Poddieee the Dungeon (1, 32, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (unseen) (1, 33, D) a wand of acid (7) (1, 34, D) the +0 plate armour of Zikiun {rPois Will- MP+7 Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Will-: It decreases your willpower. MP+7: It affects your magic capacity (+7). (unseen) (2, 14, D) a staff of fire (unseen) (2, 15, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (unseen) (2, 16, D) a +0 crystal plate armour (2, 32, D) a +0 dagger (2, 33, D) the +6 falchion of Wisdom {venom, *Noise rF+ Will+ Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Will+: It increases your willpower. *Noise: It may make a loud noise when swung. (unseen) (2, 34, D) a +0 heavy morningstar (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a +4 ring of protection (3, 15, D) a book of Callings (3, 16, D) a +2 scale mail of fire resistance (unseen) (3, 32, D) a book of Spatial Translocations (3, 33, D) a scroll of brand weapon (3, 34, D) a staff of conjuration (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +0 sling of flaming (unseen) (4, 16, D) a staff of earth (unseen) (4, 32, D) a book of Winter (4, 33, D) a staff of air (unseen) (4, 34, D) a +2 robe of willpower (unseen) (5, 14, D) an amulet of regeneration (5, 15, D) a storm talisman (5, 16, D) a +2 antimagic mace (unseen) (5, 32, D) a +1 scimitar of electrocution (unseen) (5, 33, D) a +6 ring of dexterity (5, 34, D) a ring of flight (6, 14, D) a +2 ring mail of willpower (6, 15, D) a staff of alchemy (unseen) (6, 16, D) a +2 battleaxe of electrocution (unseen) (6, 32, D) a +2 heavy mace (unseen) (6, 33, D) a +0 great sword of freezing (unseen) (6, 34, D) the amulet "Fesaqiuw" {Acrobat rC- Regen+ rCorr Dex+4} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (unseen) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (7, 14, D) the ring "Oluonkissu" {Fly rN+ Dex+5 Stlth-} [ring of flight] Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. Fly: It grants you flight. Stlth-: It makes you less stealthy. (7, 15, D) a staff of air (unseen) (7, 16, D) the ring of Beogh's Esteem {Ice rPois} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. (7, 32, D) 4 scrolls of enchant armour (7, 33, D) a wand of flame (9) (7, 34, D) a +2 long sword of electrocution (unseen) (8, 14, D) a +1 glaive of venom (8, 15, D) a +0 antimagic spear (unseen) (8, 16, D) a +2 robe of positive energy (unseen) (8, 19, D) the +3 war axe of Jemiu {heavy, Fly rF- Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. Fly: It grants you flight. (8, 20, D) a +4 antimagic war axe a +6 antimagic broad axe (8, 32, D) a +0 vampiric whip (unseen) (8, 33, D) a wand of polymorph (4) (8, 34, D) the Treatise on Blasted Xanthosis Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Fire Storm Conjuration/Fire 9 Trog disapproves of the use of such an item. (unseen) (9, 14, D) a ring of resist corrosion (9, 15, D) a book of Blood (9, 16, D) a +3 orcbow of flaming (unseen) (9, 32, D) a +1 glaive of protection (unseen) (9, 33, D) a +3 plate armour of cold resistance (unseen) (9, 34, D) a book of Lightning (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 15, D) a +2 ring mail of poison resistance (unseen) (10, 16, D) a book of Unlife (10, 32, D) a book of Flames (10, 33, D) a staff of fire (unseen) (10, 34, D) the +12 arbalest of the Kidney {heavy, rPois rN+++ Will- Stlth-} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Stlth-: It makes you less stealthy. (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a dragon-blood talisman (11, 16, D) the ring of the Contumacious God {Dex+2 SInv} [ring of see invisible] Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (11, 32, D) a +0 demon whip (11, 33, D) a book of the Hunter (11, 34, D) a +2 chain mail of positive energy (unseen) (12, 16, D) the +10 morningstar "Jelly's Nightmare" {venom, *Corrode rPois Str+5} Str+5: It affects your strength (+5). