (4, 18, D:1) a +0 robe (7, 2, D:1) 13 arrows (13, -6, D:1) 4 stones (21, 18, D:1) 19 sling bullets (23, -7, D:1) a +0 quarterstaff (27, -17, D:1) a +1 dagger of venom 5 stones (27, -7, D:1) 17 stones (37, -18, D:1) a +0 club (37, -7, D:1) a +0 club (42, -3, D:1) a +0 whip (45, 12, D:1) a +0 club (48, 33, D:1) a +0 robe (52, -11, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 4, D:2) a +0 whip (0, 5, D:2) 9 gold pieces (0, 6, D:2) the +3 spear of Baaps {flame, rElec rN+ Dex+4} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. (1, 4, D:2) a potion of curing (1, 5, D:2) a scroll of identify (1, 6, D:2) a +6 ring of dexterity (2, 4, D:2) 24 stones (2, 5, D:2) 17 gold pieces (2, 6, D:2) 2 scrolls of blinking (6, 19, D:2) a +0 robe (14, 15, D:2) a +0 dagger (17, 42, D:2) a +0 dagger a goblin corpse (19, 42, D:2) 16 stones (22, 1, D:2) a +0 club (23, 29, D:2) a +0 ring mail (23, 32, D:2) a quokka corpse (23, 33, D:2) a +0 club (26, 29, D:2) 32 bolts (31, 0, D:2) a +0 short sword (31, 34, D:2) a +0 whip a kobold corpse (36, 15, D:2) a +0 leather armour (36, 36, D:2) a +0 dagger (37, 31, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (3, 7, D:3) a scroll of vulnerability