Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7110125877762189450 79 Pogggie the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on Dec 2, 2024. Slain by a crocodile (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:14 (2608 turns). Pogggie the Conjurer (Draconian Conjurer) Turns: 2608, Time: 00:05:14 Health: -4/33 AC: 5 Str: 10 XL: 4 Next: 17% Magic: 4/7 EV: 11 Int: 20 God: Gold: 137 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg + . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 137 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery i - a ring of positive energy (left hand) Scrolls b - a scroll of identify {unknown} d - 3 scrolls of blinking {unknown} e - a scroll of teleportation {unknown} g - a scroll of vulnerability {unknown} h - 2 scrolls of immolation {unknown} Potions a - a potion of magic f - a potion of attraction {unknown} j - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.1 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Slow Hex 8% N/A 16% 1 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Unknown command. You start resting. Magic restored. A crocodile comes into view. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. The crocodile bites you! The crocodile drags you backwards! Splash! The crocodile closely misses you. There is an empty arch of ancient stone, spattered with blood here. The crocodile attacks as it pursues you! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! There is an empty arch of ancient stone, spattered with blood here. There is a gate leading back out of this place here. The crocodile bites you but does no damage. Welcome back to the Dungeon! There is a collapsed entrance here. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - crocodile Aim: a crocodile (100% to hit) The magic dart hits the crocodile. The crocodile is lightly wounded. The crocodile closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is moderately wounded. The crocodile barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is moderately wounded. The crocodile bites you! You die... #............#.#............... #......#########..<.......<.... #......# ~#~#~~#............... #......###~#~###......#...####. #......÷~~~#~~~#..........# ## #.....÷####~####......#...# # ###......#~~~#~~~#......#...## # .........###~#~###..............# ###......# ~#~#l@#..............# # ####...#########..............# # #...............###...##...# # #####...........# #...##...# # #.....##.#### #...##...# #################..#####...##...# ..............##................# #############.##..##..##..##....# #.##.####....####.#.# You could see a crocodile. Vanquished Creatures 3 adders A river rat (D:3) A ribbon worm (D:2) A bat (D:1) 5 giant cockroaches 7 goblins 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:2) 5 ball pythons 5 frilled lizards 9 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pogggie the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1459 | D:2 | HP: 1/20 [ribbon worm (3)] 1571 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1659 | D:2 | Reached skill level 5 in Conjurations 2374 | D:3 | Reached XP level 4. HP: 28/33 MP: 1/7 2461 | D:3 | Found a glowing drain. 2465 | Sewer | Entered a sewer 2590 | Sewer | Noticed a crocodile 2608 | D:3 | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_3_way, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2, infiniplex_forest_straight_1, minmay_strange_pillars, st_stairs_13 D:2: layout_loops_corners D:3: minmay_angry_zag, layout_basic, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_alcove_2, gammafunk_temple_overflow_wave, mainiacjoe_sewer_entry_somewhere_in_here_2, hangedman_decor_growths, hex_medium, palyth_stone_intersect Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Conjurations | 5 | 5.4 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 47 | || 47 Tailslap | 12 | || 12 Cast: Magic Dart | 74 | 10 || 84 Armour: Skin | 30 | 4 || 34 Dodge: Dodged | 21 | 3 || 24