Plasmagod Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, -17, D:1) a +0 robe (19, -11, D:1) a +0 dagger (28, 1, D:1) a +0 sling (31, 3, D:1) a +0 robe (42, 20, D:1) 5 stones Level 2 of the Dungeon (1, 0, D:2) a +0 club (5, -15, D:2) a +0 short sword (18, 0, D:2) a +0 helmet (21, 0, D:2) a +0 club (26, 15, D:2) a +0 club 2 stones (28, 10, D:2) a +0 dagger 2 stones (29, 4, D:2) a +0 dagger (54, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (11, -18, D:3) 3 poisoned darts (17, -33, D:3) a +0 short sword (19, -28, D:3) a +0 falchion (22, -3, D:3) a +0 short sword (24, -19, D:3) a +0 war axe (26, -19, D:3) a +0 mace 3 boomerangs (26, -17, D:3) a +0 whip 16 gold pieces a +0 whip (27, -20, D:3) a +0 whip a +0 leather armour a scroll of identify (33, -30, D:3) a +0 plate armour (36, -29, D:3) 3 stones (38, -9, D:3) a +0 club 2 stones (45, -12, D:3) a +0 hand axe (47, -35, D:3) a +0 short sword a stone (54, -35, D:3) a +0 hand axe (54, -11, D:3) a +0 flail of draining (55, -11, D:3) a +0 dagger a +0 robe a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 1, D:4) a +0 club a +0 halberd (1, 2, D:4) a +0 spear (8, 5, D:4) a +0 giant club (14, 19, D:4) a +0 helmet (20, -13, D:4) 8 stones (29, -11, D:4) a +4 quarterstaff a +0 robe (39, -19, D:4) a +0 quarterstaff (42, -4, D:4) a +0 robe (44, 6, D:4) a +0 whip a +0 flail (46, 27, D:4) a +0 sling (50, 27, D:4) a +0 trident (54, -15, D:4) a +0 giant spiked club (55, 17, D:4) a +0 antimagic short sword Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -28, D:5) a staff of earth (1, 0, D:5) a +0 hand axe (1, 2, D:5) a +0 leather armour a +0 club a +0 flail (1, 4, D:5) an amulet of faith (15, -9, D:5) a +0 mace (15, -1, D:5) a +0 leather armour (34, -10, D:5) a +0 robe (44, -14, D:5) a +0 ring mail (45, -11, D:5) a +0 ring mail Level 6 of the Dungeon (3, -26, D:6) a +0 club a +0 robe (4, -24, D:6) a +0 flail a +0 club (11, -7, D:6) a +0 halberd (12, -11, D:6) a +0 flail (14, -4, D:6) a +0 halberd (20, -42, D:6) a +0 dagger 3 stones (20, -41, D:6) a +2 vampiric short sword (21, -43, D:6) a +0 dagger a +0 robe a +0 dagger of protection (21, -42, D:6) a +0 whip a +0 dagger a +0 dagger a +0 scale mail a +0 whip a curare-tipped dart a +0 whip a +0 hand axe (22, -43, D:6) a +0 club (23, -42, D:6) a +0 giant club (24, 4, D:6) the +10 short sword of War {holy, rCorr} It has been blessed by the Shining One to cause great damage to the undead and demons. rCorr: It protects you from acid and corrosion. (35, -24, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 6, D:7) a +0 rapier (3, 3, D:7) a +0 quarterstaff (6, 21, D:7) a +0 short sword (still there?) 4 poisoned darts (still there?) (6, 22, D:7) a +0 short sword a +0 club a +0 dagger a +0 dagger a +0 short sword (7, 21, D:7) a +0 short sword 4 stones (7, 22, D:7) a +0 club 3 stones (16, 29, D:7) a +0 mace (25, 25, D:7) a +0 giant club (28, 10, D:7) a +0 dire flail a +0 robe (30, 28, D:7) a +4 war axe a +0 robe a +0 dire flail 4 stones a +0 robe (34, 32, D:7) a +0 robe a book of the Sky Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 10, D:8) a +0 club 3 