Plasmagod Level 1 of the Dungeon (4, -4, D:1) a +0 dagger (5, -30, D:1) a +0 robe (9, -56, D:1) 4 stones (9, -49, D:1) 4 stones (12, -48, D:1) a +0 short sword (31, -30, D:1) a +0 club (32, -16, D:1) a +0 leather armour (33, -3, D:1) a +0 dagger (41, -39, D:1) a +0 flail (43, -32, D:1) a +0 club 2 stones (46, -63, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +1 chain mail of willpower (15, 8, D:2) a +0 hand axe (19, 9, D:2) 6 stones (19, 24, D:2) 4 poisoned darts (20, -1, D:2) a +2 ring mail of poison resistance (21, 8, D:2) 4 stones (21, 19, D:2) a +0 war axe (26, 13, D:2) a +0 club Level 3 of the Dungeon (9, -1, D:3) 7 stones (12, 28, D:3) a +0 trident (18, 9, D:3) 5 stones (26, 27, D:3) a +0 dagger (27, 13, D:3) a +0 ring mail (33, 34, D:3) a +0 leather armour (35, 35, D:3) 6 stones (45, 20, D:3) a +0 whip a +2 ring mail of cold resistance Level 4 of the Dungeon (1, -1, D:4) a +0 hand axe (7, -2, D:4) a +0 chain mail (13, 10, D:4) 4 boomerangs (24, 4, D:4) a +0 dagger (33, -7, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 13, D:5) a +0 club (3, 14, D:5) a +0 flail (5, 12, D:5) a +0 leather armour (6, 15, D:5) a +0 dagger a +0 robe (8, -15, D:5) a ring of protection from fire (9, 12, D:5) a +0 trident (10, 3, D:5) 7 stones (10, 5, D:5) a +0 robe (13, -4, D:5) a +0 flail (21, -22, D:5) a +0 dagger a +0 leather armour (22, 8, D:5) 3 stones (25, 22, D:5) a +0 leather armour (27, -6, D:5) a +0 dagger (35, -13, D:5) a +3 flail (50, -14, D:5) a +3 whip (unseen) (50, -8, D:5) a +0 dagger (51, -13, D:5) a +0 spear (52, -10, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +4 dire flail a +0 robe (1, 0, D:6) a +3 scimitar a +0 robe (1, 15, D:6) a +0 dagger (3, 16, D:6) a +0 whip (4, 2, D:6) a +0 robe a +0 spear a +0 robe a +0 dire flail (5, 12, D:6) a +0 war axe (5, 13, D:6) a +0 robe a +0 dagger (7, 8, D:6) 4 stones (9, 10, D:6) a +0 club (13, 14, D:6) 3 stones (15, -3, D:6) the +0 robe of Protective Custody {Harm +Inv Will+ Str+4} Str: It affects your strength (+4). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Will: It increases your willpower. (16, 27, D:6) a +0 whip a +0 leather armour (17, 28, D:6) a +0 dagger a +0 leather armour (17, 29, D:6) a +0 dagger (18, 28, D:6) a +0 flail (19, 28, D:6) a +0 mace a +1 leather armour of willpower (23, 27, D:6) a +0 flail (25, 26, D:6) a +0 flail (25, 27, D:6) a +0 whip (27, 29, D:6) a +0 giant club (33, 38, D:6) a +0 mace (34, -1, D:6) a +0 scimitar a +0 chain mail of fire resistance (35, -3, D:6) a +0 short sword a +0 leather armour (36, -4, D:6) a +0 flail (36, -3, D:6) a +0 dagger (37, -4, D:6) a +0 hand axe (43, -7, D:6) 3 stones (45, -6, D:6) a +0 dagger (47, 15, D:6) a +0 flail (56, 2, D:6) a +0 scale mail a +0 hand axe (57, 2, D:6) a +0 robe a +0 dagger (58, 2, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 robe (18, -28, D:7) a +0 scale mail (37, -19, D:7) a +0 whip a +0 robe (40, -19, D:7) a +0 trident (49, 0, D:7) a +0 spear (50, -3, D:7) a +0 spear (50, -2, D:7) a +1 spear of freezing (50, -1, D:7) a +0 shortbow (52, -1, D:7) a +0 spear (54, 3, D:7) a +0 sling (57, -7, D:7) a +0 short sword a +0 chain mail (59, -7, D:7) a +0 hand axe a +0 leather armour (60, -5, D:7) a +0 dagger a +0 robe (61, -6, D:7) a +0 dagger (63, -9, D:7) a +0 arbalest a +0 hand axe (63, 10, D:7) 3 javelins Level 8 of the Dungeon (0, 0, D:8) 6 stones (4, 1, D:8) a +1 glaive of freezing a +0 chain mail +0 steam dragon scales (7, -3, D:8) a +0 dagger (7, -1, D:8) +0 steam dragon scales (8, -2, D:8) a +0 long sword (13, -6, D:8) 2 stones (19, 30, D:8) 6 stones a +0 dagger a +0 