Plasmagod Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -5, D:1) 8 stones (4, 5, D:1) a +0 spear (10, 24, D:1) a +0 robe (11, -2, D:1) a +0 dagger 3 stones (12, 21, D:1) a +0 short sword (14, -2, D:1) a +0 dagger 2 stones (15, 21, D:1) a +0 leather armour (25, -5, D:1) a +0 robe (28, 4, D:1) 8 stones (38, -13, D:1) a +0 robe (38, -12, D:1) a +0 whip (41, 4, D:1) 5 stones Level 2 of the Dungeon (11, 22, D:2) 3 stones (15, 39, D:2) 4 stones (17, 24, D:2) a +0 ring mail (21, -16, D:2) a +0 leather armour (25, 8, D:2) 8 stones (26, -15, D:2) a +0 short sword (29, -17, D:2) a +0 whip of venom 5 stones (29, -4, D:2) 3 stones (31, -14, D:2) a +0 dagger (37, 15, D:2) a +0 club Level 3 of the Dungeon (6, 2, D:3) a +0 club (9, 12, D:3) 2 stones (9, 18, D:3) 3 stones (13, 45, D:3) a +0 mace (26, 18, D:3) a +0 ring mail (36, 42, D:3) a +0 falchion (49, 43, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 3 stones (3, 0, D:4) a +0 giant club (3, 21, D:4) a +0 bardiche (10, 1, D:4) a +0 spear (10, 39, D:4) a +0 falchion a +0 leather armour a +0 mace a +0 leather armour (10, 41, D:4) a +0 club a +0 leather armour (16, 15, D:4) a +0 club (25, 36, D:4) a +0 morningstar a +0 leather armour (27, 10, D:4) a +0 club (31, 36, D:4) a +0 dagger a +0 leather armour (36, 13, D:4) 6 stones (36, 24, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) 2 stones (6, 0, D:5) a +0 falchion (20, 28, D:5) a +0 robe a +2 morningstar (22, 10, D:5) a +0 hand axe (22, 30, D:5) a +0 robe a +0 hand axe (23, 30, D:5) a +0 robe a +3 hand axe (24, 32, D:5) a +0 robe a +0 long sword (25, 32, D:5) a +0 great sword a +0 robe (39, 2, D:5) a +3 whip (55, 21, D:5) a +0 club (57, 29, D:5) a +0 club (57, 31, D:5) a +0 spear Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 whip "Qeluonk" {protect, Fly rPois Str+3} (6260 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). rPois: It protects you from poison. Fly: It grants you flight. the +1 dagger of Kuotosk {drain, rElec Will+ Int-3 Dex+4} (3030 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Will: It increases your willpower. the +0 hand axe of Rytett {holy, rElec rF- rCorr} (1800 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +9 sling of Beymn {freeze, +Blink rN++ Int-3 SInv} (7010 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-3). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. (0, 0, D:6) a +0 short sword a +0 scale mail (0, 1, D:6) a +0 club a boomerang (1, -20, D:6) a +0 leather armour (2, 1, D:6) a +0 club (7, -10, D:6) a +0 leather armour (14, -2, D:6) a +0 mace (14, -1, D:6) a +0 chain mail (20, -7, D:6) 5 stones (23, -16, D:6) a +0 ring mail (24, -36, D:6) a +0 robe (27, -30, D:6) a +0 leather armour a +0 rapier of flaming (45, -41, D:6) a +2 whip of electrocution a +0 robe (45, -40, D:6) a +0 hand axe a +0 leather armour (49, 0, D:6) a +0 leather armour (50, 1, D:6) a +0 robe a +0 dagger (51, -45, D:6) a +0 sling (51, 2, D:6) a +0 short sword a +0 leather armour (52, -37, D:6) a +0 short sword (60, -23, D:6) a +0 ring mail (62, -45, D:6) 5 stones (65, -37, D:6) 5 stones Level 7 of the Dungeon (12, -15, D:7) a +2 helmet (18, -22, D:7) 7 stones (20, 8, D:7) a +0 hand axe (24, 5, D:7) a +0 battleaxe a +0 chain mail (24, 13, D:7) a +0 mace (26, 6, D:7) a +0 dagger (26, 9, D:7) a +0 short sword 3 stones (30, -10, D:7) 3 potions of degeneration (32, 0, D:7) a +0 leather armour (37, -17, D:7) 4 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +0 flail of protection (0, 1, D:8) 2 boomerangs a +0 short sword a +0 dagger (1, -26, D:8) 7 stones (2, -17, D:8) a +0 rapier (4, 31, D:8) a +0 leather armour (7, -14, D:8) a +0 shortbow (16, 28, D:8) a +0 leather armour (23, -25, D:8) 2 atropa-tipped darts (31, -16, D:8) 3 stones (36, -15, D:8) a +0 quarterstaff (49, 20, D:8) a +0 broad axe Level 9 of the Dungeon (0, 0, D:9) a +4 scimitar of flaming a +2 robe of willpower (2, 42, D:9) a +0 club (19, 39, D:9) a +0 club a +0 scale mail (20, 35, D:9) a +0 trident (21, 34, D:9) a +0 hand axe (22, 30, D:9) a +0 dagger a +0 robe (22, 32, D:9) a +0 hand axe a +0 plate armour (25, 7, D:9) a +0 short sword (25, 8, D:9) a +0 giant spiked club a +0 giant club (25, 14, D:9) a +0 short sword (29, 27, D:9) a +0 war axe a +0 ring mail (32, 24, D:9) a +1 dagger of draining a +0 robe a +0 short sword 2 stones (33, 22, D:9) a +0 whip (33, 26, D:9) a +0 whip 3 stones (34, 22, D:9) a +0 dagger a +0 robe (34, 23, D:9) a +0 hand axe (34, 25, D:9) a +0 dagger 2 stones (35, 22, D:9) a +0 club a +0 leather armour (35, 25, D:9) a +0 dagger 2 poisoned darts (36, 23, D:9) a +0 short sword 4 stones (40, 53, D:9) a +0 trident (43, 6, D:9) a +0 dagger a +0 leather armour (44, 13, D:9) a +0 trident a +0 chain mail (45, 13, D:9) a +0 club (50, -5, D:9) 6 boomerangs