stones (5, -20, D:8) a +0 dagger a +0 dagger a +0 dagger 5 stones a +0 dagger (5, 13, D:8) a +0 whip a curare-tipped dart (5, 31, D:8) a +5 short sword of flaming 9 stones (6, -20, D:8) a +0 short sword a +0 short sword 4 poisoned darts a +0 short sword 3 stones (6, 14, D:8) a +0 club 5 stones (7, -20, D:8) a +0 whip 3 stones (12, -11, D:8) a +0 robe (16, 31, D:8) a +0 hand axe a +0 ring mail a +0 flail (17, 30, D:8) a +0 dagger a +0 leather armour (17, 31, D:8) a +0 whip (24, -8, D:8) 17 gold pieces (24, -7, D:8) 17 gold pieces (24, -6, D:8) 11 gold pieces (24, -5, D:8) 21 gold pieces (25, -8, D:8) 16 gold pieces (25, -6, D:8) 12 gold pieces (25, -5, D:8) 13 gold pieces (26, -5, D:8) 15 gold pieces (27, -8, D:8) 6 gold pieces (27, -7, D:8) 9 gold pieces (27, -5, D:8) 16 gold pieces (28, -5, D:8) 7 gold pieces (33, 2, D:8) 2 poisoned darts (37, -6, D:8) the +3 scimitar of Thoughtfulness {spect, Drain Int-2 Dex+9 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+9). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (43, -2, D:8) a +0 club (48, 26, D:8) a +2 dire flail a +0 robe a +4 hand axe a +0 robe (48, 27, D:8) a +0 trident a +0 robe (50, -20, D:8) a +0 robe (59, -3, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Qeschanoj's Jewellery Emporium a ring of protection from cold (325 gold) a ring of see invisible (195 gold) an amulet of magic regeneration (390 gold) a ring of resist corrosion (260 gold) an amulet of guardian spirit (390 gold) a ring of poison resistance (260 gold) a ring of protection from cold (325 gold) the ring "Bethak" {*Corrode rPois MP+9 Str+6 SInv} (551 gold) [ring of magical power] Str: It affects your strength (+6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a ring of protection from cold (325 gold) a ring of magical power (260 gold) a ring of protection from cold (325 gold) (0, 0, D:9) a +0 short sword 2 stones a +0 whip (1, -2, D:9) a +0 whip 3 stones a +0 short sword a +0 whip (1, -1, D:9) a +0 short sword 8 poisoned darts (1, 0, D:9) a +0 short sword a +0 ring mail a +0 club (1, 2, D:9) a +0 vorpal hand axe (2, 0, D:9) a +0 flail a +2 whip of venom a stone (2, 2, D:9) a +0 falchion a +0 robe (3, 12, D:9) a +0 quarterstaff of speed a +0 sling of flaming a +0 leather armour (10, 8, D:9) a +0 whip (12, 12, D:9) a +0 short sword a curare-tipped dart a +0 whip (12, 13, D:9) a +0 dagger 5 stones (13, 12, D:9) a +0 short sword 2 stones a +0 dagger 6 poisoned darts (14, -27, D:9) a +0 dagger (26, 5, D:9) a +0 war axe (33, -26, D:9) 2 stones (39, -6, D:9) a +1 vorpal falchion a +0 ring mail a +0 club 2 boomerangs a +0 club a +0 falchion (39, -4, D:9) a +0 chain mail a +0 mace a +0 whip (40, -6, D:9) a +0 plate armour 3 boomerangs a +0 halberd a +0 leather armour a +0 flail a +0 scale mail a +0 dagger (40, -5, D:9) a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 club a +0 whip a +0 falchion a +0 giant spiked club a +0 trident a +0 leather armour a +0 flail a +0 plate armour a +0 mace (41, -7, D:9) a +0 hand axe (41, -6, D:9) a +0 flail (42, -7, D:9) a +0 dagger of venom (42, -6, D:9) a +0 scale mail 2 boomerangs