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (unseen) (12, 32, D) a book of Flames (12, 33, D) a +2 scale mail of cold resistance (unseen) (12, 34, D) a +2 scale mail of cold resistance (unseen) (13, 32, D) +0 golden dragon scales (13, 33, D) a +6 ring of intelligence (13, 34, D) a wand of acid (4) (17, 5, D) a +1 pair of gloves of hurling a +1 pair of gloves of dexterity a +5 battleaxe of flaming +5 golden dragon scales a +0 animal skin a +0 hand axe of chaos (19, 0, D) a staff of conjuration (unseen) (19, 1, D) a +1 chain mail of positive energy (19, 16, D) the +0 barding of the Stone Wall {rElec} rElec: It insulates you from electricity. (19, 17, D) a staff of earth (unseen) (19, 32, D) Maxwell's Memoranda (20, 0, D) a +4 morningstar of protection (unseen) (20, 1, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Trog disapproves of the use of such an item. (20, 33, D) a +2 robe (21, 0, D) a staff of fire (21, 1, D) a +1 flail of holy wrath (21, 4, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (21, 6, D) a troll corpse (skeletalised by now) (21, 16, D) Advanced Gnosis Spells Type Level a - Eringya's Noxious Bog Alchemy 6 b - Plasma Beam Fire/Air 6 c - Permafrost Eruption Ice/Earth 6 Trog disapproves of the use of such an item. (21, 33, D) a +0 whip (21, 36, D) a +0 giant club an ogre corpse (22, 1, D) a granite talisman (22, 4, D) a +0 long sword a +0 chain mail (22, 5, D) a +1 mace of protection (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (22, 17, D) a ring of see invisible (22, 34, D) a +2 glaive of freezing (22, 35, D) a +0 scimitar a +0 plate armour a wand of polymorph (2) an orc corpse (22, 36, D) the +1 sling "Wonaoton" {flame, ^Fragile rCorr Str+8} (still there?) Str+8: It affects your strength (+8). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. a +0 orcbow (still there?) a kobold corpse (still there?) (22, 37, D) a +0 war axe a +0 orcbow a +0 plate armour a +0 battleaxe a +0 plate armour a wand of mindburst (2) (23, 1, D) a staff of cold (23, 3, D) a +0 orcbow a +0 morningstar a +0 plate armour an orc corpse (skeletalised by now) (23, 4, D) a +0 short sword a +0 plate armour a +0 giant club a +0 dire flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 5, D) a +7 antimagic quarterstaff a +2 executioner's axe of flaming (23, 17, D) a book of the Hunter (23, 18, D) a Necronomicon (23, 25, D) a +0 arbalest (23, 32, D) a +6 dagger of speed (23, 33, D) a +0 falchion (23, 34, D) a staff of fire (unseen) (23, 35, D) the +6 glaive of Slow Death {pain, rElec rC+++ Str-5} Str-5: It affects your strength (-5). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. a +0 robe an orc corpse (23, 36, D) a +2 antimagic broad axe a +1 long sword of draining a +0 plate armour a +0 kite shield a +0 troll leather armour a troll corpse (23, 37, D) 4 large rocks (24, 0, D) the staff of the Big Bang {Dex+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (24, 1, D) an amulet of magic regeneration (24, 3, D) a +3 executioner's axe a +0 arbalest (24, 4, D) a troll corpse (skeletalised by now) (24, 5, D) a +0 broad axe a +0 plate armour a +0 long sword a +0 plate armour a +0 great mace a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 17, D) a +1 robe of fire resistance (24, 18, D) a staff of death (unseen) (24, 22, D) 4 large rocks (24, 23, D) the staff of Useonoeth {rPois Fire Earth Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. a +0 arbalest a yaktaur corpse (skeletalised by now) (24, 32, D) a +0 dagger (24, 33, D) a staff of air (24, 34, D) the +7 broad axe "Taseuton" {flame, Str+2} (still there?) Str+2: It affects your strength (+2). a +0 leather armour (still there?) the staff "Ultimatum" {rC+ Int+6 Dex-5 Stlth- Ice Alchemy} (still there?) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (24, 35, D) a +2 great sword (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (24, 36, D) a +0 giant spiked club a +0 battleaxe the amulet "Ridy" {rElec rPois rF- RegenMP+ Str-3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str-3: It affects your strength (-3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. an ogre corpse an orc corpse (24, 37, D) a +1 antimagic broad axe a +2 antimagic battleaxe a +0 bardiche a +0 chain mail an orc corpse (24, 38, D) a +0 giant spiked club an ogre corpse (25, 0, D) a book of Storms (25, 3, D) a +0 battleaxe a +0 chain mail (25, 4, D) a +0 long sword a +0 chain mail (25, 5, D) a +0 scimitar (still there?) a +0 chain mail (still there?) a +1 war axe (still there?) a +0 plate armour (still there?) (25, 17, D) a +0 plate armour (25, 18, D) a ring of flight (25, 21, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (25, 22, D) a +4 antimagic broad axe +0 shadow dragon scales a +1 great sword of pain a +0 chain mail a +0 battleaxe a +1 chain mail of poison resistance a +0 battleaxe a +0 chain mail a +1 long sword a +2 plate armour of poison resistance a +0 kite shield a +3 long sword a +0 chain mail a +0 tower shield a shadow dragon corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (25, 32, D) a book of Maladies (25, 34, D) a +5 morningstar of venom (25, 35, D) a +0 long sword a +0 chain mail an orc corpse (25, 36, D) 2 large rocks (25, 37, D) a +0 giant club an ogre corpse (25, 38, D) 3 large rocks (still there?) the +9 staff of Olgreb {rPois∞} (still there?) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. Trog disapproves of the use of such an item. a +0 plate armour (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) an orc corpse (still there?) an orc corpse (still there?) (26, 0, D) a +2 demon trident of venom (26, 4, D) a +0 giant club an ogre corpse (skeletalised by now) (26, 5, D) a +0 giant spiked club (26, 16, D) a staff of air (26, 17, D) the +0 arbalest "Tywnod" {holy, Str+6 Stlth+} Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (26, 21, D) +0 shadow dragon scales a +0 great sword a +0 chain mail +0 shadow dragon scales a +0 long sword a +0 chain mail a shadow dragon corpse (skeletalised by now) a human corpse (skeletalised by now) a shadow dragon corpse (skeletalised by now) a human corpse (skeletalised by now) (26, 22, D) a +0 arbalest the +6 eveningstar "Sandy Embalmer" {flame, rN+} rN+: It protects you from negative energy. a +2 broad axe a +0 broad axe a +0 chain mail a +0 tower shield a human corpse (skeletalised by now) (26, 32, D) a book of Air (26, 33, D) the Grimoire of Lithic Hexing Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Passwall Earth 3 c - Sigil of Binding Hexes 3 d - Petrify Alchemy/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 Trog disapproves of the use of such an item. (26, 34, D) the +0 pair of gloves "Fobix" {rF+ Regen+ MP-7} rF+: It protects you from fire. MP-7: It affects your magic capacity (-7). Regen+: It increases your rate of health regeneration. (unseen) (26, 35, D) a +0 trident a +0 chain mail an amulet of reflection an orc corpse (26, 36, D) a +0 arbalest a kobold corpse (27, 1, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (27, 21, D) a +0 arbalest (27, 22, D) a +1 arbalest of freezing a +0 great sword a +0 chain mail 5 large rocks a yaktaur corpse (skeletalised by now) a human corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (27, 33, D) a +0 short sword (27, 34, D) the +8 whip of Doors {venom, rPois rCorr Str-2 SInv} Str-2: It affects your strength (-2). rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (28, 0, D) an amulet of the acrobat (28, 17, D) a +2 dagger of venom (unseen) (28, 32, D) a +2 scale mail of poison resistance (29, 0, D) a staff of fire (29, 1, D) a +1 bardiche of pain (29, 16, D) a +2 whip of electrocution (unseen) (29, 17, D) a manual of Dodging (29, 33, D) an amulet of the acrobat (34, 28, D) a book of Misfortune (35, 6, D) a +0 spear (still there?) a silver javelin (still there?) a +0 leather armour (still there?) (35, 14, D) a ring of flight (35, 28, D) a +2 chain mail of cold resistance (unseen) (35, 29, D) an amulet of magic regeneration (36, 0, D) a staff of air (36, 1, D) the +2 rapier "Qaisch" {freeze, *Rage rF+ rN+ rCorr Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (36, 5, D) a +0 trident a merfolk skeleton (36, 6, D) a +2 heavy spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a +3 demon trident of freezing (still there?) a +0 robe (still there?) (36, 8, D) a +4 antimagic war axe (36, 14, D) a serpent talisman (37, 