Plasmagod Level 1 of the Dungeon (2, -11, D:1) a +0 sling (10, -45, D:1) a +0 hand axe (16, -34, D:1) a +0 club (16, -28, D:1) 5 stones (18, -5, D:1) 3 poisoned darts (20, -42, D:1) a +0 club (22, -36, D:1) a +0 chain mail (33, -38, D:1) a +0 club (33, -26, D:1) a +0 spear (35, -26, D:1) a +0 dagger (39, -2, D:1) a +0 club (49, -6, D:1) 5 stones Level 2 of the Dungeon [Shop] Bakhleso's Book Emporium a book of Callings (240 gold) a Young Poisoner's Handbook (240 gold) a book of the Hunter (312 gold) a book of Scorching (360 gold) a book of Vapours (192 gold) a book of Air (264 gold) a book of Dreams (288 gold) a book of the Earth (432 gold) (0, 0, D:2) a +0 sling (1, -26, D:2) a +0 hand axe (2, -36, D:2) a +0 leather armour (10, -40, D:2) a +0 club (11, 3, D:2) 7 stones (18, -21, D:2) a +0 short sword a +0 sling 3 stones (18, -1, D:2) the +7 rapier of Valour {spect, rElec} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. (19, -38, D:2) 5 stones (23, 7, D:2) a +0 club (24, -29, D:2) a +0 club (25, -38, D:2) 4 stones (26, -28, D:2) a +0 dagger (29, -39, D:2) 4 stones (35, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 club a +0 leather armour a +0 club (6, 11, D:3) 4 stones (14, 3, D:3) a +0 club (26, 37, D:3) a +0 robe (27, 35, D:3) a +0 whip a +0 spear (27, 36, D:3) a +0 flail a +0 flail (29, -2, D:3) a +0 ring mail (30, 11, D:3) a +0 leather armour (34, 22, D:3) a +0 falchion a +0 scale mail (36, 3, D:3) a +0 vorpal mace (40, 32, D:3) a +0 scale mail (42, 24, D:3) a +0 ring mail Level 4 of the Dungeon (4, -2, D:4) a +0 club (22, -6, D:4) a +0 dagger (22, -4, D:4) a +0 giant club (23, -10, D:4) a +0 hand axe (34, -2, D:4) a +0 falchion (45, 33, D:4) a +0 whip a +0 leather armour (48, 38, D:4) a +0 dagger 4 stones (55, -1, D:4) 3 boomerangs (59, 31, D:4) a +0 dagger (60, 41, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (2, 36, D:5) a +0 robe (3, 1, D:5) a +0 quarterstaff (12, 14, D:5) a +0 leather armour a +0 club a +0 leather armour a +0 flail a +0 spear (12, 17, D:5) a +0 spear (13, 14, D:5) a +0 robe a +0 dagger a +0 leather armour a +1 short sword of electrocution (13, 15, D:5) a +0 leather armour a +0 club (13, 16, D:5) a +0 giant club (13, 17, D:5) a +0 whip (13, 18, D:5) a +0 flail (14, 8, D:5) a +0 scimitar (20, 17, D:5) a +0 leather armour (22, -13, D:5) a +0 dagger (22, -11, D:5) a +0 quarterstaff (23, 4, D:5) a stone (25, 24, D:5) a +0 shortbow (36, -5, D:5) a +0 club a +0 leather armour a +1 flail of protection a +0 leather armour (37, -5, D:5) a +0 flail a +0 chain mail a +0 dagger a +0 ring mail a +0 war axe (49, -14, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, 18, D:6) 4 stones (5, 21, D:6) a +0 rapier (8, 7, D:6) a +0 falchion a +0 ring mail (9, 8, D:6) a +0 short sword a +0 ring mail (10, 9, D:6) a +0 mace (10, 10, D:6) a +0 whip a +0 flail (12, 29, D:6) a +0 leather armour (13, 