Plommelars Level 1 of the Dungeon [Shop] Sugref Utyek's Armour Shop a +0 pair of boots (45 gold) a +0 robe (7 gold) a +3 plate armour of cold resistance (450 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a +2 ring mail of willpower (210 gold) a +0 buckler (45 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) (1, -17, D:1) a +0 dagger (1, 8, D:1) 4 stones (6, -1, D:1) a +0 club (15, -7, D:1) a +0 dagger 2 stones (29, -27, D:1) a +0 rapier (32, -6, D:1) 5 stones (34, -8, D:1) a +0 dagger (48, -28, D:1) a +0 club (58, -11, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (7, -1, D:2) 5 stones (13, -16, D:2) a +0 club (13, 25, D:2) 3 stones (14, 25, D:2) a +0 short sword (23, -10, D:2) a +0 club (28, 27, D:2) a +0 ring mail (32, 27, D:2) a +0 club (38, 7, D:2) a +0 rapier (66, -2, D:2) a +1 dagger of venom Level 3 of the Dungeon [Shop] Keohuen's General Store a potion of magic (80 gold) a +0 leather armour (20 gold) 3 stones (3 gold) a potion of berserk rage (50 gold) 6 stones (6 gold) 8 stones (8 gold) a scroll of identify (20 gold) 4 poisoned darts (24 gold) [Shop] Jausk's Book Shoppe a Trismegistus Codex (364 gold) a book of the Hunter (364 gold) a Fen Folio (588 gold) the Volume of Familiar Thunder (476 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Silence Hexes/Air 5 c - Monstrous Menagerie Summoning 7 Great Wizards, Vol. II (532 gold) a book of the Hunter (364 gold) the Dissertation on Vicissitude (364 gold) Spells Type Level a - Wereblood Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 a book of Winter (476 gold) a book of the Tundra (448 gold) the Anthology of Sparks and the Jinx (420 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Discord Hexes 8 [Shop] Yvozy's Armour Shoppe a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +4 chain mail of fire resistance (409 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) the +0 toga "Victory" {*Victory Clar} (780 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 4, D:3) 3 stones (7, 10, D:3) a +0 short sword (8, -5, D:3) 4 stones (15, 16, D:3) a +0 whip (16, 8, D:3) a scroll of identify (19, -25, D:3) a +0 chain mail (23, 2, D:3) a +0 dagger a +0 robe (23, 3, D:3) a +0 mace (23, 20, D:3) a +0 leather armour (24, 3, D:3) a +0 hand axe a silver boomerang (30, 20, D:3) a +0 dagger (37, 8, D:3) 7 stones (41, -19, D:3) a +0 hand axe (45, -14, D:3) 9 stones (47, 1, D:3) a jackal corpse (skeletalised by now) (48, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 1, D:4) a giant cockroach corpse (2, 0, D:4) a +0 hand axe a +0 flail a +0 mace a +0 scale mail an orc corpse (2, 1, D:4) a +0 club a +0 leather armour 4 stones an orc corpse (5, 14, D:4) 5 stones (6, 5, D:4) a +0 dagger a +0 sling a quokka corpse a goblin corpse (11, 12, D:4) a staff of cold (19, 19, D:4) a +0 robe (19, 22, D:4) a book of Dreams (23, 12, D:4) a +0 robe (24, 25, D:4) a scroll of identify (26, 12, D:4) 12 gold pieces