Plasmo Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 7, D:2) a +0 club 3 stones (22, 12, D:2) a +0 club (38, -11, D:2) 25 arrows (38, 19, D:2) a +0 robe of magic resistance (42, 11, D:2) a +2 spear of pain (47, -24, D:2) a +0 short sword (50, 11, D:2) a +0 animal skin (50, 12, D:2) a +0 club (56, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 22 stones (0, 20, D:3) a +0 club (9, -1, D:3) 19 arrows (9, 8, D:3) 16 stones (22, 9, D:3) a +0 mace (23, 7, D:3) a +0 short sword (24, 3, D:3) a stone (26, -5, D:3) 17 sling bullets (26, 10, D:3) 26 bolts (37, -17, D:3) a cursed -3 great sword Level 4 of the Dungeon (0, 0, D:4) 22 poisoned needles (18, 7, D:4) a +0 long sword (19, 8, D:4) a +0 hand axe (22, 11, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Kikul's Weapon Shoppe a +0 hunting sling (16 gold) a +0 great sword (71 gold) a +0 club (11 gold) a +0 quarterstaff (44 gold) a +1 spear of piercing (126 gold) a +0 club (11 gold) a +0 trident (38 gold) a +0 dagger (22 gold) a +0 quarterstaff of speed (154 gold) a +0 hunting sling (16 gold) the +6 hunting sling of Tumimeor {velocity, *Drain rF+++ rC+ SInv} (877 gold) Any stone fired from it inflicts extra damage. It renders you almost immune to fire. It protects you from cold. It lets you see invisible. It causes draining when unequipped. (1, 21, D:5) an arrow (1, 22, D:5) 3 arrows (1, 24, D:5) an arrow (2, 26, D:5) a +0 shortbow 9 arrows (4, -2, D:5) a +0 ring mail (13, 12, D:5) a +0 cloak (33, 43, D:5) a +0 dagger a +0 robe a +0 rapier a +3 leather armour of fire resistance (50, 38, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a potion of might (3, -13, D:6) 20 bolts (5, -6, D:6) 13 sling bullets (13, -6, D:6) a +0 robe a +0 whip of flaming (15, -7, D:6) a +0 animal skin (20, 7, D:6) 5 stones (23, -21, D:6) a +0 giant club (23, 6, D:6) 29 sling bullets (32, -1, D:6) 13 sling bullets Level 7 of the Dungeon (0, 0, D:7) a cursed -1 giant club (6, 19, D:7) a +0 whip (9, -14, D:7) a +0 hand axe (11, 22, D:7) a +0 hand crossbow (22, 14, D:7) 13 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (39, 28, D:8) a +0 halberd a +0 plate armour (41, 26, D:8) a cursed +0 mace (44, 15, D:8) 2 arrows (44, 16, D:8) an arrow (45, 15, D:8) an arrow (48, 20, D:8) an arrow (48, 21, D:8) a +0 shortbow 10 arrows (49, 15, D:8) a +0 club (52, 6, D:8) a +0 leather armour (59, 5, D:8) a +0 flail a +0 ring mail (64, 26, D:8) a +0 hunting sling (65, -6, D:8) 13 stones (66, 15, D:8) a +0 cloak (67, 17, D:8) 29 bolts (68, 26, D:8) a +0 giant spiked club (72, -8, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 robe (15, -4, D:9) a +0 giant club a +0 robe (16, -11, D:9) 20 bolts (20, 20, D:9) 18 sling bullets (21, -19, D:9) a +0 flail a +0 ring mail (21, 8, D:9) a +0 cloak (21, 11, D:9) a +0 spear (21, 12, D:9) a +0 shortbow (unseen) (21, 19, D:9) 11 poisoned needles (22, -19, D:9) a +0 dagger of venom a +0 robe a +0 whip a +0 leather armour (22, 11, D:9) a cursed -3 whip a +0 spear (23, 10, D:9) 5 arrows (25, -1, D:9) a +0 spear (29, -2, D:9) 8 poisoned needles (33, 10, D:9) a +2 robe of cold resistance (34, 1, D:9) 12 bolts (36, -6, D:9) 2 arrows (37, -3, D:9) a +0 shortbow 14 arrows (41, 6, D:9) a cursed -2 short sword a +0 robe (41, 7, D:9) a cursed +1 spear of freezing a +0 robe (42, 6, D:9) a +1 war axe a +0 robe (43, 6, D:9) a +4 hand axe of freezing a +0 robe a cursed +2 halberd a +0 robe Level 10 of the Dungeon (2, -40, D:10) a +0 robe (6, -42, D:10) 12 stones (6, -28, D:10) a cursed +2 short sword a +0 robe (8, -27, D:10) a +4 falchion a +0 robe (8, -26, D:10) a cursed +0 hand axe a +0 robe a +2 falchion a +0 robe (12, -42, D:10) 25 arrows (13, 7, D:10) 17 stones (16, -40, D:10) 15 gold pieces (22, -34, D:10) 25 bolts (23, -38, D:10) 16 stones (32, 6, D:10) a potion of curing (35, 4, D:10) 20 gold pieces (35, 8, D:10) 10 arrows (37, -29, D:10) a +0 short sword (39, -30, D:10) 2 stones 15 sling bullets (40, 7, D:10) 23 gold pieces (45, -4, D:10) 20 stones (48, -28, D:10) a +0 robe (52, -11, D:10) 11 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (34, 2, Lair:1) a +2 quarterstaff of crushing Level 2 of the Lair of Beasts (1, 17, Lair:2) a potion of mutation (14, 11, Lair:2) a +0 hunting sling (15, 31, Lair:2) a throwing net (32, 4, Lair:2) a porcupine skeleton (35, 35, Lair:2) 22 stones (36, 10, Lair:2) a hydra skeleton (37, 20, Lair:2) 16 stones (39, 30, Lair:2) a +0 whip (49, 20, Lair:2) a porcupine corpse (60, 41, Lair:2) a +0 hand axe (60, 45, Lair:2) 25 stones Level 3 of the Lair of Beasts (4, 2, Lair:3) a +0 trident (unseen) (4, 3, Lair:3) a +0 trident (unseen) (5, 2, Lair:3) a +0 trident (5, 3, Lair:3) a +0 trident (12, -10, Lair:3) a bullfrog corpse