a +0 dagger (44, -26, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (3, -4, D:10) a +0 leather armour a +0 ring mail (7, 29, D:10) the +0 scale mail "Vymos" {rC+} rC: It protects you from cold. (9, -1, D:10) a +0 falchion a +0 leather armour (12, -2, D:10) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (14, -2, D:10) a +0 dagger (25, 3, D:10) 5 stones (36, 11, D:10) a +0 war axe (37, -6, D:10) a scroll of identify (37, 11, D:10) a +0 mace a +4 flail a +0 dagger (37, 12, D:10) a +0 club a +0 leather armour (41, 5, D:10) a +0 troll leather armour (41, 8, D:10) 6 stones (46, 9, D:10) a scroll of identify Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (7, 26, D:11) a +0 sling (12, 10, D:11) a +1 hand axe of electrocution (14, 39, D:11) a +0 giant spiked club a +0 giant club (15, 30, D:11) a +0 spear (16, 22, D:11) 2 large rocks (22, 20, D:11) a +0 ring mail (28, -1, D:11) a +0 ring mail Level 12 of the Dungeon (3, 12, D:12) a +0 giant club a +0 giant club (3, 16, D:12) a scroll of immolation (5, 28, D:12) a +0 leather armour (19, 16, D:12) a +0 great sword (19, 18, D:12) 8 stones (22, 8, D:12) a +0 scale mail (24, -4, D:12) a +0 chain mail a +0 trident (24, 14, D:12) 4 large rocks (25, -5, D:12) a +0 robe a +0 dagger (27, 9, D:12) a +0 ring mail (28, -3, D:12) a +0 robe a +0 dagger (32, -3, D:12) a +0 robe a +0 dagger (37, 0, D:12) a +0 hand axe (37, 23, D:12) a +0 club a +0 leather armour (37, 29, D:12) a +0 scale mail (39, 21, D:12) a +0 hand axe (40, 21, D:12) a +0 hand axe (40, 22, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 13 of the Dungeon (9, 7, D:13) a +0 great sword a +0 chain mail (9, 8, D:13) a +0 long sword 4 stones a +0 chain mail a +0 bardiche of freezing a +0 plate armour (9, 12, D:13) a +1 vorpal spear (10, 4, D:13) a +0 long sword a +0 chain mail (12, 0, D:13) a +2 halberd a +0 chain mail (13, -2, D:13) a +2 war axe a +0 plate armour (17, 42, D:13) a +0 giant club a +0 giant club (21, 21, D:13) a +0 battleaxe a +0 plate armour (22, 22, D:13) a +2 vampiric morningstar (24, 25, D:13) 3 large rocks (25, 10, D:13) a +0 robe (27, 0, D:13) a +0 trident (27, 21, D:13) 3 stones (28, 22, D:13) a +0 sling (34, 33, D:13) a +0 shortbow a +0 giant spiked club a +0 giant spiked club a +2 great sword a +0 plate armour (38, 41, D:13) a +0 shortbow a +0 shortbow a +0 shortbow a +0 falchion (39, 40, D:13) a +0 shortbow (39, 41, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 short sword (4, 45, D:14) 7 stones (10, 7, D:14) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (11, 6, D:14) a +0 hand axe a +0 robe (12, -11, D:14) 7 stones (12, 17, D:14) 4 large rocks (12, 29, D:14) 6 stones (13, 46, D:14) a +0 club (14, -7, D:14) a +1 lajatang of speed a +0 robe (19, 12, D:14) a +0 rapier (22, 41, D:14) a +2 hand axe of electrocution a +0 robe (24, -1, D:14) a book of the Hunter (24, 41, D:14) a +1 hand axe of flaming a +0 leather armour (25, 40, D:14) a +0 hand axe a +0 leather armour (28, 44, D:14) a +0 spear (34, 23, D:14) a scroll of torment (36, -2, D:14) an amulet of guardian spirit (49, 18, D:14) a scarf of shadows Level 