Pocketmage Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -8, D:1) a +0 club (14, -16, D:1) 16 stones (18, -33, D:1) a +0 ring mail (21, -11, D:1) 25 stones (27, -27, D:1) a +0 leather armour (54, -21, D:1) a +0 chain mail (55, -19, D:1) 20 stones Level 2 of the Dungeon (23, -8, D:2) a +0 club (26, -4, D:2) a +0 plate armour (31, 19, D:2) 2 stones a +0 short sword (36, 21, D:2) a +0 chain mail (42, 20, D:2) a +0 whip (44, -8, D:2) a +0 leather armour (47, -9, D:2) 25 arrows (55, 10, D:2) a +0 leather armour Level 3 of the Dungeon (2, -20, D:3) 8 tomahawks (15, -2, D:3) a +0 club (15, 17, D:3) 24 arrows (19, -16, D:3) a cursed -2 dagger 15 stones (20, -18, D:3) a stone (22, -22, D:3) a stone (22, -21, D:3) a stone (23, -21, D:3) a stone a +0 mace a +0 scale mail a +0 morningstar a +0 chain mail a +0 flail (24, 17, D:3) a +0 club a +0 leather armour (24, 18, D:3) a +0 hand axe a +0 chain mail (25, 17, D:3) a +1 whip of venom (25, 18, D:3) a +0 falchion (35, 10, D:3) a +0 robe (36, 10, D:3) a +0 leather armour (44, 6, D:3) a +0 mace (45, 2, D:3) 36 stones a +0 hunting sling a +0 club (54, -20, D:3) a cursed -2 flail (59, -13, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of venom (1, 1, D:4) a +0 club a +0 club a +0 dagger a cursed +0 club (2, 0, D:4) a +0 club (3, 0, D:4) 10 stones (4, 1, D:4) a +0 spear a +0 animal skin a +0 helmet (14, 13, D:4) a +0 hand axe (14, 21, D:4) a +0 leather armour (19, 20, D:4) a +0 hand axe (40, 38, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 chain mail (0, 1, D:5) a +0 dagger a +0 robe a +0 mace (3, -23, D:5) a +0 long sword (13, -43, D:5) a +0 dagger (13, -42, D:5) a +0 club (13, -41, D:5) a +0 dagger a +0 robe (13, -40, D:5) a +0 flail a cursed +0 leather armour (14, -22, D:5) 16 stones (17, -42, D:5) a +0 leather armour (21, -4, D:5) a +0 mace (24, 1, D:5) a +0 hand axe a +0 dagger (28, -2, D:5) a +0 hand axe a +0 scale mail (46, 2, D:5) a +0 falchion (50, -2, D:5) a +0 halberd (51, -41, D:5) 18 stones (52, -23, D:5) a +0 long sword (52, -2, D:5) a +0 flail (53, -37, D:5) 12 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, -13, D:6) a +0 dagger (5, -11, D:6) a +0 hand axe (5, -9, D:6) a +0 short sword (7, -1, D:6) a +0 robe a +0 dagger (8, -1, D:6) a +0 robe a cursed -3 dagger (9, -4, D:6) a +0 club a +0 robe (9, -3, D:6) a +1 dagger of venom (10, -1, D:6) a +0 scimitar a cursed +0 plate armour (15, -24, D:6) a +0 leather armour (19, -17, D:6) a +0 flail (26, 0, D:6) a cursed -3 short sword a +0 robe a +4 battleaxe a +0 robe (28, -38, D:6) a +0 dagger (still there?) a +0 scale mail (still there?) (32, -34, D:6) a cursed -1 robe (35, -13, D:6) a +0 leather armour (37, -39, D:6) Sif Muna's Disquisition on Enhancements Spells Type Level a - Infusion Charms 1 Trog disapproves of the use of such an item. (41, 0, D:6) 13 poisoned needles (42, -1, D:6) 18 bolts (43, -8, D:6) a +0 spear (45, -8, D:6) a +0 spear a +0 robe (45, -7, D:6) a +0 rapier a +0 robe (46, -7, D:6) a cursed +2 dire flail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +2 short sword (1, 0, D:7) a +0 robe 21 arrows a cursed +1 mace a +0 shortbow (2, -4, D:7) an arrow (2, -2, D:7) an arrow (3, -4, D:7) an arrow (3, -1, D:7) 17 arrows a +0 shortbow (4, -1, D:7) a +0 robe a +5 battleaxe (5, -1, D:7) an arrow (8, -12, D:7) a +0 scale mail a +0 dagger (8, 3, D:7) 29 sling bullets (9, -12, D:7) a +0 robe a +0 dagger (21, -19, D:7) 21 stones (22, -32, D:7) a scroll of random uselessness (23, -21, D:7) 24 stones (27, 1, D:7) a +0 giant club (28, -32, D:7) a +0 hand axe a +0 robe a +1 dagger of venom (28, -31, D:7) a +0 scale mail (28, -30, D:7) a +0 club (29, -32, D:7) a cursed +0 mace (29, 5, D:7) an uncursed staff of summoning (34, -30, D:7) a +1 hunting sling of freezing (39, -17, D:7) a +0 robe Level 8 of the Dungeon [Shop] Makir's Weapon Shoppe the +5 scythe "Finisher" {speed, Str+3} (614 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 glaive (84 gold) a +0 club (13 gold) a +0 long sword of flaming (107 gold) a +0 rapier (52 gold) a +0 flail (45 gold) a cursed -2 short sword (1 gold) a +0 hand axe (39 gold) 19 sling bullets (123 gold) (0, 0, D:8) a +0 short sword a +0 ring mail (5, 11, D:8) an arrow (6, 11, D:8) a +0 shortbow 11 arrows (7, -8, D:8) a +0 flail (18, 25, D:8) a +0 leather armour a +0 whip (25, -7, D:8) a +0 whip (26, -13, D:8) a +0 scale mail (26, -8, D:8) a +0 falchion (27, -9, D:8) a +0 robe a +0 dagger a +0 club a +0 dagger a +0 robe (28, -11, D:8) 14 poisoned needles (31, -21, D:8) a +0 ring mail (42, 2, D:8) a +0 halberd (43, 3, D:8) a +0 dagger a stone (45, 3, D:8) a stone (46, -6, D:8) a +1 dagger of protection a +2 hand axe of flaming (46, -4, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) 19 stones (3, 57, D:9) a +0 giant spiked club (7, 1, D:9) 18 stones (9, 44, D:9) a book of Flames (10, 2, D:9) a stone (11, 2, D:9) a stone (12, 2, D:9) a stone (12, 37, D:9) a +0 flail (34, 6, D:9) a +0 giant club (43, 10, D:9) a book of Conjurations (61, 14, D:9) a +0 chain mail a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (4, 9, D:10) a +5 dire flail a +0 ring mail (5, 9, D:10) a cursed +3 halberd a +0 robe (5, 11, D:10) a cursed +0 hand axe a +0 robe (13, 17, D:10) a +0 robe a +0 battleaxe (19, -6, D:10) a +0 falchion (20, 4, D:10) a +0 rapier (22, -2, D:10) a +0 robe (28, -6, D:10) a +0 long sword (29, 1, D:10) a +0 mace a +0 scale mail (30, -15, D:10) a +0 club (33, 8, D:10) a +3 morningstar (36, -13, D:10) 6 javelins (38, -2, D:10) a +0 chain mail a +0 hand axe (38, -1, D:10) a +0 leather armour a +0 hand axe (39, -2, D:10) a +0 plate armour a +0 mace (46, 4, D:10) the +5 quarterstaff "Zithef" {venom, rF+ rN+ Int+3 Dex+2} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. (47, 14, D:10) a +0 ring mail (53, -19, D:10) 14 arrows (55, 0, D:10) a +0 ring mail (55, 7, D:10) 14 sling bullets (56, 8, D:10) 11 poisoned needles (58, -4, D:10) a +0 giant spiked club (58, 23, D:10) a +0 great mace Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (11, 24, D:11) 15 stones (12, 0, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance (12, 32, D:11) a +0 club (16, 6, D:11) 20 sling bullets (17, 36, D:11) a +0 chain mail (18, 34, D:11) a +0 ring mail (30, 40, D:11) 4 needles of confusion (33, 1, D:11) 18 arrows (35, 25, D:11) a cursed -2 quarterstaff (40, 5, D:11) a +0 giant club a +0 giant club (41, 26, D:11) a +0 chain mail a +0 flail (41, 27, D:11) a +0 leather armour (42, -6, D:11) 17 arrows (43, 26, D:11) a +0 robe a +0 dagger (52, 39, D:11) a +0 hand axe a +0 leather armour (53, 26, D:11) a cursed -3 war axe (53, 27, D:11) a +0 whip (55, 24, D:11) 14 poisoned needles (55, 27, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 pair of gloves (0, 24, D:12) a +0 plate armour a +0 hand axe (0, 25, D:12) a +0 flail (1, 24, D:12) a +0 chain mail a +0 hand axe (7, 7, D:12) 26 stones (11, 10, D:12) a +0 flail (12, -11, D:12) a cursed +0 pair of gloves (15, 18, D:12) a +0 short sword (unseen) (17, 6, D:12) the -8 naga barding "Jucw" {rC- MR+++ Regen+ Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (17, 16, D:12) a +0 giant club (19, 18, D:12) a +0 plate armour a +0 dire flail (19, 19, D:12) a +0 plate armour a +0 short sword (23, 21, D:12) a +0 plate armour a +0 battleaxe (23, 22, D:12) a +0 dagger (25, 22, D:12) a +0 leather armour a +0 ring mail a +0 dagger a +0 scale mail a +0 mace 3 tomahawks a +2 flail of crushing a +1 hand axe of flaming (25, 23, D:12) a cursed +0 chain mail a +0 falchion a +0 leather armour a +0 halberd a +0 club (27, 23, D:12) a +0 hand axe a +0 leather armour (28, 22, D:12) a +0 flail a +0 flail a +1 hand axe of chopping a +0 plate armour a +0 club a +0 hand axe (29, 21, D:12) a +0 dire flail a +0 chain mail (32, 27, D:12) an uncursed staff of poison (35, 28, D:12) 19 stones (36, 20, D:12) 23 stones (40, 2, D:12) a cursed -1 giant spiked club a +0 giant club (40, 20, D:12) a +0 flail a cursed -1 leather armour (42, 21, D:12) a cursed +0 club a +0 ring mail (44, 23, D:12) a +1 mace of crushing (50, -1, D:12) a +0 flail (50, 36, D:12) a cursed +0 dagger a +0 robe a cursed +5 war axe a +0 robe (51, 35, D:12) a +3 dagger of freezing a +0 robe a +0 mace a +0 robe a +3 morningstar of freezing a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (1, 0, D:13) a +0 dagger a +0 robe (2, 0, D:13) a cursed -1 dagger (17, 9, D:13) a +0 battleaxe a cursed +0 plate armour (19, 7, D:13) a +0 long sword a +0 chain mail (20, 0, D:13) a +0 dagger (20, 30, D:13) a +0 great mace (21, 3, D:13) a +0 chain mail (29, -13, D:13) a +0 dagger (29, 1, D:13) a +0 whip 2 tomahawks a +0 leather armour (29, 2, D:13) a scroll of noise (29, 3, D:13) a tomahawk a +0 robe a +0 dagger (29, 6, D:13) a tomahawk a +0 short sword a +0 hunting sling (29, 7, D:13) a +0 whip (29, 8, D:13) a tomahawk (29, 10, D:13) a +0 robe a +0 short sword (29, 11, D:13) a +0 plate armour a +0 dagger (30, 3, D:13) a +0 war axe (30, 10, D:13) a +0 robe a cursed +3 mace of freezing (31, -19, D:13) 7 curare-tipped needles (32, -27, D:13) a +0 hand axe a +0 mace (32, -26, D:13) a +0 whip (32, -25, D:13) a +0 trident (33, -26, D:13) a +3 dire flail a +1 plate armour of cold resistance (34, -26, D:13) a +0 shortbow a +0 shortbow 37 arrows (35, -26, D:13) a +0 shortbow 11 arrows (36, -26, D:13) a +0 shortbow 22 arrows (37, -26, D:13) a +0 shortbow 15 arrows (39, -26, D:13) an arrow (40, -26, D:13) 2 arrows (40, -25, D:13) an arrow (40, -3, D:13) a +0 dagger a +0 short sword a +0 dagger (40, -2, D:13) 2 stones a +0 dagger a +0 dagger a +0 hand crossbow a +0 dagger a +0 short sword (40, 0, D:13) a stone (45, 2, D:13) 10 arrows Level 14 of the Dungeon (3, 22, D:14) a wand of scattershot (11) a potion of