Pokrew Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 3, D:1) 6 stones (12, 1, D:1) 8 stones (18, 4, D:1) a +0 club (18, 26, D:1) a +0 ring mail (20, 17, D:1) a +0 short sword (24, -5, D:1) a +0 robe (27, -22, D:1) a +0 short sword (29, -25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +2 dagger of pain a +0 whip a +0 animal skin a +1 helmet of see invisible (0, 2, D:2) a +0 dagger (0, 3, D:2) a +0 dagger (8, -21, D:2) 5 boomerangs (8, 3, D:2) a +0 dagger (12, -37, D:2) a +0 flail (12, -33, D:2) a +0 whip (12, -32, D:2) a +0 halberd (13, -37, D:2) a +0 spear of freezing (22, -34, D:2) a +0 dagger a +0 sling (23, -39, D:2) a +0 whip (29, -40, D:2) a +0 leather armour (43, 1, D:2) a +0 dagger (44, -5, D:2) a +0 ring mail (46, -32, D:2) a +0 sling (50, -16, D:2) a +0 flail (65, -11, D:2) a +0 spear (65, -8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) the staff "Vimelith" {rC+ MP-9 SInv Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a two-handed weapon. (6, -48, D:3) a +0 hand axe of electrocution (6, -44, D:3) a +0 club a +0 chain mail (7, -44, D:3) a +4 whip (8, -46, D:3) a +0 hand axe (9, -38, D:3) a +0 scale mail (9, -14, D:3) a +0 club (10, -48, D:3) 3 stones (10, -44, D:3) a +0 dagger (10, -43, D:3) a +0 dagger (12, -14, D:3) 9 stones (13, -7, D:3) 2 javelins (14, -3, D:3) a +0 scale mail (16, -16, D:3) a +0 trident (18, -25, D:3) a +0 scale mail a +0 hand axe (19, -37, D:3) a +0 club (19, -24, D:3) a +0 robe a +0 dagger (19, -16, D:3) a +0 club a +0 robe (20, -37, D:3) a +0 club (20, -19, D:3) a +0 club a +0 scale mail (30, -13, D:3) a +0 dagger (35, -34, D:3) a +0 short sword (46, -19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 3, D:4) a +0 short sword (13, 28, D:4) 5 stones (16, 11, D:4) a +0 whip (21, 42, D:4) 5 stones (23, 39, D:4) a +0 trident (27, 22, D:4) a +0 club (27, 24, D:4) a +0 rapier (35, 19, D:4) a +0 dagger (35, 51, D:4) a +0 dagger (51, 29, D:4) a +0 scale mail (59, 9, D:4) a +0 club (61, 4, D:4) a beast talisman Level 5 of the Dungeon (0, 0, D:5) a +0 spear (4, 4, D:5) a +0 scale mail (9, 8, D:5) a +0 halberd (13, -30, D:5) a +1 heavy flail (14, -31, D:5) a +0 short sword (14, -30, D:5) a +0 flail a +0 ring mail (15, -32, D:5) a +0 hand axe (25, 0, D:5) a +0 ring mail (39, 6, D:5) a +0 giant club (48, -24, D:5) a +0 club a +0 scale mail a +0 hand axe a +0 ring mail (49, -24, D:5) a +0 trident a +0 leather armour (49, -6, D:5) a +0 pair of boots (50, -14, D:5) a +0 mace (53, -14, D:5) a +0 dagger (55, -16, D:5) a +0 short sword of flaming (56, -23, D:5) 3 stones (58, 6, D:5) a +0 scale mail (63, -4, D:5) 7 stones Level 6 of the Dungeon [Shop] Hoeqesch's Distillery a potion of mutation (96 gold) a potion of enlightenment (60 gold) a potion of enlightenment (60 gold) a potion of enlightenment (60 gold) a potion of enlightenment (60 gold) (14, 21, D:6) a +0 war axe (16, 8, D:6) a +0 ring mail (16, 25, D:6) a +0 club (36, 48, D:6) a +0 trident (41, 43, D:6) a +0 ring mail (43, 42, D:6) a +0 scythe a +0 robe (44, 37, D:6) 7 stones (46, 11, D:6) a +0 falchion (48, 23, D:6) a +0 dagger of freezing (49, 45, D:6) a +0 spear (51, 10, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) a staff of death (0, 12, D:7) a +0 robe (1, 13, D:7) a +0 war axe (1, 15, D:7) a +0 trident (2, 3, D:7) a +0 orcbow (2, 13, D:7) a +0 club (9, -4, D:7) a +0 club (11, -18, D:7) a +0 chain mail (12, -20, D:7) a +0 club (14, -20, D:7) a +0 club a +0 halberd (15, -20, D:7) a +0 whip a +0 club a +0 robe (18, 15, D:7) a +0 long sword (30, -1, D:7) 7 stones (34, -2, D:7) a +0 shortbow of flaming (34, 5, D:7) a +0 club (40, -13, D:7) a +0 spear (41, -13, D:7) a +0 spear a +0 ring mail (42, -13, D:7) a +0 whip a +0 whip (46, -22, D:7) a potion of degeneration (47, -29, D:7) a +0 spear (53, -8, D:7) a potion of degeneration (53, 0, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Mumoerr's Jewellery Shop a ring of see invisible (195 gold) a ring of protection from fire (325 gold) a +4 ring of slaying (1014 gold) a ring of willpower (325 gold) the ring "Jadgh" {rF+ rN++ rCorr Dex+4 SInv} (695 gold) [ring of see invisible] Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +4 ring of slaying (1014 gold) a ring of see invisible (195 gold) a +4 ring of protection (468 gold) a ring of positive energy (260 gold) an amulet of guardian spirit (390 gold) (0, 0, D:8) a +0 chain mail (6, 5, D:8) a +0 scale mail (27, 16, D:8) a troll skeleton (30, 25, D:8) a +0 chain mail (31, 23, D:8) 2 stones (31, 33, D:8) a +0 leather armour (32, 30, D:8) a staff of alchemy (34, 23, D:8) 6 javelins (37, 0, D:8) a +0 robe (46, 20, D:8) a serpent talisman (48, 27, D:8) a +0 ring mail (51, 23, D:8) a +0 shortbow 3 stones (54, 13, D:8) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (55, 14, D:8) a +0 dagger a +0 robe (56, 13, D:8) a +1 heavy mace an orc corpse (skeletalised by now) (57, 11, D:8) a potion of degeneration (58, 35, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 12 gold pieces (7, 6, D:9) a killer bee corpse (10, 10, D:9) a scroll of identify (10, 19, D:9) 11 gold pieces (12, 4, D:9) 3 poisoned darts (12, 21, D:9) a book of Blood