1, D) a +3 trident of venom (unseen) (37, 7, D) a +3 war axe of flaming (37, 8, D) a +2 demon trident of venom (still there?) a +0 robe (still there?) a merfolk skeleton (still there?) (37, 14, D) a book of Hexes (38, 0, D) a staff of cold (unseen) (38, 5, D) a manticore skeleton (38, 6, D) a +3 demon whip of draining (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a +5 ring of evasion (still there?) a +2 heavy trident (still there?) a +0 leather armour (still there?) a merfolk skeleton (still there?) (38, 7, D) a snapping turtle skeleton (38, 8, D) a +3 halberd of freezing (still there?) a +0 robe (still there?) a merfolk skeleton (still there?) (38, 14, D) a scarf of shadows (38, 15, D) a staff of earth (38, 18, D) a ball python corpse (skeletalised by now) (38, 19, D) a ball python corpse (skeletalised by now) (38, 22, D) a +0 flail (still there?) a +2 robe of cold resistance (still there?) (38, 28, D) a +3 arbalest of freezing (38, 29, D) a +1 war axe of flaming (38, 35, D) a +1 battleaxe of freezing (39, 0, D) a +2 rapier of draining (unseen) (39, 1, D) The Sealed Traditions, Volume Five Spells Type Level a - Hoarfrost Cannonade Ice/Alchemy 5 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Curse of Agony Necromancy 5 Trog disapproves of the use of such an item. (unseen) (39, 14, D) a +2 plate armour of cold resistance (39, 15, D) a +0 rapier of holy wrath (39, 18, D) a +0 battleaxe a naga corpse (skeletalised by now) (39, 20, D) a water moccasin corpse (skeletalised by now) (39, 21, D) an adder corpse (skeletalised by now) (39, 22, D) a +2 antimagic war axe (39, 23, D) a +0 dire flail (39, 28, D) a book of Vapours (39, 29, D) a +0 rapier of speed (39, 33, D) a +0 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (39, 35, D) a shard shrike skeleton (39, 36, D) a +4 heavy war axe (40, 7, D) a +0 vampiric rapier (still there?) a +0 robe (still there?) (40, 15, D) a staff of fire (40, 19, D) a +0 club a +0 robe a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (40, 21, D) a +2 heavy executioner's axe a +0 flail (40, 28, D) a +1 leather armour of fire resistance (40, 34, D) a +2 war axe (41, 0, D) a +0 spear (41, 1, D) a +1 spectral quarterstaff (unseen) (41, 15, D) a +0 leather armour of fire resistance (41, 17, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (41, 19, D) a +0 war axe a +2 tower shield a ring of positive energy a naga corpse (skeletalised by now) (41, 29, D) a book of Dangerous Friends (42, 0, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (42, 1, D) a staff of alchemy (unseen) (42, 15, D) the ring "Plog" {rF+ Int+3} [ring of protection from fire] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. a +5 ring of evasion a ring of see invisible the amulet "Etilieg" {Regen+ rCorr Int+2 Stlth+} [amulet of regeneration] Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +6 ring of intelligence a +6 ring of intelligence (42, 17, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (42, 18, D) a +1 antimagic broad axe (42, 29, D) a +2 hand axe of flaming (unseen) (43, 14, D) the +2 leather armour "Myteofau" {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (43, 15, D) a book of Ice (43, 28, D) a +2 ring mail of fire resistance (43, 29, D) a +2 chain mail of cold resistance (44, 28, D) +2 steam dragon scales (49, 1, D) the Unrestrained Analects (49, 24, D) a +0 great mace (49, 36, D) a +6 quarterstaff of draining (49, 37, D) a staff of alchemy (unseen) (50, 1, D) an amulet of magic regeneration (50, 3, D) 9 gold pieces (still there?) a +0 dagger (still there?) a +1 cloak of stealth (still there?) a wand of acid (8) (still there?) an amulet of the acrobat (still there?) (50, 13, D) the +1 helmet "Zaollep" {-Cast +Inv rF++ Dex-4} Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. (50, 37, D) a +2 robe of cold resistance (unseen) (51, 0, D) the +2 arbalest "Kuryisa" {penet, rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. a +0 robe a +0 club the human corpse of Jessica (skeletalised by now) (51, 1, D) a staff of cold (51, 12, D) Maxwell's Memoranda (51, 18, D) a +1 great mace