Plopball Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 23, D:1) 3 boomerangs (11, 3, D:1) a +0 leather armour (19, 3, D:1) a +0 falchion (20, -7, D:1) 3 stones (21, -2, D:1) a +0 sling (22, 2, D:1) a +0 club 2 stones (26, 13, D:1) a +0 leather armour (34, 26, D:1) a +0 dagger (36, -5, D:1) a +0 ring mail (42, 5, D:1) a +0 dagger a stone (42, 6, D:1) a +0 club (43, 7, D:1) a +0 scale mail (45, 8, D:1) a +0 whip (46, 5, D:1) 5 stones Level 2 of the Dungeon [Shop] Ypoen's Antique Weapon Emporium a +0 dagger (62 gold) a +0 dagger (62 gold) a +1 long sword of holy wrath (412 gold) a +0 whip (77 gold) the +8 great sword "Latraxku" {flame, rC+} (2036 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. the +6 whip "Goroj" {spect, Int+3 Stlth+} (1621 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. a +0 club (31 gold) a +0 sling (46 gold) (7, -30, D:2) a scarf of shadows (9, 3, D:2) a +0 dagger (10, -7, D:2) a +0 dagger a +0 sling (11, -8, D:2) a +0 dagger (13, -15, D:2) a +0 hand axe (14, -19, D:2) a +0 long sword (15, -25, D:2) a +0 ring mail (21, -9, D:2) a frilled lizard corpse (skeletalised by now) (28, -33, D:2) a +0 short sword (31, 5, D:2) a ball python corpse (skeletalised by now) (34, 3, D:2) a hobgoblin corpse (skeletalised by now) (40, -12, D:2) a +0 hand axe (43, -11, D:2) a +0 dagger a +0 sling (45, -24, D:2) 5 stones