Plommelars Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 14, D:1) a +0 vampiric dagger (10, 3, D:1) a +0 short sword a +0 short sword (11, 47, D:1) a +0 dagger (14, 7, D:1) a +0 club (43, 15, D:1) 4 stones (43, 30, D:1) 8 stones (45, 4, D:1) a +0 mace Level 2 of the Dungeon [Shop] Jasuemim's General Store 5 stones (6 gold) a scroll of amnesia (48 gold) a +0 rapier (48 gold) a potion of degeneration (12 gold) a +2 flail of protection (194 gold) a scroll of enchant armour (90 gold) (12, 7, D:2) a +0 dagger 5 stones (15, 10, D:2) an orb of wrath (18, 13, D:2) a +0 short sword (22, 20, D:2) 5 stones (28, -9, D:2) a +0 dagger a +0 hand axe a +0 scale mail of positive energy 5 stones (29, -15, D:2) a +0 club (29, -13, D:2) a +0 club (30, -16, D:2) a book of Callings (32, -14, D:2) a +0 chain mail (39, -4, D:2) 4 stones (54, -9, D:2) a +0 dagger 5 stones (59, 14, D:2) a +0 whip Level 3 of the Dungeon (17, 10, D:3) a +0 robe (20, 16, D:3) the +8 chain mail of Hedge Wizardry {Harm rN+ Will+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Will: It increases your willpower. (22, 2, D:3) a +0 spear (26, 27, D:3) 2 stones (30, -6, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (6, 20, D:4) a +0 dagger 4 stones (6, 24, D:4) a Fen Folio (9, 10, D:4) a +0 hand axe (24, 34, D:4) 3 stones (30, 28, D:4) a +0 short sword (31, -8, D:4) a +0 short sword 3 stones (35, -6, D:4) a +0 mace (35, 15, D:4) a +0 dagger (51, 22, D:4) 9 stones (61, 12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (4, -26, D:5) a +0 whip a +0 leather armour (5, -25, D:5) the +6 spear of Modesty {chaos, *Rage rElec rPois Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (7, -26, D:5) a +0 dagger 2 boomerangs a +0 ring mail (7, -15, D:5) a +0 robe (11, -9, D:5) a +0 flail a +0 robe (12, -52, D:5) a +0 sling (13, -57, D:5) a +0 club (13, -9, D:5) a +0 robe a +0 flail (14, -57, D:5) a +0 dagger a +0 dagger a +0 robe (23, -9, D:5) 5 stones (31, -1, D:5) a book of Geomancy (44, -41, D:5) a +0 ring mail (47, -40, D:5) a +0 hand axe (49, -23, D:5) a book of Blasting (55, -35, D:5) a +0 trident a +0 chain mail (58, 2, D:5) an amulet of magic regeneration a +0 chain mail a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (2, 28, D:6) 6 boomerangs (5, -26, D:6) a +0 dagger a +0 robe (11, -6, D:6) 7 stones (14, -22, D:6) a +0 scimitar a +0 robe a +0 trident a +0 robe (15, -22, D:6) a +0 spear a +0 robe (17, 7, D:6) a +0 robe (40, -23, D:6) a +0 flail (42, -27, D:6) a +1 great sword a +0 robe (42, -20, D:6) a +0 dagger (43, -23, D:6) a +2 long sword of freezing a +0 robe (43, -22, D:6) a +0 long sword a +0 robe (51, 21, D:6) the staff of fire "Wakk" {rF+ rCorr Str+4} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 scale mail a +0 club an orc corpse an orc corpse (1, -2, D:7) a bullfrog corpse (2, -2, D:7) a +0 club a +0 short sword a +0 hand axe a +0 ring mail an orc corpse