degeneration a potion of berserk rage (6, 13, D:14) a +0 great sword (11, 11, D:14) a +3 halberd of venom (14, 13, D:14) 20 stones (16, 1, D:14) a +0 scale mail (30, -13, D:14) a +0 plate armour a +1 battleaxe a +0 shield a +0 chain mail a +0 leather armour a +0 mace a +0 robe a +3 battleaxe a +2 war axe of chopping 7 sling bullets (32, -13, D:14) a +0 plate armour a +0 chain mail a +0 glaive a +0 chain mail a +0 battleaxe a +0 shield a +0 chain mail a +3 long sword of holy wrath a +0 robe a +0 war axe of electrocution a cursed +3 falchion (35, 0, D:14) a +0 great mace a +0 chain mail (41, 3, D:14) a large rock (41, 7, D:14) 2 large rocks (42, 3, D:14) a large rock (43, 2, D:14) a large rock (55, 0, D:14) a +0 rapier (56, -2, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon [Shop] Takhyit's Armour Emporium the cursed +0 storm dragon scales of Agnosticism {rElec Str+7} (1776 gold) It affects your strength (+7). It insulates you from electricity. It has a curse placed upon it. a +0 robe (12 gold) a +0 helmet (81 gold) the +3 leather armour of the Voivode {rPois Regen+ rCorr Dex-4} (457 gold) It affects your dexterity (-4). It protects you from poison. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. a +0 plate armour (414 gold) a +0 leather armour (36 gold) (0, 0, D:15) 21 poisoned needles (0, 41, D:15) a +0 cloak a +1 animal skin (8, -15, D:15) 22 stones (10, 19, D:15) a +2 robe of magic resistance a +0 dagger (10, 20, D:15) a +0 robe a +0 dagger of protection (10, 22, D:15) a +0 robe a +0 dagger (10, 27, D:15) a +0 dagger a +0 robe (11, 25, D:15) the +2 leather armour "Touzenak" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (16, -5, D:15) 16 arrows a +0 shortbow (16, -4, D:15) the +8 mace of Fengassi {crush, Str+4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). a +2 rapier of distortion a +0 shortbow 5 arrows (16, -3, D:15) a +0 shortbow a +0 longbow 33 arrows (18, -4, D:15) 5 arrows (19, -4, D:15) 2 arrows (20, -4, D:15) 2 arrows (22, 8, D:15) a crystal ball of energy (36, 26, D:15) 17 arrows (42, 38, D:15) a +0 ring mail (46, 34, D:15) 12 arrows (55, 35, D:15) 12 arrows (56, -12, D:15) 3 potions of mutation the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (0, 1, Orc:1) a +0 club a +0 scale mail (1, 0, Orc:1) 2 tomahawks (2, 0, Orc:1) a tomahawk an orc corpse (3, -2, Orc:1) a tomahawk (6, 6, Orc:1) an orc corpse (7, 4, Orc:1) a +0 scale mail a +0 club a +0 leather armour an orc skeleton (7, 5, Orc:1) a +0 dagger a cursed +0 leather armour an orc corpse (7, 6, Orc:1) a +0 club a +2 scimitar of holy wrath a +0 chain mail (8, 5, Orc:1) a +0 trident (8, 6, Orc:1) a +0 hand axe a +0 leather armour (21, 4, Orc:1) a +0 dagger a cursed +0 robe (21, 5, Orc:1) a +0 giant club (22, 3, Orc:1) a +0 hand axe a +0 plate armour (23, 3, Orc:1) a +3 mace a +0 scale mail of fire resistance (23, 4, Orc:1) a +0 dagger a +0 robe (23, 17, Orc:1) a +2 long sword a +2 chain mail of cold resistance a +0 shield an orc skeleton (24, 16, Orc:1) a +0 club a +0 falchion of flaming a +0 leather armour a +0 long sword a +0 plate armour a +0 war axe a +0 chain mail an orc skeleton an orc skeleton an orc skeleton (24, 17, Orc:1) a +0 glaive a +0 chain mail (25, 17, Orc:1) a +0 short