Plasmagod Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 9, D:1) a +0 club (12, 7, D:1) a +0 dagger (17, 36, D:1) a +0 club (23, 39, D:1) a +0 short sword a scarf of harm (25, 12, D:1) a +0 leather armour (25, 15, D:1) a ring of see invisible (26, 10, D:1) a +2 dagger of protection (38, 34, D:1) a +0 dagger (39, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (2, -7, D:2) a rat corpse (skeletalised by now) (2, 10, D:2) a +0 hand axe (4, 1, D:2) a +0 war axe (4, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 25, D:2) a +0 dagger (20, -15, D:2) a +0 short sword a kobold corpse (23, -21, D:2) a bat skeleton (30, -8, D:2) a bat corpse (30, 32, D:2) a +0 robe (35, -14, D:2) a bat corpse (skeletalised by now) (37, -14, D:2) 6 stones (38, 11, D:2) a +0 dagger (44, -8, D:2) a ball python corpse