PlumEater Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -27, D:1) 9 bolts (6, -53, D:1) a +0 whip a +0 leather armour (15, -43, D:1) a +0 leather armour (32, -37, D:1) a +0 club (39, -35, D:1) a +0 leather armour (50, -42, D:1) 24 bolts (51, -15, D:1) 3 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club (7, 34, D:2) a +0 dagger (10, 33, D:2) a +0 buckler (16, 13, D:2) a +0 club (17, 27, D:2) a +0 chain mail (19, 28, D:2) a +0 robe (28, 22, D:2) a +0 scale mail (30, 12, D:2) 27 arrows (32, 24, D:2) a +0 dagger a +0 hunting sling (33, 22, D:2) a +0 club (44, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, -19, D:3) 3 potions of degeneration (6, -11, D:3) a +2 ring mail of cold resistance (6, 43, D:3) a +0 dagger (12, 9, D:3) a +0 quarterstaff (13, 27, D:3) a +0 club (36, -3, D:3) a cursed -3 dagger (45, 31, D:3) a +0 whip Level 4 of the Dungeon [Shop] Veix's Weapon Shop a +1 short sword of protection (106 gold) a +0 flail (35 gold) 19 arrows (38 gold) a +0 great sword (65 gold) a +0 halberd (40 gold) the +7 arbalest of Otiwobuh {elec, Int+3} (595 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). a +0 battleaxe (65 gold) a +0 hand axe (30 gold) 5 boomerangs (25 gold) a cursed -3 whip (1 gold) (0, 0, D:4) 8 curare-tipped darts (17, -34, D:4) a +0 mace (17, -32, D:4) a +0 dagger (18, -34, D:4) a +0 club (18, -31, D:4) a +0 leather armour (27, 3, D:4) 23 sling bullets (31, -11, D:4) 15 arrows (50, -32, D:4) 21 arrows (57, -29, D:4) a +2 centaur barding (58, 15, D:4) a +0 dire flail (59, -8, D:4) 20 arrows (61, 0, D:4) 15 arrows Level 5 of the Dungeon [Shop] Ylipn's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:5) a +0 ring mail (9, -3, D:5) a +0 dagger a cursed +0 robe (10, -4, D:5) a +0 dagger (11, -5, D:5) a +0 flail a +0 leather armour (16, -4, D:5) a +0 falchion a +0 leather armour (16, -3, D:5) a +0 flail (17, 24, D:5) 14 poisoned darts (22, 34, D:5) 3 boomerangs (30, 19, D:5) 5 boomerangs (39, 9, D:5) a +0 falchion a +0 hand axe (39, 10, D:5) a +0 dagger a +0 robe (47, -5, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 ring mail (1, 18, D:6) a cursed -2 dagger (1, 24, D:6) a book of Geomancy (2, 1, D:6) a +0 short sword of venom a +0 leather armour a cursed -1 club a +0 dagger (4, 1, D:6) a +0 dagger a +0 robe (5, 1, D:6) a cursed +0 chain mail (15, 14, D:6) an uncursed ring of attention an uncursed ring of teleportation (29, 32, D:6) a +0 dagger (30, 32, D:6) a scroll of random uselessness (31, -21, D:6) 7 poisoned darts (33, 7, D:6) a +0 whip (36, -17, D:6) a +0 robe (47, -16, D:6) a cursed +0 leather armour (53, -14, D:6) a +0 hand axe (53, -3, D:6) the ring "Zyd Mucs" {Ice *Drain +Fly MR+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It causes draining when unequipped. (53, 17, D:6) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. the +0 mace of Loff {drain, rElec rF+ Int+2 Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+7). It protects you from fire. It insulates you from electricity. (54, -13, D:6) a +0 scale mail a +0 dagger a +0 short sword (57, 24, D:6) a +0 spear (59, 19, D:6) a +0 hand axe (60, 23, D:6) 16 arrows (63, -2, D:6) the +0 hunting sling "Hilluinn" {freeze, Str+4 Dex+2 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+2). It lets you see invisible. (68, -13, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) 24 arrows (2, -1, D:7) 15 arrows a +0 shortbow (4, -1, D:7) an arrow (6, -2, D:7) 2 arrows (7, -1, D:7) 2 arrows (7, 1, D:7) an uncursed ring of poison resistance (8, -3, D:7) an arrow (11, 22, D:7) +0 acid dragon scales (18, 26, D:7) an uncursed staff of energy (27, 16, D:7) a +0 ring mail (28, 19, D:7) a +0 giant spiked club (32, -4, D:7) a +0 hunting sling (36, -10, D:7) 14 arrows a +0 shortbow (36, -3, D:7) an arrow (42, 8, D:7) 11 gold pieces (42, 9, D:7) a potion of curing (42, 10, D:7) 3 scrolls of blinking (49, 11, D:7) a +0 long sword the Ecumenical Temple