15 of the Dungeon (0, 5, D:15) a +0 longbow a scroll of identify (11, 45, D:15) 6 large rocks (23, 32, D:15) 4 large rocks (28, 24, D:15) a +0 shortbow of flaming (30, 45, D:15) 6 potions of degeneration (32, 17, D:15) a +0 broad axe a +0 great mace a +0 chain mail (32, 18, D:15) a +0 shortbow (32, 26, D:15) a +4 short sword of venom (33, 18, D:15) a +0 shortbow (35, 32, D:15) a +0 trident a +0 chain mail (36, 30, D:15) a +0 flail (36, 31, D:15) a +0 great sword a +0 plate armour (37, 44, D:15) a +0 ring mail a +0 battleaxe (40, 18, D:15) 4 large rocks (43, 23, D:15) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (2, 44, Lair:1) a scroll of identify (4, 21, Lair:1) a +0 mace (4, 50, Lair:1) a scroll of vulnerability (9, 51, Lair:1) a scroll of torment (10, 43, Lair:1) 6 stones (21, 4, Lair:1) a +0 mace (31, 25, Lair:1) a +0 whip (47, -2, Lair:1) 3 poisoned darts (58, 8, Lair:1) a scarf of invisibility (59, 42, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (8, 41, Lair:2) a +0 scale mail (15, 47, Lair:2) a +0 flail (20, -1, Lair:2) 9 stones (25, 23, Lair:2) a +0 scimitar (25, 24, Lair:2) a +0 flail (25, 25, Lair:2) a +0 barding (25, 26, Lair:2) a +3 chain mail of willpower Level 3 of the Lair of Beasts (8, 35, Lair:3) a +0 chain mail (25, 8, Lair:3) a +0 ring mail (26, 22, Lair:3) 7 stones (32, 4, Lair:3) a +0 mace (37, 9, Lair:3) a scroll of identify (38, -4, Lair:3) a +0 trident (38, 13, Lair:3) a +0 leather armour (43, 1, Lair:3) a +0 spear (45, 2, Lair:3) a +1 trident of protection (45, 4, Lair:3) a +0 trident (57, -6, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (2, 4, Lair:4) a +0 war axe (8, 7, Lair:4) 4 poisoned darts (12, 40, Lair:4) a +0 arbalest (14, 44, Lair:4) 6 stones (22, -9, Lair:4) a +0 flail (23, 36, Lair:4) a scroll of identify (25, -5, Lair:4) a scroll of identify (37, 25, Lair:4) 4 stones (45, 33, Lair:4) 8 stones (58, 41, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (0, 1, Lair:5) a +2 morningstar of protection (2, -4, Lair:5) a +2 rapier of distortion (11, -12, Lair:5) a staff of conjuration (11, -6, Lair:5) a +0 ring mail (13, 13, Lair:5) a scroll of identify (30, -3, Lair:5) 6 stones (32, -15, Lair:5) a scroll of immolation (46, -18, Lair:5) the +5 long sword of Hamoczigg {flame, Fragile rElec rF++ Str+8} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+8). rF: It greatly protects you from fire. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (46, 20, Lair:5) 5 poisoned darts (48, 1, Lair:5) a book of Rime (49, 1, Lair:5) 4 poisoned darts (51, 1, Lair:5) a ring of ice (52, 0, Lair:5) 5 stones (52, 1, Lair:5) a manual of Fire Magic (54, -1, Lair:5) the +2 ring mail "Umpy" {rPois} rPois: It protects you from poison. (unseen) (57, -9, Lair:5) 3 stones Level 1 of the Snake Pit (0, 0, Snake:1) a +0 whip (5, 3, Snake:1) a +0 trident (7, 3, Snake:1) a +0 robe (still there?) a +3 war axe (still there?) (7, 5, Snake:1) a +0 trident (8, 2, Snake:1) a +0 flail a +0 robe (9, 2, Snake:1) 6 stones (12, -3, Snake:1) a +0 kite shield of protection (still there?) a +0 robe (still there?) a +0 scimitar (still there?)