Pocketmage Level 1 of the Dungeon (18, -9, D:1) a +0 dagger (19, 1, D:1) a +0 dagger (23, 15, D:1) 20 arrows (25, 3, D:1) a +0 club (27, 19, D:1) 21 arrows (29, 30, D:1) a +0 dagger (37, 21, D:1) a +0 short sword (41, 33, D:1) a cursed +0 short sword (42, -4, D:1) 19 bolts (46, -3, D:1) a stone (47, 20, D:1) a +0 club (51, 7, D:1) a +0 club (56, 27, D:1) a +0 ring mail (67, 15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 19, D:2) a +0 club (10, 2, D:2) a +0 hand axe (13, 0, D:2) a +0 dagger (14, 32, D:2) a +0 scale mail (16, 12, D:2) 5 stones (16, 22, D:2) a +0 ring mail (25, 19, D:2) a +0 quarterstaff (30, 36, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (31, 2, D:2) a cursed amulet of inaccuracy (31, 36, D:2) a +0 mace (38, 19, D:2) a +0 whip (38, 31, D:2) 12 stones (43, -1, D:2) a +0 dagger (48, 21, D:2) a +0 hat (48, 22, D:2) a scroll of identify (48, 23, D:2) 26 bolts (49, 21, D:2) 3 potions of resistance (49, 22, D:2) 18 stones (49, 23, D:2) a scroll of teleportation (50, 21, D:2) an uncursed ring of protection from magic (50, 22, D:2) 2 potions of degeneration (50, 23, D:2) a +0 hunting sling (51, 13, D:2) a +0 dagger (52, 1, D:2) a +0 club a stone (58, 22, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 ring mail a +0 flail a +0 ring mail (5, -36, D:3) 4 tomahawks (7, -18, D:3) a +0 club (11, -34, D:3) a stone (11, -32, D:3) 2 stones (18, -30, D:3) a +0 club 18 stones (20, -27, D:3) a +0 falchion (21, -17, D:3) a +0 dagger a +0 robe (25, -35, D:3) 18 stones (25, -17, D:3) a +0 club (26, -52, D:3) a +0 short sword (30, -52, D:3) a +3 scale mail of poison resistance a +0 flail (30, -13, D:3) a +0 hand axe (37, -48, D:3) a +0 club (37, -41, D:3) 2 large rocks (39, -45, D:3) a +0 club a +0 leather armour (43, -46, D:3) a +0 club (47, -49, D:3) a +0 dagger (48, -28, D:3) a cursed -1 war axe (49, -39, D:3) a +0 club (51, -47, D:3) a +0 club (56, -42, D:3) a +0 club (56, -32, D:3) a +0 dagger (66, -27, D:3) 11 stones (67, -28, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -1, D:4) 18 bolts (2, 21, D:4) a +0 short sword (3, -1, D:4) a +0 war axe (3, 24, D:4) a +0 scale mail (6, 11, D:4) a +0 club (13, 18, D:4) a +0 hand axe (14, -12, D:4) a +0 dagger (16, 0, D:4) a +0 robe (21, -13, D:4) 23 bolts (22, 32, D:4) a +0 hand crossbow (24, 34, D:4) a +0 spear (24, 38, D:4) a +0 dagger (24, 41, D:4) 18 sling bullets (26, 21, D:4) a +0 club a +0 club a +0 club a cursed +0 dagger (27, 20, D:4) an uncursed ring of teleportation (27, 21, D:4) a +0 dagger a +0 animal skin a +0 helmet a +0 club (41, 7, D:4) 16 stones (46, -13, D:4) a +0 leather armour (46, 2, D:4) a +0 robe (46, 5, D:4) a +0 robe a +0 flail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 ring mail "Honol" {*Slow Str+3 Dex+2} (5590 gold) It affects your strength (+3). It affects your dexterity (+2). It may slow you when you take damage. the cursed +1 ring mail of Yesterday {rPois} (1720 gold) It protects you from poison. It has a curse placed upon it. the cursed +0 leather armour of Mutualism {Str+4 Dex+4} (2280 gold) It affects your strength (+4). It affects your dexterity (+4). It has a curse placed upon it. the +6 mace "Qinwo" {pain, Str+7} (5920 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). (0, 0, D:5) 17 stones (0, 1, D:5) a +0 club a +0 hand axe (0, 2, D:5) a +0 mace a +0 robe a +0 dagger (10, 2, D:5) a +0 leather armour a +0 rapier (12, 6, D:5) a cursed +0 leather armour a +0 mace (19, 18, D:5) a +0 leather armour (24, 10, D:5) a +0 club (26, 19, D:5) a +0 hunting sling (37, 2, D:5) a +0 shortbow 16 arrows (41, 6, D:5) an arrow (43, 8, D:5) an arrow (44, 9, D:5) an arrow Level 6 of the Dungeon [Shop] Uloos's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (2, -19, D:6) a +0 club (4, 13, D:6) a +0 spear (7, -3, D:6) 27 bolts (12, -16, D:6) a cursed +0 robe (19, -7, D:6) a +0 robe a +0 dagger (23, -4, D:6) a +0 leather armour of fire resistance a +0 flail a +0 dagger a +0 robe (26, 2, D:6) 16 stones (37, 1, D:6) a silver tomahawk (37, 7, D:6) a +0 robe a cursed +0 flail a cursed +1 mace a +0 robe (38, 7, D:6) a cursed +0 robe a +0 spear (38, 13, D:6) a +3 scale mail a +1 dire flail of protection (40, -11, D:6) a +0 plate armour a +0 short sword (40, -8, D:6) a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (41, 0, D:6) a silver tomahawk (43, -1, D:6) a +0 club 3 silver tomahawks a +0 leather armour (43, 0, D:6) a +0 dagger (44, -1, D:6) a +0 