a +0 plate armour (51, 19, D) a +2 heavy flail a +1 great mace of draining a +0 chain mail (51, 24, D) a book of the Spheres (51, 25, D) the +10 rapier of the Futuristic God {protect, Int+4 SInv} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (51, 29, D) a +0 great sword a +0 plate armour (51, 30, D) a +1 battleaxe of venom a +0 chain mail a +0 dire flail a +0 chain mail a human corpse (skeletalised by now) (51, 31, D) the +7 long sword "Pich" {antimagic, rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. a +0 chain mail (51, 36, D) a +2 crystal plate armour (51, 37, D) a +2 mace of protection (unseen) (51, 40, D) a +0 halberd a naga corpse (skeletalised by now) (52, 1, D) the +9 short sword of Qothidu {vamp, rF+ rC+ rN+++ MP-5} rF+: It protects you from fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. MP-5: It affects your magic capacity (-5). (52, 4, D) a +0 quarterstaff (still there?) a +0 sling (still there?) a +0 ring mail (still there?) the +7 morningstar "Grom" {vamp, rC+ Int+5} (still there?) Int+5: It affects your intelligence (+5). rC+: It protects you from cold. the human corpse of Joseph (skeletalised by now) (still there?) (52, 6, D) a +2 lajatang of electrocution (still there?) a +2 robe of resistance (still there?) the spriggan corpse of Agnes (skeletalised by now) (still there?) (52, 12, D) a +2 scale mail of willpower (52, 13, D) a staff of earth (52, 18, D) a +2 great sword of draining a +0 chain mail (52, 19, D) a +3 heavy broad axe (52, 24, D) a staff of conjuration (52, 25, D) the +7 trident "Zasaevan" {holy, Fly rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Fly: It grants you flight. (52, 29, D) a +0 bardiche a +0 chain mail (52, 30, D) a +6 war axe a +3 heavy battleaxe a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (52, 31, D) a +4 executioner's axe (52, 36, D) an orb of guile (52, 41, D) a +0 hand axe a +0 robe an anaconda corpse (skeletalised by now) (53, 1, D) a ring of flight (53, 5, D) a +2 dagger of chaos (still there?) a +0 robe (still there?) the human corpse of Psyche (skeletalised by now) (still there?) (53, 6, D) a +3 war axe of flaming the +5 war axe of Uncertain Death {flame, rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (53, 13, D) the +5 long sword of Evisceration {heavy, rPois Str-2 Int+3} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. (53, 18, D) a +0 heavy great mace a +0 plate armour (53, 24, D) the staff of Taffio Cose {rN+ Int+3 SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (53, 25, D) a +5 halberd of venom (53, 29, D) a +0 arbalest a +2 long sword a +0 plate armour (53, 36, D) the +7 short sword of Umah {holy, rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (53, 37, D) the +1 leather armour of Cheibriados's Pride {rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (unseen) (53, 41, D) a +0 war axe a +0 robe a +0 mace a +0 war axe a water moccasin corpse (skeletalised by now) (53, 42, D) a +2 heavy executioner's axe (54, 0, D) a +1 helmet of see invisible (54, 1, D) a +2 ring mail of fire resistance (54, 4, D) a +0 halberd a +0 robe (54, 5, D) a +1 dagger of freezing (still there?) a +0 robe (still there?) the human corpse of Josephine (skeletalised by now) (still there?) (54, 6, D) a +2 rapier of electrocution (still there?) a +2 cloak of willpower (still there?) a +0 pair of gloves (still there?) (54, 12, D) a +5 glaive of freezing (54, 13, D) a +2 rapier of holy wrath (54, 24, D) a +0 plate armour (54, 25, D) a staff of alchemy (54, 29, D) a +2 great sword of protection a +0 arbalest a +0 great mace a +3 chain mail of poison resistance a yaktaur corpse (skeletalised by now) (54, 36, D) Great Wizards, Vol. II (55, 0, D) a staff of death (55, 1, D) a staff of death (55, 12, D) a Codex of Conductivity (59, 36, D) a staff of death (59, 41, D) a shapeshifter corpse (skeletalised by now) (60, 10, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (60, 36, D) a +2 mace of protection (60, 37, D) the +9 mace of Wrath {heavy, rF- Dex+7} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. (60, 41, D) a very ugly thing corpse (skeletalised by now) (60, 42, D) a +2 battleaxe of flaming (61, 0, D) a staff of death (61, 3, D) a +0 halberd of freezing (61, 11, D) a +4 quarterstaff of chaos a +2 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (61, 21, D) a +2 war axe (61, 26, D) the +7 dagger of the Bursting Gods {venom, Fly rC+ rCorr} rC+: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (62, 1, D) the Writings on Injury Spells Type Level a - Shock Conjuration/Air 1 b - Fireball Conjuration/Fire 5 c - Bombard Conjuration/Earth 6 Trog disapproves of the use of such an item. (62, 3, D) a +4 halberd of protection (62, 11, D) a +0 short sword a +0 ring mail (62, 17, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (62, 19, D) a +3 flail a +0 robe a +5 short sword a +0 robe (62, 26, D) the +1 helmet "Vaduloca" {-Tele rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. (62, 27, D) a +2 leather armour of willpower (62, 30, D) a +0 trident a +0 leather armour (62, 37, D) a +5 lajatang of electrocution (63, 0, D) a book of Air (63, 3, D) a +3 glaive of protection (63, 8, D) a book of Debilitation (63, 11, D) a +0 dagger of venom a +0 robe (63, 26, D) a +5 falchion of flaming (63, 29, D) a +0 flail a +0 leather armour (63, 30, D) a +0 dagger a +0 short sword an orc corpse (skeletalised by now) (63, 36, D) a +2 robe of cold resistance (63, 37, D) the +3 leather armour of Cheibriados's Whim {rElec Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. (64, 3, D) a +0 long sword (64, 17, D) a +4 battleaxe of electrocution (64, 26, D) a +2 heavy war axe (64, 27, D) the +7 dagger "Undertaker" {freeze, rPois Int+6 Dex-3} Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. (64, 29, D) a +0 flail (64, 30, D) a +0 scimitar a boomerang a +0 plate armour a +0 dagger (64, 31, D) a +5 antimagic broad axe (65, 26, D) a +3 ring mail of poison resistance (65, 30, D) a +0 glaive (still there?) a +2 chain mail of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (67, 0, D) a +1 heavy great sword (67, 4, D) an iguana corpse (skeletalised by now) (68, 4, D) a yak corpse (skeletalised by now) (69, 36, D) a +1 trident of freezing (70, 8, D) a manual of Necromancy (70, 10, D) a +0 battleaxe a +0 robe (70, 37, D) a staff of air (unseen) (70, 40, D) a wolf corpse (skeletalised by now) (71, 26, D) a +2 long sword of venom (71, 27, D) a staff of cold (71, 36, D) the +1 ring mail of Narrow Happiness {rC+ Regen+ MP-9 Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). Regen+: It increases your rate of health regeneration. (71, 37, D) a staff of conjuration (unseen) (71, 40, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 10, D) a +1 spear a +0 robe (72, 17, D) 3 large rocks (still there?) the amulet "Wefoa" {Faith rF++ Regen+ Str+2 Dex-2} (still there?) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. (72, 18, D) a +0 arbalest (72, 26, D) the Quarto of Atmospheric Ashes Spells Type Level a - Foxfire Conjuration/Fire 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 Trog disapproves of the use of such an item. (72, 29, D) a water moccasin corpse (skeletalised by now) (72, 36, D) a +3 scale mail of fire resistance (72, 37, D) a staff of earth (72, 40, D) a +0 spear (still there?) a +0 buckler of protection (still there?) (72, 41, D) a +2 heavy war axe a +0 dagger a +0 robe (72, 42, D) a +0 broad axe (73, 16, D) the +7 dagger "Gehax" {heavy, rC+} rC+: It protects you from cold. (73, 17, D) a book of Battle (73, 18, D) a +0 orcbow a centaur corpse (skeletalised by now) (73, 26, D) a +2 hand axe of electrocution (73, 27, D) a +2 falchion of protection (73, 29, D) a +0 halberd (73, 37, D) a +2 dagger of protection (73, 40, D) a +0 short sword a +0 robe a wolf corpse (skeletalised by now) (73, 42, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (74, 3, D) a river rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (74, 17, D) a +0 shortbow a centaur corpse (skeletalised by now) (74, 18, D) a +0 shortbow a centaur corpse (skeletalised by now) (74, 19, D) a +8 war axe (74, 30, D) a +3 war axe of flaming (75, 1, D) a manual of Hexes (75, 18, D) a +0 arbalest