Plommelars Level 1 of the Dungeon [Shop] Ullitoiq's One-of-a-Kind Rings a +10 ring of intelligence (910 gold) a +8 ring of dexterity (550 gold) a +8 ring of evasion (780 gold) a +5 ring of protection (550 gold) a +8 ring of slaying (2000 gold) the ring of Birih {Fly rElec rF+ Int-4} (301 gold) [ring of flight] Int: It affects your intelligence (-4). rF: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. (0, 0, D:1) a book of Minor Magic (0, 7, D:1) a staff of conjuration (4, 3, D:1) 4 stones (6, 14, D:1) a +0 hand axe (9, 4, D:1) a +0 club (13, -3, D:1) a +0 dagger 3 stones (14, 7, D:1) a +0 dagger (16, 1, D:1) a +0 club (17, 37, D:1) a +0 short sword (23, 24, D:1) a +0 club (27, -8, D:1) a +0 dagger (35, -6, D:1) a Young Poisoner's Handbook (41, 22, D:1) a +0 spear (41, 23, D:1) a +0 dagger (41, 24, D:1) a +0 short sword 2 stones (42, -5, D:1) 4 stones (42, 16, D:1) a +0 sling (42, 26, D:1) 4 stones (48, -2, D:1) a +0 dagger 4 stones (57, 11, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ginn's Weapon Boutique a +1 hand axe of freezing (148 gold) a +2 quarterstaff of speed (288 gold) a +0 falchion (36 gold) a +0 long sword (42 gold) a +0 long sword (42 gold) a +0 mace (36 gold) (3, 10, D:2) 6 stones (7, -10, D:2) a +0 dagger a +0 robe (8, -27, D:2) a +0 long sword (8, -12, D:2) a +0 club (13, -32, D:2) a +0 short sword (14, -32, D:2) a +0 sling (16, -14, D:2) a +0 shortbow (17, 0, D:2) a +0 dagger 4 stones a +0 short sword (18, -25, D:2) a +0 dagger (18, 2, D:2) a +0 mace (34, -23, D:2) a +0 club 6 poisoned darts (34, 5, D:2) a +0 spear (36, -24, D:2) a +0 spear (36, -20, D:2) a +0 club (36, -17, D:2) 6 boomerangs (37, -20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a book of Cantrips (14, 14, D:3) a +0 club (16, 17, D:3) a +0 short sword (19, -18, D:3) a +0 spear (20, -18, D:3) a +0 spear (21, -19, D:3) a +0 halberd (23, 14, D:3) a +0 leather armour (25, -3, D:3) a book of Displacement (27, 2, D:3) a +0 club (27, 4, D:3) a +0 ring mail (36, 13, D:3) a +0 club (55, -13, D:3) a +0 whip (57, -12, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -20, D:4) a +0 leather armour (15, -12, D:4) a +0 leather armour (21, 6, D:4) a +0 dagger a +0 robe (21, 7, D:4) a +0 club a +0 chain mail a +0 hand axe (22, 6, D:4) a +0 dagger a +0 leather armour (28, -19, D:4) 2 poisoned darts (30, 15, D:4) 2 stones (35, 12, D:4) a +0 dagger a +0 short sword (44, 7, D:4) a +0 leather armour (52, 37, D:4) a book of Winter (56, 25, D:4) a +0 flail Level 5 of the Dungeon [Shop] Yhalurud's Weapon Emporium 3 stones (3 gold) a +0 war axe (45 gold) a +0 lajatang (195 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1370 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 scimitar (52 gold) the +1 war axe of Asmotakh {pain, rCorr} (341 gold) rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. a +0 sling (19 gold) a +0 dagger (26 gold) (0, 0, D:5) a book of Debilitation (10, 36, D:5) a +0 robe (43, 0, D:5) a +0 short sword (49, 34, D:5) a There-And-Back Book (50, 33, D:5) a +0 falchion a +0 short sword (50, 36, D:5) a +0 short sword (50, 59, D:5) a +0 sling (51, 34, D:5) a +0 dagger of protection a +0 robe (52, 34, D:5) a +0 trident a +0 ring mail (57, 45, D:5) a +2 long sword of electrocution Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -1, D:6) a +0 spear (2, 1, D:6) a +0 spear (3, 7, D:6) a +0 quarterstaff (8, -18, D:6) 4 stones (10, -4, D:6) a +0 giant club (24, -7, D:6) a +0 scale mail (24, 2, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (24, 8, D:6) 8 stones