war axe a cursed -2 short sword a +2 antimagic trident (45, -2, D:6) a +0 animal skin (49, -10, D:6) a +0 whip of flaming a +0 robe a +0 animal skin a cursed +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (2, -1, D:7) a cursed -1 club (5, 19, D:7) a +0 helmet (8, -3, D:7) a +0 robe (15, -11, D:7) a +0 shortbow 25 arrows (15, 19, D:7) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (15, 20, D:7) a +0 leather armour a +0 club (19, -12, D:7) a +0 short sword a +0 leather armour a +0 ring mail (19, -11, D:7) a cursed +0 scale mail a +0 dagger a +0 robe a cursed +0 trident a +0 leather armour (24, 17, D:7) a +0 robe a +0 short sword (43, -19, D:7) 6 large rocks (43, -16, D:7) 16 bolts (44, -19, D:7) a stone (46, -20, D:7) a stone (47, -18, D:7) a stone (48, -20, D:7) a stone (48, -16, D:7) 5 large rocks (52, 22, D:7) a +0 club (53, 2, D:7) a +0 centaur barding (53, 22, D:7) a +0 flail (54, 22, D:7) a +1 dagger of venom (55, -9, D:7) 24 stones (56, 19, D:7) a +0 short sword (62, -14, D:7) a cursed -1 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, -1, D:8) 17 bolts (10, 8, D:8) a cursed -1 falchion (10, 9, D:8) a +0 dagger (11, 8, D:8) a stone (12, 8, D:8) a +0 short sword 14 stones a +0 leather armour the +8 dagger of Courage {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (13, 8, D:8) the +9 flail "Viwnysch" {crush, rF+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. 23 stones a +0 leather armour (17, 10, D:8) a +0 hand axe (35, 33, D:8) 10 stones (46, 21, D:8) 20 stones (49, 24, D:8) a +0 dagger (57, 12, D:8) a +0 ring mail (58, 24, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Qosyprou's Book Emporium a book of Flames (455 gold) a book of Frost (455 gold) a book of Callings (390 gold) a book of Unlife (845 gold) a book of Conjurations (390 gold) a book of the Tempests (910 gold) the Compendium of Freezing Transmutation (856 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Petrify Transmutation/Earth 4 d - Ozocubu's Refrigeration Ice 6 e - Hydra Form Transmutation 6 a book of Alchemy (975 gold) a book of Changes (325 gold) a book of Spatial Translocations (845 gold) (0, 0, D:9) a +0 club a +0 leather armour (2, -6, D:9) 2 potions of magic (6, -5, D:9) a killer bee corpse a killer bee corpse (6, -3, D:9) a killer bee corpse (9, -15, D:9) a scroll of silence (9, -8, D:9) 12 gold pieces (10, 20, D:9) a +0 giant club (unseen) (12, 26, D:9) a +0 dagger (unseen) (13, -15, D:9) a +0 ring mail (60, -10, D:9) a +0 flail (65, -22, D:9) 2 curare-tipped needles Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 19 arrows (1, 1, D:10) 17 stones (6, -25, D:10) a +0 giant club a +0 giant club (7, 0, D:10) a +0 short sword (8, 21, D:10) a +0 quarterstaff (18, 17, D:10) a +0 shortbow of freezing (23, -10, D:10) a +0 mace (24, -11, D:10) an uncursed amulet of the gourmand (44, 12, D:10) a stone (46, 11, D:10) a +0 chain mail a +0 hand axe (47, 12, D:10) a +0 dagger a +0 club a +0 hand axe a +0 dagger (48, 6, D:10) a +0 robe a +0 dagger (48, 12, D:10) a stone a cursed +0 dagger (63, 10, D:10) 19 arrows Level 11 of the Dungeon (0, 0, D:11) 22 poisoned needles (11, 26, D:11) 4 large rocks (12, -21, D:11) 5 tomahawks of returning (15, -21, D:11) 16 stones (15, 21, D:11) a phantom mirror (15, 22, D:11) the cursed +1 fustibalus "Feufiq" {velocity, rF+ rC++ rN+ Int-4} Any stone fired from it inflicts extra damage. It affects your intelligence (-4). It protects you from fire. It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. (15, 23, D:11) an uncursed staff of cold (16, 21, D:11) an uncursed staff of earth (16, 22, D:11) a +3 mace of pain (16, 23, D:11) a crystal ball of energy (17, 21, D:11) a +0 morningstar of holy wrath (17, 22, D:11) a +1 scale mail of fire resistance (22, 9, D:11) a +0 dagger (23, 11, D:11) a +0 flail (24, 8, D:11) a +0 chain mail a +0 club (25, 7, D:11) a +0 club (25, 29, D:11) 4 large rocks (28, -9, D:11) a +0 dagger a +0 robe (28, -6, D:11) a +0 hand axe (32, -7, D:11) a +1 dagger a +0 robe (33, -7, D:11) a +0 whip a +0 morningstar of holy wrath a +0 leather armour (37, -21, D:11) a +0 hunting sling (38, 21, D:11) a +0 giant club (43, 1, D:11) a +0 leather armour (46, -1, D:11) a +0 flail (47, 8, D:11) a +0 scimitar (47, 20, D:11) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (47, 21, D:11) a +1 leather armour of positive energy (51, -12, D:11) 20 stones (52, 6, D:11) 21 stones the Ecumenical Temple