sword a +0 hand axe Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 flail (unseen) (0, 1, Orc:2) a +0 war axe (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 sling bullets (3, -3, Lair:1) a book of Air (7, -19, Lair:1) a +0 ring mail (9, -12, Lair:1) a +0 ring mail (9, 7, Lair:1) a +0 short sword (23, -39, Lair:1) a book of Air (31, 12, Lair:1) 19 gold pieces (32, -43, Lair:1) a +0 scale mail (33, 13, Lair:1) a +0 ring mail (35, -14, Lair:1) 21 stones (35, 7, Lair:1) a ration (42, -44, Lair:1) an uncursed ring of flight (46, -16, Lair:1) 5 needles of frenzy (61, 3, Lair:1) a +0 trident of piercing (63, -31, Lair:1) a +2 glaive of venom (63, -27, Lair:1) a +2 rapier of draining Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (0, 31, Lair:2) a +0 quarterstaff (3, 9, Lair:2) a +0 ring mail (5, 26, Lair:2) 15 stones (25, 4, Lair:2) a +0 longbow (28, 8, Lair:2) a tomahawk (29, 11, Lair:2) a tomahawk (32, 13, Lair:2) a cursed -1 trident (32, 37, Lair:2) a +0 chain mail (33, 13, Lair:2) a +0 trident (33, 14, Lair:2) 4 tomahawks a +1 trident of venom (34, 14, Lair:2) a +0 trident (55, 38, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow (20, 5, Lair:3) a wand of random effects (9) (21, 5, Lair:3) a potion of brilliance +0 steam dragon scales an uncursed ring of teleportation (27, 25, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 stones (5, -6, Lair:4) 7 arrows (5, 30, Lair:4) a +2 war axe of freezing (20, -28, Lair:4) a +0 club (44, 24, Lair:4) a +0 quarterstaff (47, 28, Lair:4) a +0 robe (56, -12, Lair:4) a scroll of random uselessness (58, -3, Lair:4) 12 sling bullets (59, -10, Lair:4) 3 scrolls of random uselessness (60, 14, Lair:4) 4 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 poisoned needles (49, 37, Lair:5) 19 stones (50, -1, Lair:5) a +0 pair of boots (50, 41, Lair:5) the +9 dagger "Wimentoy" {flame, rElec rPois Str+4 Dex-3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It makes you more stealthy. (52, 11, Lair:5) a +0 centaur barding an arrow a +2 longbow of flaming (52, 50, Lair:5) 23 arrows (55, 8, Lair:5) 2 arrows (55, 29, Lair:5) a bolt (56, 7, Lair:5) 5 arrows (56, 8, Lair:5) an arrow (59, 5, Lair:5) 2 arrows Level 6 of the Lair of Beasts (5, 2, Lair:6) an uncursed staff of wizardry (6, 3, Lair:6) 18 stones (7, 3, Lair:6) a +0 short sword (8, -6, Lair:6) a +0 buckler (8, 4, Lair:6) a +0 plate armour (8, 5, Lair:6) Rites and Rhymes, Part Four Spells Type Level a - Airstrike Air 4 b - Iskenderun's Mystic Blast Conjuration 4 c - Throw Icicle Conjuration/Ice 4 d - Cause Fear Hexes 4 e - Summon Lightning Spire Summoning/Air 4 f - Petrify Transmutation/Earth 4 Trog disapproves of the use of such an item. (10, 6, Lair:6) an uncursed staff of death (13, 8, Lair:6) a +1 antimagic battleaxe (15, -21, Lair:6) 14 stones (29, -31, Lair:6) a +0 hand axe (31, -27, Lair:6) 14 poisoned needles (32, -30, Lair:6) a +0 leather armour (32, 7, Lair:6) 26 stones (33, -40, Lair:6) a +0 pair of boots (38, -23, Lair:6) a bolt (38, 6, Lair:6) 5 large rocks (45, -32, Lair:6) 24 stones (48, 3, Lair:6) a +5 antimagic executioner's axe an uncursed ring of ice an uncursed ring of fire (50, -13, Lair:6) a +0 hand axe (56, -28, Lair:6) an uncursed staff of death