short sword (19, 31, D:8) a +0 dagger a +0 club a +0 dagger 3 stones a +0 dagger (19, 32, D:8) a curare-tipped dart a +0 dagger (20, 34, D:8) a ring of protection from fire a ring of protection from fire (23, -7, D:8) a +0 sling a +0 quarterstaff a +0 ring mail (24, 34, D:8) a +0 sling (26, 33, D:8) a +0 battleaxe (32, -3, D:8) a +0 scale mail a +0 dagger (38, 10, D:8) a +0 dagger (40, -6, D:8) a +0 dagger (40, 30, D:8) a +0 giant spiked club a +0 giant club (41, 38, D:8) a scroll of noise (43, 30, D:8) a +1 demon whip of venom (45, 8, D:8) a +2 barding of rampaging (unseen) (48, 5, D:8) a +0 ring mail (49, -14, D:8) a +0 hand axe (50, -13, D:8) a +0 short sword a +0 leather armour (51, -13, D:8) a +0 mace a +0 chain mail a +0 arbalest (53, -14, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (1, -7, D:9) a +1 dagger of speed a +0 robe a +0 hand axe a +0 leather armour (1, -6, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (2, -7, D:9) a +0 battleaxe a +0 chain mail (2, -6, D:9) a +0 dagger a +0 leather armour (3, -9, D:9) a +0 mace a +0 leather armour (3, -8, D:9) a +0 dagger a boomerang (3, 37, D:9) a +0 long sword (4, -10, D:9) a +0 ring mail (14, 33, D:9) a +0 dagger (15, 33, D:9) a +0 falchion (16, 2, D:9) a +0 flail (16, 3, D:9) a +0 dagger a +0 robe (17, 3, D:9) a +0 short sword (18, 3, D:9) a +0 mace a +0 chain mail (18, 33, D:9) a +0 hand axe (19, 3, D:9) a +0 dagger (24, -6, D:9) a +0 quarterstaff (28, -12, D:9) a +1 dagger of chaos a +0 robe (33, -1, D:9) a +0 robe (39, 10, D:9) a +0 short sword (39, 12, D:9) a +0 dagger a +0 robe of cold resistance (40, 12, D:9) a +0 club a +0 dagger 5 stones (41, 9, D:9) a +0 dagger 2 stones (41, 11, D:9) a +0 dagger (42, -10, D:9) a +0 leather armour (42, -7, D:9) Sif Muna's Folio of Maleficent Secrets Spells Type Level a - Necrotise Necromancy 1 (unseen) (42, -6, D:9) Sif Muna's Collected Works on Battle Magic Spells Type Level a - Shock Conjuration/Air 1 (unseen) (42, -5, D:9) Sif Muna's Encyclopedia of Blasting Spells Type Level a - Magic Dart Conjuration 1 (unseen) (42, 9, D:9) a +0 club (43, 2, D:9) a +0 shortbow (43, 9, D:9) a +0 dagger a +0 robe (44, 9, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (11, -35, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -33, D:10) a +0 mace (16, -8, D:10) a +0 giant spiked club a +0 giant club (18, -30, D:10) a +0 dagger a +0 robe (18, 5, D:10) a +0 mace (19, -24, D:10) 6 stones (22, -19, D:10) a +0 rapier (22, -5, D:10) a +0 flail of protection (23, -3, D:10) a +0 flail a +0 war axe (23, 2, D:10) a +0 chain mail (25, -4, D:10) a +0 dagger a +0 robe (34, -26, D:10) a +0 giant club a +0 giant spiked club (41, -2, D:10) a +0 giant club a +0 robe (47, -38, D:10) an amulet of guardian spirit (48, -32, D:10) 6 stones Level 11 of the Dungeon [Shop] Xiec's Armour Shoppe a +0 ring mail (68 gold) a +0 chain mail (76 gold) a +0 leather armour (34 gold) a +0 plate armour (391 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (1654 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +1 cloak (195 gold) (6, 21, D:11) a +0 great sword (16, -6, D:11) 4 stones (17, -12, D:11) a +0 ring mail (26, 32, D:11) a +0 robe (29, 34, D:11) a +0 leather armour (31, 8, D:11) a +0 flail (35, 13, D:11) a +2 broad axe of freezing (35, 19, D:11) a +2 great sword a +0 chain mail (36, 10, D:11) the +7 longbow "Diqaoveq" {flame, rF+ rC+ rN+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. a +0 shortbow (40, 14, D:11) a +0 vorpal war axe (43, 4, D:11) a +0 robe (48, 34, D:11) a +0 dire flail a +0 giant club (56, -13, D:11) a +0 sling (63, -23, D:11) a +0 long sword (63, -14, D:11) 3 curare-tipped darts Level 12 of the Dungeon (5, -56, D:12) a +0 club (6, -37, D:12) a +0 pair of gloves (7, -20, D:12) a +0 arbalest (11, -43, D:12) 3 large rocks (11, -20, D:12) a +2 ring mail of cold resistance (12, -21, D:12) a tin of tremorstones (2/2) (12, -20, D:12) the +2 scale mail of Dukopt {Fly Int+2} Int: It affects your intelligence (+2). Fly: It grants you flight. (13, -20, D:12) the +11 mace "Spiderslayer" {holy, Will+++ Str+7 Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+7). Dex: It affects your dexterity (-5). Will: It greatly increases your willpower. (20, -42, D:12) a +0 arbalest a yaktaur corpse (26, 0, D:12) 5 large rocks (28, -53, D:12) a hydra corpse (28, -1, D:12) a +0 great sword of flaming (34, -39, D:12) a piece from Xom's chessboard (15/15) (38, -32, D:12) a +0 halberd (38, -31, D:12) a +0 glaive (39, -32, D:12) a +0 hand axe (39, -30, D:12) a +0 dire flail a +0 flail (45, -47, D:12) a +0 shortbow a scroll of fear (47, -55, D:12) 4 stones (58, -45, D:12) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident a +0 leather armour an orc corpse (1, 3, Orc:1) a +0 mace a +0 plate armour an orc corpse (1, 5, Orc:1) a +0 hand axe (3, 3, Orc:1) a +0 mace (4, 4, Orc:1) a +0 mace a +0 ring mail an orc corpse (5, 1, Orc:1) 31 gold pieces (5, 11, Orc:1) a +0 flail (6, 2, Orc:1) a +0 giant club (6, 5, Orc:1) 27 gold pieces (8, 10, Orc:1) a +0 giant club (9, 12, Orc:1) 13 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (4, -31, Lair:1) 6 stones (5, -20, Lair:1) a +0 flail (25, -26, Lair:1) a box of beasts (29, -12, Lair:1) a +0 robe (37, -31, Lair:1) a +0 rapier (38, 9, Lair:1) a +0 club (47, 14, Lair:1) 6 boomerangs (49, -18, Lair:1) a +0 shortbow (49, -4, Lair:1) a ring of poison resistance (57, -6, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (23, -2, Lair:2) a +0 trident (27, 29, Lair:2) a scroll of noise (46, 26, Lair:2) a +0 leather armour (47, 30, Lair:2) 2 stones (48, -1, Lair:2) 4 stones (59, 15, Lair:2) a +0 scale mail (62, -26, Lair:2) a +0 quarterstaff (65, 7, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (6, -8, Lair:3) 6 stones (8, -15, Lair:3) 4 stones (8, 9, Lair:3) the +0 helmet of Defiance {rPois rF+ Int-4} Int: It affects your intelligence (-4). rF: It protects you from fire. rPois: It protects you from poison. (8, 26, Lair:3) a +0 scimitar (11, 10, Lair:3) a +0 spear (12, -14, Lair:3) a +0 whip Level 4 of the Lair of Beasts (12, -12, Lair:4) a +0 chain mail (19, 13, Lair:4) a +0 rapier (35, 24, Lair:4) a +0 falchion (38, 26, Lair:4) a +0 dagger (42, 11, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (1, -3, Lair:5) 2 stones (8, 4, Lair:5) a +0 scale mail (15, 5, Lair:5) a +0 quarterstaff (16, -26, Lair:5) 5 curare-tipped darts a +0 dagger of draining (16, -21, Lair:5) a +0 sling (19, -12, Lair:5) a +0 ring mail of willpower (unseen) (21, 5, Lair:5) a potion of degeneration (21, 6, Lair:5) a potion of berserk rage (22, -16, Lair:5) a +0 war axe (22, -15, Lair:5) the ring of Ewkick {Fire rN+ Slay+3} [ring of fire] It enhances your fire magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (unseen) (23, -17, Lair:5) 15 gold pieces (23, -14, Lair:5) a +0 falchion (24, -16, Lair:5) 2 potions of haste (24, -15, Lair:5) a potion of magic (25, 7, Lair:5) a +0 mace (27, -14, Lair:5) a tin of tremorstones (2/2) (27, 6, Lair:5) a +0 short sword (27, 16, Lair:5) 2 stones (39, -38, Lair:5) a scroll of torment (52, -19, Lair:5) a +1 leather armour of fire resistance (unseen) (58, -4, Lair:5) a +2 longbow of flaming a +0 barding