Plasmagod Level 1 of the Dungeon (0, 0, D:1) 7 stones (6, -12, D:1) a +0 leather armour (37, 0, D:1) a +0 robe (44, -35, D:1) a +0 mace (46, -37, D:1) a +0 dagger (56, -24, D:1) a +0 club Level 2 of the Dungeon [Shop] Olagh's Weapon Emporium a +0 sling (21 gold) a +0 dire flail (56 gold) a throwing net (42 gold) a +0 dagger (28 gold) a +0 falchion (42 gold) the +6 whip of the Cursing Hawk {spect, rF+} (702 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. a +0 whip (35 gold) (0, 0, D:2) a +0 robe (2, -35, D:2) a +0 robe (13, -24, D:2) a +0 club 3 stones (15, -36, D:2) a +0 whip (15, -22, D:2) a +0 leather armour (16, -1, D:2) a +0 robe (17, -24, D:2) a +0 leather armour (19, -42, D:2) a +0 ring mail (20, -31, D:2) a +0 robe (20, -29, D:2) a +0 leather armour (34, -5, D:2) a +0 robe (40, -3, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 11, D:3) a +0 dagger (9, 12, D:3) a +0 club a kobold corpse (15, 2, D:3) a potion of heal wounds (15, 4, D:3) a scroll of poison (24, 22, D:3) a bat corpse (32, 15, D:3) 13 gold pieces (34, 10, D:3) a scroll of enchant weapon (35, 8, D:3) a +0 mace a +0 club a +0 leather armour a +0 hand axe 2 boomerangs an orc corpse an orc corpse (35, 9, D:3) a +0 mace