35, D:6) 4 poisoned darts (20, 12, D:6) a +0 club (20, 33, D:6) a +0 leather armour a +0 rapier (21, 30, D:6) a +1 whip of electrocution a +0 robe a +0 club (36, 31, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 hand axe a +0 club a +0 leather armour a +0 leather armour (1, 10, D:7) a +2 scimitar of freezing a +0 robe (1, 11, D:7) a +0 mace a +0 robe (2, -1, D:7) a +0 dagger a +0 robe (3, -1, D:7) a +0 dagger a +0 robe (5, 11, D:7) a +3 dire flail a +0 robe a +0 long sword a +0 robe (7, -22, D:7) a book of Changes (13, -11, D:7) a +0 quarterstaff (18, -35, D:7) a +0 whip (18, -34, D:7) a +1 whip of electrocution 5 stones (18, -33, D:7) a +0 dagger of speed 4 stones (18, -31, D:7) a +0 dagger 5 poisoned darts a +0 club (18, -30, D:7) a +0 whip 5 poisoned darts (30, -15, D:7) a +0 shortbow (30, -13, D:7) a staff of air (31, -16, D:7) a +0 club a stone (31, -15, D:7) a +0 short sword (32, -19, D:7) a +0 dagger 4 stones (32, -16, D:7) a +0 whip (32, -15, D:7) a +0 whip a +0 dagger 2 poisoned darts (33, -15, D:7) a +2 dagger of draining 4 stones (43, -5, D:7) a +0 robe a +0 dagger (44, -6, D:7) a +0 short sword (44, -2, D:7) a +0 leather armour 3 boomerangs a +0 war axe (45, 10, D:7) a +2 pair of gloves (46, -13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (0, 2, D:8) a +0 club (1, 3, D:8) a +0 flail (1, 6, D:8) a +0 trident a +0 scale mail a +0 kite shield (2, 5, D:8) a +0 whip a +0 robe a +0 club a +0 club (3, 0, D:8) a +0 short sword of flaming a +0 cloak (3, 2, D:8) a +0 spear (3, 4, D:8) a +0 flail (3, 5, D:8) a +0 whip (4, 4, D:8) a +0 spear a +3 leather armour of cold resistance (5, -19, D:8) a +2 quarterstaff of speed a +0 sling a +0 leather armour (13, -25, D:8) a +0 club (27, -23, D:8) a staff of death (28, -21, D:8) 3 poisoned darts a +0 dagger (30, -21, D:8) 2 poisoned darts a +0 whip (31, -23, D:8) a +0 whip 4 stones (31, -22, D:8) a +0 dagger 5 stones (31, -20, D:8) a +0 whip (32, -23, D:8) a +0 short sword 4 stones (37, 32, D:8) 5 stones (43, -21, D:8) a +0 robe a +4 spear (43, -18, D:8) a +0 robe a +0 hand axe (43, -15, D:8) a +0 robe a +0 long sword (43, -14, D:8) a +0 robe a +0 short sword Level 9 of the Dungeon (1, 0, D:9) a +1 spear a +0 animal skin (8, 4, D:9) 8 stones (10, -3, D:9) a +0 flail (13, -3, D:9) a +0 spear a +0 scale mail (14, -3, D:9) a +0 club (15, -3, D:9) a +0 club (22, 9, D:9) a +4 falchion (25, 28, D:9) a +0 whip 3 stones (26, 28, D:9) a +0 whip 6 poisoned darts (27, 28, D:9) a +3 short sword a stone (28, 28, D:9) a +0 club a +0 dagger 6 stones (35, 7, D:9) 5 stones (45, -7, D:9) the +8 scale mail of Feijif {Fly} Fly: It grants you flight. (56, 4, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) 6 boomerangs (11, 14, D:10) a +0 whip a +0 leather armour (14, 12, D:10) a +0 flail (15, 14, D:10) a +0 dagger a +0 robe (16, 14, D:10) a +0 hand axe of freezing the Ecumenical Temple